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Mars Mission (3) : structure interior editor

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4.94/5 (18 votes)
21 Mar 2011CPOL27 min read 46.6K   2.2K   14  
strategy/action game defending the solar system : collision detection between a polygon object moving inside a polygon container
namespace Mars_Mission
{
	partial class formMarsMission
	{
		/// <summary>
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.IContainer components = null;

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
		protected override void Dispose(bool disposing)
		{
			if (disposing && (components != null))
			{
				components.Dispose();
			}
			base.Dispose(disposing);
		}

		#region Windows Form Designer generated code

		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.SuspendLayout();
			// 
			// formMarsMission
			// 
			this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
			this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
			this.ClientSize = new System.Drawing.Size(793, 507);
			this.Name = "formMarsMission";
			this.Text = "Form1";
			this.ResumeLayout(false);

		}

		#endregion
	}
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
CEO unemployable
Canada Canada
Christ Kennedy grew up in the suburbs of Montreal and is a bilingual Quebecois with a bachelor’s degree in computer engineering from McGill University. He is unemployable and currently living in Moncton, N.B. writing his next novel.

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