Click here to Skip to main content
11,636,598 members (77,292 online)
Click here to Skip to main content
Add your own
alternative version

Neural Network for Recognition of Handwritten Digits in C#

, 14 Mar 2012 MIT 136.6K 29.3K 198
This article is an example of an artificial neural network designed to recognize handwritten digits.
Handwritten_Character_Recognition.zip
Handwritten Character Recognition
AForgeLibrary.dll
Data
Default-ini.ini
hand written characters.bmp
nn23-12-2010.nnt
number 3.bmp
numbers 1.bmp
The quick brown fox (Tahoma).bmp
Thumbs.db
HandwrittenRecognition.exe-bak
NeuralNetworkLibrary.dll
NNHandwrittenCharRecCsDemo.zip
Handwritten character recognition demo
Data
CNN news.bmp
Codeproject.bmp
Default-ini.ini
nn23-12-2010.nnt
numbers 1.bmp
numbers 2.bmp
numbers.bmp
Objects.bmp
The quick brown fox (Tahoma).bmp
HandwrittenRecogniration.exe-bak
NeuralNetworkLibrary.dll
NNHandwrittenCharRecCsSource.zip
HandwrittenRecognition
HandwrittenRecognition
bin
Debug
Release
NeuralNetwork
obj
Debug
Release
x86
Debug
Properties
Settings.settings
Resources
NeuralNetworkLibrary
Activation Functions
ArchiveSerialization
bin
Debug
Release
DataFiles
NeuralNetwork
NNConnections
NNLayers
NNNeurons
NNWeights
obj
Debug
Release
Properties
Service References
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.30703</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{851A85B2-96E9-4CF6-B4F1-510978FF357C}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>NeuralNetworkLibrary</RootNamespace>
    <AssemblyName>NeuralNetworkLibrary</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Data" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Activation Functions\IActivationFunction.cs" />
    <Compile Include="Activation Functions\SigmoidFunction.cs" />
    <Compile Include="ArchiveSerialization\Archive.cs" />
    <Compile Include="DataFiles\IniFile.cs" />
    <Compile Include="DataFiles\MnistDatabase.cs" />
    <Compile Include="ArchiveSerialization\IArchiveSerialization.cs" />
    <Compile Include="ArchiveSerialization\IMfcArchiveSerialization.cs" />
    <Compile Include="ArchiveSerialization\MfcArchive.cs" />
    <Compile Include="ArchiveSerialization\MfcStringReader.cs" />
    <Compile Include="MyDefinations.cs" />
    <Compile Include="NeuralNetwork\DErrorsList.cs" />
    <Compile Include="NeuralNetwork\NeuralNetwork .cs" />
    <Compile Include="NeuralNetwork\NNForwardPropagation.cs" />
    <Compile Include="NNConnections\NNConnection.cs" />
    <Compile Include="NNConnections\NNConnectionList.cs" />
    <Compile Include="NNLayers\NNLayer.cs" />
    <Compile Include="NNLayers\NNLayerList.cs" />
    <Compile Include="HiPerfTimer.cs" />
    <Compile Include="NNNeurons\NNNeuron.cs" />
    <Compile Include="NNNeurons\NNNeuronList.cs" />
    <Compile Include="NNNeurons\NNNeuronOutputList.cs" />
    <Compile Include="NNNeurons\NNNeuronOutputs.cs" />
    <Compile Include="NNWeights\NNWeight.cs" />
    <Compile Include="NNWeights\NNWeightList.cs" />
    <Compile Include="ArchiveSerialization\Preferences.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="ArchiveSerialization\VersionException.cs" />
  </ItemGroup>
  <ItemGroup>
    <WCFMetadata Include="Service References\" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The MIT License

Share

About the Author

Vietdungiitb
Vietnam Maritime University
Vietnam Vietnam
No Biography provided

You may also be interested in...

| Advertise | Privacy | Terms of Use | Mobile
Web04 | 2.8.150728.1 | Last Updated 14 Mar 2012
Article Copyright 2011 by Vietdungiitb
Everything else Copyright © CodeProject, 1999-2015
Layout: fixed | fluid