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#ifndef BOOST_MPL_AUX_ADL_BARRIER_HPP_INCLUDED
#define BOOST_MPL_AUX_ADL_BARRIER_HPP_INCLUDED
// Copyright Aleksey Gurtovoy 2002-2004
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/mpl for documentation.
// $Id: adl_barrier.hpp 49267 2008-10-11 06:19:02Z agurtovoy $
// $Date: 2008-10-11 02:19:02 -0400 (Sat, 11 Oct 2008) $
// $Revision: 49267 $
#include <boost/mpl/aux_/config/adl.hpp>
#include <boost/mpl/aux_/config/gcc.hpp>
#include <boost/mpl/aux_/config/workaround.hpp>
#if !defined(BOOST_MPL_CFG_NO_ADL_BARRIER_NAMESPACE)
# define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE mpl_
# define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE_OPEN namespace mpl_ {
# define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE_CLOSE }
# define BOOST_MPL_AUX_ADL_BARRIER_DECL(type) \
namespace boost { namespace mpl { \
using ::BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE::type; \
} } \
/**/
#if !defined(BOOST_MPL_PREPROCESSING_MODE)
namespace BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE { namespace aux {} }
namespace boost { namespace mpl { using namespace BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE;
namespace aux { using namespace BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE::aux; }
}}
#endif
#else // BOOST_MPL_CFG_NO_ADL_BARRIER_NAMESPACE
# define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE boost::mpl
# define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE_OPEN namespace boost { namespace mpl {
# define BOOST_MPL_AUX_ADL_BARRIER_NAMESPACE_CLOSE }}
# define BOOST_MPL_AUX_ADL_BARRIER_DECL(type) /**/
#endif
#endif // BOOST_MPL_AUX_ADL_BARRIER_HPP_INCLUDED
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Andrew has a BSc (1983) from Sydney University in Computer Science and Mathematics. Andrew began programming professionally in C in 1984 and has since used many languages but mainly C, C++, and C#.
Andrew has a particular interest in STL, .Net, and Agile Development. He has written articles on STL for technical journals such as the C/C++ User's Journal.
In 1997 Andrew began using MFC and released the source code for a Windows binary file editor called HexEdit, which was downloaded more than 1 million times. From 2001 there was a shareware version of HexEdit (later called HexEdit Pro). HexEdit has been updated to uses the new MFC (based on BCG) and is once more open source.