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OpenGL Win32 AppWizard

, 19 May 2003
This Custom AppWizard for VC++ 6.0 or VC++.NET creates an OpenGL enabled Win32 application suitable for demos and simple games.
oglwiz7.zip
OGLWiz7
1033
HTML
1033
Images
OGLWiz7.gif
OGLWiz7_Background.gif
Scripts
1033
Templates
1033
Templates.inf
res
Mainicon.ico
OGLWiz7.ico
OGLWiz7.vsdir
OGLWiz7.vsz
oglwiz_bin.zip
OGLWiz.awx
OGLWIZ.HLP
oglwiz_src.zip
res
OGLWiz.ico
Template
newproj.inf
confirm.inf
res
SDKTest.ICO
small.ico
hlp
OGLWiz.hpj
OGLWiz.rtf
OGLWiz.hm
OGLWIZ.HLP
OGLWiz.clv
OGLWiz.dsp
OGLWiz.dsw
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by OGLWiz.rc
//
#define IDI_OGLWIZ                      1
#define IDD_CUSTOM1                     129
#define IDC_CHK_MENU                    1000
#define IDC_CHK_ACCEL                   1001
#define IDC_CHK_ABOUT                   1002
#define IDC_CHK_USEOGL                  1003
#define IDC_CHK_SAMPLE                  1004
#define IDC_OPT_WINDOW                  1005
#define IDC_OPT_FULL                    1006
#define IDC_OPT_FULLWND                 1007
#define IDC_CHK_FPS                     1008
#define IDC_COLORBITS                   1009
#define IDC_DEPTHBITS                   1010
#define IDC_CHK_DBLBUF                  1011
#define IDC_BGCOLOR_                    1012
#define IDC_BTNCOLOR                    1013
#define IDC_BGCOLOR                     1014

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        128
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1015
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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About the Author

Ulf Öhlén

Sweden Sweden
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