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Implement an Autoplay Handler

, 18 Sep 2006
Implementing an Autoplay handler in C#.
autoplaydemo_demo.zip
Almdal.RegistryScript.dll
Almdal.SharedPipes.dll
AutoPlayDemo.exe
AutoPlayListener.dll
autoplaydemo_src.zip
AutoPlayDemo
Autoplay.ico
AutoPlayDemo.csproj.user
bin
Properties
Settings.settings
Resources
AutoPlayListener
Autoplay.ico
AutoPlayListener.snk
bin
Properties
Resources
Autoplay.ico
RegistryScript
Almdal.RegistryScript.snk
bin
Properties
SharedPipies
Almdal.SharedPipes.snk
bin
Properties
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.42
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Almdal.AutoPlayDemo.Properties {
    
    
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "8.0.0.0")]
    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
        
        private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
        
        public static Settings Default {
            get {
                return defaultInstance;
            }
        }
    }
}

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About the Author

Tim Almdal

Canada Canada
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