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HexEdit - Window Binary File Editor

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17 Oct 2012MIT45 min read 492.4K   22.4K   321  
Open-source hex editor with powerful binary templates
#ifndef BOOST_MPL_AUX_ADL_BARRIER_HPP_INCLUDED
#define BOOST_MPL_AUX_ADL_BARRIER_HPP_INCLUDED

// Copyright Aleksey Gurtovoy 2002-2004
//
// Distributed under the Boost Software License, Version 1.0. 
// (See accompanying file LICENSE_1_0.txt or copy at 
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/mpl for documentation.

// $Id: adl_barrier.hpp 49267 2008-10-11 06:19:02Z agurtovoy $
// $Date: 2008-10-11 02:19:02 -0400 (Sat, 11 Oct 2008) $
// $Revision: 49267 $

#include <boost/mpl/aux_/config/adl.hpp>
#include <boost/mpl/aux_/config/gcc.hpp>
#include <boost/mpl/aux_/config/workaround.hpp>

#if !defined(BOOST_MPL_CFG_NO_ADL_BARRIER_NAMESPACE)

#   define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE mpl_
#   define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE_OPEN namespace mpl_ {
#   define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE_CLOSE }
#   define BOOST_MPL_AUX_ADL_BARRIER_DECL(type) \
    namespace boost { namespace mpl { \
    using ::BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE::type; \
    } } \
/**/

#if !defined(BOOST_MPL_PREPROCESSING_MODE)
namespace BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE { namespace aux {} }
namespace boost { namespace mpl { using namespace BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE; 
namespace aux { using namespace BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE::aux; }
}}
#endif

#else // BOOST_MPL_CFG_NO_ADL_BARRIER_NAMESPACE

#   define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE boost::mpl
#   define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE_OPEN namespace boost { namespace mpl {
#   define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE_CLOSE }}
#   define BOOST_MPL_AUX_ADL_BARRIER_DECL(type) /**/

#endif

#endif // BOOST_MPL_AUX_ADL_BARRIER_HPP_INCLUDED

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This article, along with any associated source code and files, is licensed under The MIT License


Written By
Australia Australia
Andrew has a BSc (1983) from Sydney University in Computer Science and Mathematics. Andrew began programming professionally in C in 1984 and has since used many languages but mainly C, C++, and C#.

Andrew has a particular interest in STL, .Net, and Agile Development. He has written articles on STL for technical journals such as the C/C++ User's Journal.

In 1997 Andrew began using MFC and released the source code for a Windows binary file editor called HexEdit, which was downloaded more than 1 million times. From 2001 there was a shareware version of HexEdit (later called HexEdit Pro). HexEdit has been updated to uses the new MFC (based on BCG) and is once more open source.

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