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OpenGL Win32 AppWizard

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4.97/5 (45 votes)
19 May 20033 min read 483.2K   22.7K   115  
This Custom AppWizard for VC++ 6.0 or VC++.NET creates an OpenGL enabled Win32 application suitable for demos and simple games.
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by $$Root$$.rc
//
#define IDC_STATIC                      -1
#define IDC_MYICON                      2
#define IDD_ABOUTBOX                    103
#define IDS_APP_TITLE                   103
#define IDM_ABOUT                       104
#define IDM_EXIT                        105
#define IDS_HELLO                       106
#define IDI_$$Root_up$$                 107
#define IDI_SMALL                       108
#define IDC_$$Root_up$$                 109
#define IDS_STRING110                   110
#define IDR_MAINFRAME                   128

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        132
#define _APS_NEXT_COMMAND_VALUE         32771
#define _APS_NEXT_CONTROL_VALUE         1000
#define _APS_NEXT_SYMED_VALUE           110
#endif
#endif

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