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Managed DirectX Tutorials: Part 1 - Setting Up DirectX

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3 Feb 20062 min read 88.4K   1.1K   45  
This is the first in a series of tutorials designed to show you how to create a basic terrain engine.
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.42
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace DXCore_1.Properties {
    using System;
    
    
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    ///   A strongly-typed resource class, for looking up localized strings, etc.
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    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
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    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
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        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DXCore_1.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
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                return resourceMan;
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        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
    }
}

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Written By
CEO Synap
United Kingdom United Kingdom
Founder & CEO of Synap, an online education platform that uses machine learning to help people learn more in less time.

Software developer, main languages currently are Objective-C, MySQL and Javascript, though I got started on C++, C# and PHP.

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