- enginevc_evc_v720_src.zip
- EngineVC_EVC_V720_060429_opensrc
- App
- Common
- EngineEVC
- EngineVC
- EVCWorkspace.vcb
- EVCWorkspace.vco
- EVCWorkspace.vcw
- GHdr
- PhoneDevEnv.dsw
- PhoneDevEnv.positions
- PhoneDevEnv.sln
- SampleEVC
- SamplePlayerMfc.dsw
- SamplePlayerMfc.positions
- SamplePlayerMfc
- Simulator
- sample.zip
- Sample_V720_060401
- EVC
- GHdr
- Output
- SmEngineWCE_A4.dll
- SmEngineWCE_A4.lib
- SmEngineWCE_A4D.dll
- SmEngineWCE_A4D.lib
- SmEngineWCE_W.dll
- SmEngineWCE_W.lib
- SmEngineWCE_WD.dll
- SmEngineWCE_WD.lib
- SampleEVC
- VC6_VSNET
- Embedded
- App
- GHdr
- Output
- SmEngineW32.dll
- SmEngineW32.lib
- SmEngineW32_D.dll
- SmEngineW32_D.lib
- PhoneDevEnv.dsw
- PhoneDevEnv.positions
- PhoneDevEnv.sln
- Simulator
- SamplePlayerMfc
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/*
FILE:DialogCtrl.h
NOTE: The State Machine Wizard will add mapping macros between /*{{ and /*}}. Do NOT modify manually.
*/
#ifndef DIALOGCTRL_H
#define DIALOGCTRL_H
#include "sme.h"
#include "UICtrl.h"
#ifdef __cplusplus
extern "C" {
#endif
SME_BEGIN_STATE_DECLARE(DialogCtrl)
/*{{SME_STATE_DECLARE(DialogCtrl)*/
SME_STATE_DECLARE(DialogCtrl)
SME_STATE_DECLARE(Normal)
SME_STATE_DECLARE(Abnormal)
SME_STATE_DECLARE(Calling)
SME_MAX_STATE(DialogCtrl)
/*}}SME_STATE_DECLARE*/
SME_END_STATE_DECLARE
/*{{SME_BEGIN_EVENT_HANDLER(DialogCtrl)*/
int DialogCtrlEntry(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
int DialogCtrlExit(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
int OnDialogCtrlEVENT_DLG_YES(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
int OnDialogCtrlEVENT_DLG_NO(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
int OnDialogCtrlEVENT_KEY_LEFTSOFT(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
int OnDialogCtrlEVENT_KEY_RIGHTSOFT(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
int NormalEntry(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
int NormalExit(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
int AbnormalEntry(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
int AbnormalExit(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
int CallingEntry(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
int CallingExit(struct SME_APP_T *pApp, struct SME_EVENT_T *pEvent);
/*}}SME_END_EVENT_HANDLER*/
int DialogUpdateDisplay(BOOL isNormal);
#ifdef __cplusplus
}
#endif
#endif
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