<?xml version="1.0" encoding="gb2312"?> <VisualStudioProject ProjectType="Visual C++" Version="7.10" Name="SamplePlayerMfc" ProjectGUID="{1CB8E603-7C89-42C0-9337-39295BC87D29}" SccProjectName="" SccLocalPath="" Keyword="MFCProj"> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory=".\../Debug" IntermediateDirectory=".\../Debug" ConfigurationType="1" UseOfMFC="2" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="GHdr" PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="3" PrecompiledHeaderThrough="stdafx.h" PrecompiledHeaderFile=".\../Debug/SamplePlayerMfc.pch" AssemblerListingLocation=".\../Debug/" ObjectFile=".\../Debug/" ProgramDataBaseFileName=".\../Debug/" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="4" CompileAs="0" ForcedIncludeFiles=""/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalDependencies="Output/SmEngineW32_D.lib" OutputFile="Output/SamplePlayerMfc_D.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" GenerateDebugInformation="TRUE" ProgramDatabaseFile=".\../Debug/SamplePlayerMfc_D.pdb" SubSystem="2" TargetMachine="1"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="_DEBUG" MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" TypeLibraryName=".\../Debug/SamplePlayerMfc.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="2052"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration Name="Release|Win32" OutputDirectory=".\../Release" IntermediateDirectory=".\../Release" ConfigurationType="1" UseOfMFC="2" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="GHdr" PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="3" PrecompiledHeaderThrough="stdafx.h" PrecompiledHeaderFile=".\../Release/SamplePlayerMfc.pch" AssemblerListingLocation=".\../Release/" ObjectFile=".\../Release/" ProgramDataBaseFileName=".\../Release/" BrowseInformation="1" WarningLevel="3" SuppressStartupBanner="TRUE" CompileAs="0" ForcedIncludeFiles=""/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalDependencies="Output/SmEngineW32.lib" OutputFile="Output/SamplePlayerMfc.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" ProgramDatabaseFile=".\../Release/SamplePlayerMfc.pdb" SubSystem="2" TargetMachine="1"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="NDEBUG" MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" TypeLibraryName=".\../Release/SamplePlayerMfc.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="2052"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File RelativePath="Player.cpp"> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" BrowseInformation="1"/> </FileConfiguration> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BrowseInformation="1"/> </FileConfiguration> </File> <File RelativePath="SamplePlayerMfc.cpp"> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" BrowseInformation="1"/> </FileConfiguration> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BrowseInformation="1"/> </FileConfiguration> </File> <File RelativePath="SamplePlayerMfc.rc"> </File> <File RelativePath="SamplePlayerMfcDlg.cpp"> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" BrowseInformation="1"/> </FileConfiguration> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BrowseInformation="1"/> </FileConfiguration> </File> <File RelativePath="StdAfx.cpp"> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="" PreprocessorDefinitions="" BasicRuntimeChecks="3" UsePrecompiledHeader="1" BrowseInformation="1"/> </FileConfiguration> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" Optimization="2" AdditionalIncludeDirectories="" PreprocessorDefinitions="" UsePrecompiledHeader="1" BrowseInformation="1"/> </FileConfiguration> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File RelativePath="EventId.h"> </File> <File RelativePath="Player.h"> </File> <File RelativePath="Resource.h"> </File> <File RelativePath="SamplePlayerMfc.h"> </File> <File RelativePath="SamplePlayerMfcDlg.h"> </File> <File RelativePath="StdAfx.h"> </File> </Filter> <Filter Name="Resource Files" Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> <File RelativePath="res\SamplePlayerMfc.ico"> </File> <File RelativePath="res\SamplePlayerMfc.rc2"> </File> </Filter> <File RelativePath="ReadMe.txt"> </File> </Files> <Globals> </Globals> </VisualStudioProject>
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