demo.zip
Demo
ChatClient.exe
CommandClient.dll
CommandServer.dll
ConsoleServer.exe
P_0_0_0.U_0.dll
source.zip
CommandClient
ChatClient
bin
Debug
ChatClient.csproj.user
CSS
Graphics
arrow.gif
back.gif
face.gif
Icons
Enter.ico
Exit.ico
Private.ico
Save.ico
SendMessage.ico
Smiely.ico
Images
arrow.gif
Enter.png
Exit.png
face.gif
MNUBack.png
Private.png
Save.png
Smiely.png
Properties
Settings.settings
SoundResources
Door.wav
Knock.wav
Message.wav
Pow.wav
CommandClient
bin
Debug
obj
Debug
TempPE
Properties
P_0_0_0.U_0.dll
CommandServer
CommandServer
bin
Debug
Properties
ConsoleServer
bin
Debug
obj
Debug
Refactor
ResolveAssemblyReference.cache
TempPE
Properties
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The primary goals of this format is to allow a simple XML format
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... ado.net/XML headers & schema ...
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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There are any number of "resheader" rows that contain simple
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Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
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Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.bytearray.base64
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