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// NO INCLUDE GUARDS, THE HEADER IS INTENDED FOR MULTIPLE INCLUSION
// Copyright Aleksey Gurtovoy 2002-2004
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/mpl/int.hpp>
#include <boost/mpl/aux_/template_arity_fwd.hpp>
#include <boost/mpl/aux_/preprocessor/params.hpp>
#include <boost/mpl/aux_/config/lambda.hpp>
#include <boost/mpl/aux_/config/overload_resolution.hpp>
#if defined(BOOST_MPL_CFG_NO_FULL_LAMBDA_SUPPORT) \
&& defined(BOOST_MPL_CFG_BROKEN_OVERLOAD_RESOLUTION)
# define BOOST_TT_AUX_TEMPLATE_ARITY_SPEC(i, name) \
namespace mpl { namespace aux { \
template< BOOST_MPL_PP_PARAMS(i, typename T) > \
struct template_arity< \
name< BOOST_MPL_PP_PARAMS(i, T) > \
> \
: int_<i> \
{ \
}; \
}} \
/**/
#else
# define BOOST_TT_AUX_TEMPLATE_ARITY_SPEC(i, name) /**/
#endif
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Andrew has a BSc (1983) from Sydney University in Computer Science and Mathematics. Andrew began programming professionally in C in 1984 and has since used many languages but mainly C, C++, and C#.
Andrew has a particular interest in STL, .Net, and Agile Development. He has written articles on STL for technical journals such as the C/C++ User's Journal.
In 1997 Andrew began using MFC and released the source code for a Windows binary file editor called HexEdit, which was downloaded more than 1 million times. From 2001 there was a shareware version of HexEdit (later called HexEdit Pro). HexEdit has been updated to uses the new MFC (based on BCG) and is once more open source.