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OpenGL Win32 AppWizard

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4.97/5 (45 votes)
19 May 20033 min read 483.6K   22.7K   115  
This Custom AppWizard for VC++ 6.0 or VC++.NET creates an OpenGL enabled Win32 application suitable for demos and simple games.
// MainWnd.h: interface for the CMainWnd class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(MAINWND_H_INCLUDED)
#define MAINWND_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

/////////////////////////////////////////////////////////////////////////////
// CMainWnd
// Encapsulates the main window
//
class CMainWnd  
{
public:
	CMainWnd();
	virtual ~CMainWnd();
	
	HWND m_hWnd;
$$IF(opengl)
	HGLRC m_hRC;		  // Handle to RC
$$IF(sample)
	GLfloat m_fAngle; // Rotation angle of the cube
$$ENDIF

	void DrawScene();
	void KillScene();
	void InitScene();	
	void Tick(BOOL &bRedrawScene);
$$IF(fps)	
	void UpdateFPS();
$$ENDIF
$$ENDIF
};

#endif // !defined(MAINWND_H_INCLUDED)

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