Click here to Skip to main content
15,881,831 members
Articles / Desktop Programming / MFC

SDI with split window

Rate me:
Please Sign up or sign in to vote.
4.85/5 (67 votes)
1 Jan 2007CPOL7 min read 329.6K   4.4K   106  
Create an SDI with split window without all the extra garbage of the Doc/View architecture.
================================================================================
    MICROSOFT FOUNDATION CLASS LIBRARY : SplitDemo Project Overview
===============================================================================

The application wizard has created this SplitDemo application for 
you.  This application not only demonstrates the basics of using the Microsoft 
Foundation Classes but is also a starting point for writing your application.

This file contains a summary of what you will find in each of the files that
make up your SplitDemo application.

SplitDemo.vcproj
    This is the main project file for VC++ projects generated using an application wizard. 
    It contains information about the version of Visual C++ that generated the file, and 
    information about the platforms, configurations, and project features selected with the
    application wizard.

SplitDemo.h
    This is the main header file for the application.  It includes other
    project specific headers (including Resource.h) and declares the
    CSplitDemoApp application class.

SplitDemo.cpp
    This is the main application source file that contains the application
    class CSplitDemoApp.

SplitDemo.rc
    This is a listing of all of the Microsoft Windows resources that the
    program uses.  It includes the icons, bitmaps, and cursors that are stored
    in the RES subdirectory.  This file can be directly edited in Microsoft
    Visual C++. Your project resources are in 1033.

res\SplitDemo.ico
    This is an icon file, which is used as the application's icon.  This
    icon is included by the main resource file SplitDemo.rc.

res\SplitDemo.rc2
    This file contains resources that are not edited by Microsoft 
    Visual C++. You should place all resources not editable by
    the resource editor in this file.

/////////////////////////////////////////////////////////////////////////////

For the main frame window:
    The project includes a standard MFC interface.

MainFrm.h, MainFrm.cpp
    These files contain the frame class CMainFrame, which is derived from
    CFrameWnd and controls all SDI frame features.

res\Toolbar.bmp
    This bitmap file is used to create tiled images for the toolbar.
    The initial toolbar and status bar are constructed in the CMainFrame
    class. Edit this toolbar bitmap using the resource editor, and
    update the IDR_MAINFRAME TOOLBAR array in SplitDemo.rc to add
    toolbar buttons.
/////////////////////////////////////////////////////////////////////////////




/////////////////////////////////////////////////////////////////////////////

Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named SplitDemo.pch and a precompiled types file named StdAfx.obj.

Resource.h
    This is the standard header file, which defines new resource IDs.
    Microsoft Visual C++ reads and updates this file.

/////////////////////////////////////////////////////////////////////////////

Other notes:

The application wizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

If your application uses MFC in a shared DLL, you will need 
to redistribute the MFC DLLs. If your application is in a language 
other than the operating system's locale, you will also have to 
redistribute the corresponding localized resources MFC80XXX.DLL. 
For more information on both of these topics, please see the section on 
redistributing Visual C++ applications in MSDN documentation. 

/////////////////////////////////////////////////////////////////////////////

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
United States United States
I am a contract developer of windows based software written in C++.

Comments and Discussions