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Write to and Read from the Console - From a GUI Application using the Same cout/cin and printf/scanf

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23 Oct 2006CPOL5 min read 158.9K   3K   93  
Adapt console to GUI applications using ConsoleAdapter
Writing to console from a GUI application is a good idea, and it is in fact possible to attach a console to a GUI application. In this article, we will see how that can be done.
// ConsoleAdapterDemo.h : main header file for the CONSOLEADAPTERDEMO application
//

#if !defined(AFX_CONSOLEADAPTERDEMO_H__F2CF3E63_DADA_4503_A9E1_ED694E62B98A__INCLUDED_)
#define AFX_CONSOLEADAPTERDEMO_H__F2CF3E63_DADA_4503_A9E1_ED694E62B98A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CConsoleAdapterDemoApp:
// See ConsoleAdapterDemo.cpp for the implementation of this class
//

class CConsoleAdapterDemoApp : public CWinApp
{
public:
	CConsoleAdapterDemoApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CConsoleAdapterDemoApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CConsoleAdapterDemoApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CONSOLEADAPTERDEMO_H__F2CF3E63_DADA_4503_A9E1_ED694E62B98A__INCLUDED_)

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
India India
A senior engineer who likes reading and coding Smile | :) . I can be reached at sudheeshps@gmail.com

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