#pragma once
#include "Bitmap32.h"
class CEGmageList :
public CImageList
{
CBitmap32 m_bmp;
public:
CEGmageList(void);
~CEGmageList(void);
int LoadBitmap( LPCTSTR lpszResourceName, HINSTANCE hInst = NULL );
int LoadBitmap( HBITMAP hBitmap, LPWORD pwColors );
// int Add(HICON hIcon);
BOOL DrawMono( CDC* pDC, int nImage, POINT pt );
BOOL Draw( CDC* pDC, int nImage, POINT pt, UINT nStyle, BOOL bDisabled = TRUE);
};