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//#pragma includepath "\mpn\ke\proto3"
#include "VString.h"
#include "VObject.h"
class VPerson : public VObject {
public:
VPerson();
VPerson(VPerson& x);
VPerson(Char_t* nameIn,Char_t* syozokuIn);
VPerson(Char_t* nameIn,Int_t num);
VPerson& operator=(VPerson& x);
~VPerson();
void set(Char_t* nameIn,Char_t* shozokuIn);
Char_t* Name() { return(name.String()); }
Char_t* Syozoku() { return(syozoku.String()); }
void disp();
private:
VString name;
VString syozoku;
};
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