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OpenGL Win32 AppWizard

, 19 May 2003
This Custom AppWizard for VC++ 6.0 or VC++.NET creates an OpenGL enabled Win32 application suitable for demos and simple games.
oglwiz7.zip
OGLWiz7
1033
HTML
1033
Images
OGLWiz7.gif
OGLWiz7_Background.gif
Scripts
1033
Templates
1033
Templates.inf
res
Mainicon.ico
OGLWiz7.ico
OGLWiz7.vsdir
OGLWiz7.vsz
oglwiz_bin.zip
OGLWiz.awx
OGLWIZ.HLP
oglwiz_src.zip
res
OGLWiz.ico
Template
newproj.inf
confirm.inf
res
SDKTest.ICO
small.ico
hlp
OGLWiz.hpj
OGLWiz.rtf
OGLWiz.hm
OGLWIZ.HLP
OGLWiz.clv
OGLWiz.dsp
OGLWiz.dsw
#if !defined(AFX_CSTM1DLG_H__9415FB35_666B_11D5_AA62_0002E3044019__INCLUDED_)
#define AFX_CSTM1DLG_H__9415FB35_666B_11D5_AA62_0002E3044019__INCLUDED_

// cstm1dlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CCustom1Dlg dialog

class CCustom1Dlg : public CAppWizStepDlg
{
// Construction
public:
	void UpdateCmd();
	CCustom1Dlg();
	virtual BOOL OnDismiss();
	COLORREF m_clBack;

// Dialog Data
	//{{AFX_DATA(CCustom1Dlg)
	enum { IDD = IDD_CUSTOM1 };
	CComboBox	m_cboDepthBits;
	CComboBox	m_cboColorBits;
	CStatic	m_wndBgColor;
	BOOL	m_bAbout;
	BOOL	m_bAccel;
	BOOL	m_bFPS;
	BOOL	m_bMenu;
	BOOL	m_bSample;
	BOOL	m_bUseOgl;
	BOOL	m_bDblBuf;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCustom1Dlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	// Generated message map functions
	//{{AFX_MSG(CCustom1Dlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnChkUseogl();
	afx_msg void OnOptionClick();
	afx_msg void OnBtncolor();
	afx_msg void OnPaint();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CSTM1DLG_H__9415FB35_666B_11D5_AA62_0002E3044019__INCLUDED_)

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About the Author

Ulf Öhlén

Sweden Sweden
No Biography provided

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