Click here to Skip to main content
Click here to Skip to main content
Add your own
alternative version

Building a Docking Window Management Solution in WPF

, 1 Jan 2011
A docking window solution using WPF as part of Synergy toolkit
Synergy.zip
MixModes.Synergy.Resources
bin
Debug
MixModes.Synergy.Resources.dll
MixModes.Synergy.Resources.pdb
MixModes.Synergy.Resources.csproj.user
MixModes.Synergy.Resources.csproj.vspscc
MixModes.Synergy.Resources.vsdoc
obj
Debug
DesignTimeResolveAssemblyReferencesInput.cache
GenerateResource-ResGen.read.1.tlog
GenerateResource-ResGen.write.1.tlog
GenerateResource.read.1.tlog
MixModes.Synergy.Resources.dll
MixModes.Synergy.Resources.g.resources
MixModes.Synergy.Resources.pdb
MixModes.Synergy.Resources.Resources.Language.resources
TempPE
Properties
Resources
Close.png
DockBottom.png
DockCenter.png
DockHexagon.png
DockLeft.png
DockRight.png
DockTop.png
Error.png
Maximize.png
Minimize.png
NewProject.png
Restore.png
SplitBottom.png
SplitLeft.PNG
SplitRight.png
SplitTop.png
MixModes.Synergy.Themes
bin
Debug
MixModes.Synergy.Resources.dll
MixModes.Synergy.Resources.pdb
MixModes.Synergy.Themes.dll
MixModes.Synergy.Themes.pdb
MixModes.Synergy.Themes.csproj.vspscc
MixModes.Synergy.Themes.vsdoc
obj
Debug
Aero.NormalColor.baml
Brushes.baml
Buttons.baml
DesignTimeResolveAssemblyReferencesInput.cache
DockPane.baml
GenerateResource-ResGen.read.1.tlog
GenerateResource-ResGen.write.1.tlog
Images.baml
MixModes.Synergy.Themes.dll
MixModes.Synergy.Themes.g.resources
MixModes.Synergy.Themes.pdb
MixModes.Synergy.Themes.Properties.Resources.resources
MixModes.Synergy.Themes_MarkupCompile.cache
ResizableAdorner.baml
ResolveAssemblyReference.cache
TabItems.baml
TempPE
Text.baml
Themes.baml
ToolTips.baml
WindowParts.baml
Windows.baml
Properties
Settings.settings
MixModes.Synergy.Utilities
bin
Debug
MixModes.Synergy.Utilities.dll
MixModes.Synergy.Utilities.pdb
MixModes.Synergy.Utilities.csproj.vspscc
MixModes.Synergy.Utilities.vsdoc
obj
Debug
DesignTimeResolveAssemblyReferencesInput.cache
MixModes.Synergy.Utilities.dll
MixModes.Synergy.Utilities.pdb
TempPE
Properties
MixModes.Synergy.VisualFramework
Adorners
Behaviors
bin
Debug
de
Microsoft.Expression.Interactions.resources.dll
System.Windows.Interactivity.resources.dll
en
Microsoft.Expression.Interactions.resources.dll
System.Windows.Interactivity.resources.dll
es
Microsoft.Expression.Interactions.resources.dll
System.Windows.Interactivity.resources.dll
fr
Microsoft.Expression.Interactions.resources.dll
System.Windows.Interactivity.resources.dll
it
Microsoft.Expression.Interactions.resources.dll
System.Windows.Interactivity.resources.dll
ja
Microsoft.Expression.Interactions.resources.dll
System.Windows.Interactivity.resources.dll
ko
Microsoft.Expression.Interactions.resources.dll
System.Windows.Interactivity.resources.dll
Microsoft.Expression.Interactions.dll
MixModes.Synergy.Resources.dll
MixModes.Synergy.Resources.pdb
MixModes.Synergy.Themes.dll
MixModes.Synergy.Themes.pdb
MixModes.Synergy.Utilities.dll
MixModes.Synergy.Utilities.pdb
MixModes.Synergy.VisualFramework.dll
MixModes.Synergy.VisualFramework.pdb
System.Windows.Interactivity.dll
WPFToolkit.dll
WPFToolkit.pdb
zh-Hans
Microsoft.Expression.Interactions.resources.dll
System.Windows.Interactivity.resources.dll
zh-Hant
Microsoft.Expression.Interactions.resources.dll
System.Windows.Interactivity.resources.dll
Commands
Controls
Converters
Extensions
Framework
MixModes.Synergy.VisualFramework.csproj.user
MixModes.Synergy.VisualFramework.csproj.vspscc
MixModes.Synergy.VisualFramework.vsdoc
obj
Debug
Controls
NotificationToolTipContent.baml
DesignTimeResolveAssemblyReferencesInput.cache
MixModes.Synergy.VisualFramework.dll
MixModes.Synergy.VisualFramework.g.resources
MixModes.Synergy.VisualFramework.pdb
MixModes.Synergy.VisualFramework_MarkupCompile.cache
MixModes.Synergy.VisualFramework_MarkupCompile.lref
ResolveAssemblyReference.cache
TempPE
Themes
Generic.baml
Windows
WindowsManager.baml
Properties
Themes
ViewModels
Views
Windows
Synegy
bin
Debug
de
System.Windows.Interactivity.resources.dll
en
System.Windows.Interactivity.resources.dll
es
System.Windows.Interactivity.resources.dll
fr
System.Windows.Interactivity.resources.dll
it
System.Windows.Interactivity.resources.dll
ja
System.Windows.Interactivity.resources.dll
ko
System.Windows.Interactivity.resources.dll
MixModes.Synergy.Resources.dll
MixModes.Synergy.Resources.pdb
MixModes.Synergy.Themes.dll
MixModes.Synergy.Themes.pdb
MixModes.Synergy.Utilities.dll
MixModes.Synergy.Utilities.pdb
MixModes.Synergy.VisualFramework.dll
MixModes.Synergy.VisualFramework.pdb
Synegy.exe
Synegy.pdb
Synegy.vshost.exe
Synegy.vshost.exe.manifest
System.Windows.Interactivity.dll
zh-Hans
System.Windows.Interactivity.resources.dll
zh-Hant
System.Windows.Interactivity.resources.dll
obj
x86
Debug
App.baml
DesignTimeResolveAssemblyReferencesInput.cache
GenerateResource-ResGen.read.1.tlog
GenerateResource-ResGen.write.1.tlog
MainWindow.baml
ResolveAssemblyReference.cache
Resources
MainWindowMenus.baml
Synegy.exe
Synegy.g.resources
Synegy.pdb
Synegy.Properties.Resources.resources
Synegy_MarkupCompile.cache
TempPE
Views
NewProjectWindow.baml
Properties
Settings.settings
Resources
SplashScreen.jpg
Synegy.csproj.user
Synegy.csproj.vspscc
Synegy.vsdoc
Views
///
/// Copyright(C) MixModes Inc. 2010
/// 

using System;
using System.Windows;
using System.Windows.Interop;
using System.Runtime.InteropServices;
using System.ComponentModel;

namespace MixModes.Synergy.VisualFramework.Views
{
    /// <summary>
    /// A class that encapsulates the functionality for a Dialog window. It derives
    /// from the base WPF window and customizes the appearance to look like a typical
    /// Windows dialog.
    /// </summary>
    public class DialogWindow : Window
    {
        #region P/Invoke Methods
        [DllImport("user32.dll")]
        static extern int GetWindowLong(IntPtr hwnd, int index);

        [DllImport("user32.dll")]
        static extern int SetWindowLong(IntPtr hwnd, int index, int newStyle);

        [DllImport("user32.dll")]
        static extern bool SetWindowPos(IntPtr hwnd, IntPtr hwndInsertAfter, int x, int y, int width, int height, uint flags);

        [DllImport("user32.dll")]
        static extern IntPtr SendMessage(IntPtr hwnd, uint msg, IntPtr wParam, IntPtr lParam);

        const int GWL_EXSTYLE = -20;
        const int WS_EX_DLGMODALFRAME = 0x0001;
        const int SWP_NOSIZE = 0x0001;
        const int SWP_NOMOVE = 0x0002;
        const int SWP_NOZORDER = 0x0004;
        const int SWP_FRAMECHANGED = 0x0020;
        const uint WM_SETICON = 0x0080;
        #endregion

        /// <summary>
        /// Default constructor.
        /// </summary>
        public DialogWindow()
        {
            // Enable design time dialog properties
            // We need this condition since if window styles are set
            // after setting default dialog properties it has no effect
            // on the window and system icon is not hidden on the dialog
            if (DesignerProperties.GetIsInDesignMode(this))
            {
                SetDialogProperties();
            }
        }

        /// <summary>
        /// Overrides the base source initialization and sets the appropriate
        /// window styles for dialogs.
        /// </summary>
        /// <param name="e"></param>
        protected override void OnSourceInitialized(EventArgs e)
        {
            base.OnSourceInitialized(e);
            SetWindowStyle();
        }

        /// <summary>
        /// Sets the appropriate window style for the dialog window based on the
        /// IsSystemMenuVisible and IsHelpButtonVisible properties.
        /// 
        /// Note: this makes several calls into native Windows methods to deliver
        /// this functionality. NativeMethods is a wrapper for native Windows 
        /// calls.
        /// </summary>
        protected virtual void SetWindowStyle()
        {
            // Get this window's handle
            IntPtr hwnd = new WindowInteropHelper(this).Handle;

            // Change the extended window style to not show a window icon
            int extendedStyle = GetWindowLong(hwnd, GWL_EXSTYLE);
            SetWindowLong(hwnd, GWL_EXSTYLE, extendedStyle | WS_EX_DLGMODALFRAME);

            // Update the window's non-client area to reflect the changes
            SetWindowPos(hwnd, IntPtr.Zero, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);

            // Set default properties after setting window styles above
            // otherwise window icon won't be hidden
            ShowInTaskbar = false;
            WindowStartupLocation = WindowStartupLocation.CenterOwner;
            ResizeMode = ResizeMode.NoResize;
            SizeToContent = SizeToContent.WidthAndHeight;

            // Set default properties after setting window styles above
            // otherwise window icon won't be hidden
            SetDialogProperties();
        }

        /// <summary>
        /// Sets the dialog properties.
        /// </summary>
        private void SetDialogProperties()
        {            
            ShowInTaskbar = false;
            WindowStartupLocation = WindowStartupLocation.CenterOwner;
            ResizeMode = ResizeMode.NoResize;
            SizeToContent = SizeToContent.WidthAndHeight;
        }
    }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

Ashish Kaila
Software Developer (Senior) MixModes Inc. | Research In Motion
Canada Canada
Ashish worked for Microsoft for a number of years in Microsoft Visual Studio (Architect edition) and Windows Live division as a developer. Before that he was a developer consultant mainly involved in distributed service development / architecture. His main interests are distributed software architecture, patterns and practices and mobile device development.
 
Currently Ashish serves as a Technical Lead at RIM leading next generation BlackBerry media experience and also runs his own company MixModes Inc. specializing in .NET / WPF / Silverlight technologies. You can visit MixModes at http://mixmodes.com or follow it on Twitter @MixModes
 
In his free time he is an avid painter, hockey player and enjoys travelling. His blog is at: http://ashishkaila.serveblog.net
Follow on   Twitter

| Advertise | Privacy | Mobile
Web02 | 2.8.140721.1 | Last Updated 1 Jan 2011
Article Copyright 2010 by Ashish Kaila
Everything else Copyright © CodeProject, 1999-2014
Terms of Service
Layout: fixed | fluid