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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{290CF084-270A-491A-9202-B70516CFC202}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>GemixEd</RootNamespace>
<AssemblyName>GemixEd</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\bin\Debug\plugins\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Fireball.CodeEditor, Version=1.0.0.1, Culture=neutral, PublicKeyToken=f84d0e3f884fb1e4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\Debug\Fireball.CodeEditor.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Fireball.CodeEditor.SyntaxFiles, Version=1.0.0.2, Culture=neutral, PublicKeyToken=f84d0e3f884fb1e4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\Debug\Fireball.CodeEditor.SyntaxFiles.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Fireball.Core, Version=1.1.0.1, Culture=neutral, PublicKeyToken=f84d0e3f884fb1e4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\Debug\Fireball.Core.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Fireball.Docking, Version=1.0.0.0, Culture=neutral, PublicKeyToken=f84d0e3f884fb1e4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\Debug\Fireball.Docking.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Fireball.Plugins, Version=1.0.0.0, Culture=neutral, PublicKeyToken=f84d0e3f884fb1e4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\Debug\Fireball.Plugins.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Fireball.SyntaxDocument, Version=1.0.0.0, Culture=neutral, PublicKeyToken=f84d0e3f884fb1e4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\Debug\Fireball.SyntaxDocument.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Fireball.Win32, Version=1.0.0.0, Culture=neutral, PublicKeyToken=f84d0e3f884fb1e4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\Debug\Fireball.Win32.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Fireball.Windows.Forms, Version=1.9.0.0, Culture=neutral, PublicKeyToken=f84d0e3f884fb1e4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\Debug\Fireball.Windows.Forms.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="FireEdit, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\Debug\FireEdit.exe</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="GemixCompiler.cs" />
<Compile Include="GemixPlugin.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
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