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Universal Framework for Science and Engineering - Part 2: Regression

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11 Jul 20067 min read 51.2K   5K   76  
An article on universal scalable engineering framework applications.
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.42
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Astronomy.UI {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class ResourceImage {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal ResourceImage() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Astronomy.UI.ResourceImage", typeof(ResourceImage).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Icon _object {
            get {
                object obj = ResourceManager.GetObject("_object", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon AliasRegression {
            get {
                object obj = ResourceManager.GetObject("AliasRegression", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon Arrow {
            get {
                object obj = ResourceManager.GetObject("Arrow", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon BitmapSource {
            get {
                object obj = ResourceManager.GetObject("BitmapSource", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Camera {
            get {
                object obj = ResourceManager.GetObject("Camera", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap CameraStars {
            get {
                object obj = ResourceManager.GetObject("CameraStars", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Contour {
            get {
                object obj = ResourceManager.GetObject("Contour", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ContourLink {
            get {
                object obj = ResourceManager.GetObject("ContourLink", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Icon Cube {
            get {
                object obj = ResourceManager.GetObject("Cube", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon DataFrame {
            get {
                object obj = ResourceManager.GetObject("DataFrame", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon DataLink {
            get {
                object obj = ResourceManager.GetObject("DataLink", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon DataTableIterator {
            get {
                object obj = ResourceManager.GetObject("DataTableIterator", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon DataTableSelection {
            get {
                object obj = ResourceManager.GetObject("DataTableSelection", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon DataTableSelectionLink {
            get {
                object obj = ResourceManager.GetObject("DataTableSelectionLink", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon Diff {
            get {
                object obj = ResourceManager.GetObject("Diff", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon Dimension {
            get {
                object obj = ResourceManager.GetObject("Dimension", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon DimensionLink {
            get {
                object obj = ResourceManager.GetObject("DimensionLink", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon EARTH {
            get {
                object obj = ResourceManager.GetObject("EARTH", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Eye {
            get {
                object obj = ResourceManager.GetObject("Eye", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Icon FilterIterator {
            get {
                object obj = ResourceManager.GetObject("FilterIterator", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap FormulaEditor {
            get {
                object obj = ResourceManager.GetObject("FormulaEditor", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Icon FormulaFilter {
            get {
                object obj = ResourceManager.GetObject("FormulaFilter", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon Fuzzy_Dice {
            get {
                object obj = ResourceManager.GetObject("Fuzzy_Dice", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon Graph {
            get {
                object obj = ResourceManager.GetObject("Graph", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Indicator2D {
            get {
                object obj = ResourceManager.GetObject("Indicator2D", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Indicator3D {
            get {
                object obj = ResourceManager.GetObject("Indicator3D", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Indicator3DLink {
            get {
                object obj = ResourceManager.GetObject("Indicator3DLink", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Icon IteratorLink {
            get {
                object obj = ResourceManager.GetObject("IteratorLink", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon LinearMeasure {
            get {
                object obj = ResourceManager.GetObject("LinearMeasure", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon LinearMeasureLink {
            get {
                object obj = ResourceManager.GetObject("LinearMeasureLink", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Move {
            get {
                object obj = ResourceManager.GetObject("Move", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Icon MultiInterface {
            get {
                object obj = ResourceManager.GetObject("MultiInterface", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon ODE {
            get {
                object obj = ResourceManager.GetObject("ODE", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon palette {
            get {
                object obj = ResourceManager.GetObject("palette", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Query {
            get {
                object obj = ResourceManager.GetObject("Query", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Icon RecoursiveGLM {
            get {
                object obj = ResourceManager.GetObject("RecoursiveGLM", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon Recursive {
            get {
                object obj = ResourceManager.GetObject("Recursive", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon SelectionLink {
            get {
                object obj = ResourceManager.GetObject("SelectionLink", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon Series {
            get {
                object obj = ResourceManager.GetObject("Series", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon SeriesData {
            get {
                object obj = ResourceManager.GetObject("SeriesData", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon SeriesIterator {
            get {
                object obj = ResourceManager.GetObject("SeriesIterator", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon Space {
            get {
                object obj = ResourceManager.GetObject("Space", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon Transform {
            get {
                object obj = ResourceManager.GetObject("Transform", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon TransformArrow {
            get {
                object obj = ResourceManager.GetObject("TransformArrow", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon UnaryLink {
            get {
                object obj = ResourceManager.GetObject("UnaryLink", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
    }
}

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Written By
Architect
Russian Federation Russian Federation
Ph. D. Petr Ivankov worked as scientific researcher at Russian Mission Control Centre since 1978 up to 2000. Now he is engaged by Aviation training simulators http://dinamika-avia.com/ . His additional interests are:

1) Noncommutative geometry

http://front.math.ucdavis.edu/author/P.Ivankov

2) Literary work (Russian only)

http://zhurnal.lib.ru/editors/3/3d_m/

3) Scientific articles
http://arxiv.org/find/all/1/au:+Ivankov_Petr/0/1/0/all/0/1

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