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Using screensavers inside the Windows Media Player

, 15 Jul 2011
Wrapping a screensaver inside a WMP visualization plug-in.
sheepwmp_demo.zip
SheepWMP.exe
sheepwmp_src.zip
SheepWMP
SheepWMP.NET
Properties
SheepWMP.NET.csproj.user
SheepWMP.Setup
SheepWMP.Setup.vdproj
SheepWMP.def
SheepWMP.rgs
SheepWMP.vcxproj.filters
SheepWMP.vcxproj.user
// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently

#if !defined(AFX_STDAFX_H__970E5960_5209_4AE7_8DD2_ACD4C1165941__INCLUDED_)
#define AFX_STDAFX_H__970E5960_5209_4AE7_8DD2_ACD4C1165941__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0500
#endif
#define _ATL_APARTMENT_THREADED

#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlstr.h>

#include <ocidl.h>	// Added by ClassView
#include <vector>
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#include <ShlObj.h>



#endif // !defined(AFX_STDAFX_H__970E5960_5209_4AE7_8DD2_ACD4C1165941__INCLUDED)

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Justin Hallet
Web Developer
Australia Australia
Developing windows applications for over 15 years now starting on Win 3.1 with Object Oriented Pascal, progressed to C++ and OWL, in 1996 switch to MFC and never looked back, now focusing on .NET/Mono.

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