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AGE, Another Graphic Engine in .NET

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4.96/5 (36 votes)
10 May 2007CPOL8 min read 136.5K   5.9K   170  
A library that allows some GDI+ manipulation at runtime in an easy way
/////////////////////////////////////////////////////////////////////////////////
// NeoDataType Another Graphic Engine
// --------------------
// Project Copyright (C)    : Fabio Zanetta, email: support@neodatatype.net
// Portions Copyright (C)   : Microsoft Corporation. All Rights Reserved.
// License                  : docs/license.txt
// ------------------------------------------------------------------------------
// File created by          : Fabio Zanetta, email: support@neodatatype.net
// ------------------------------------------------------------------------------
// Please, if you modify some parts of this file mark them as described in
// docs/modify_guidelines.txt
/////////////////////////////////////////////////////////////////////////////////
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Collections.Generic;
using NeoDataType.Graphic.Drawing;
using NeoDataType.Documents;

namespace NeoDataType.Graphic
{

    //public delegate void PaintDelegate(Graphics g, Painter painter);


    public class ScriptedPainter : Painter 
    {
                
        public ScriptedPainter()
        {
            
        }

        protected override void OnItemBoundsChanged()
        {
            base.OnItemBoundsChanged();

            //Item.NotifyPropertyChangedInternal = false;

            ScriptedItem si = (ScriptedItem)Item;
            
            for (int i = 0; i < si.ItemProps.Count; i++)
            {
                si.ItemProps[i].AssignTo(Item, this);
            }

            //Console.WriteLine(Item.RotationCenter + "  " + si.ItemProps[1].Value + "  " + StrokePoint.Parse(".5;.5").ToAbsolutePoint(this));


            foreach (PaintStroke stroke in ((ScriptedItem)(Item)).Strokes)
                stroke.UpdateDynamic(this);

            //Item.NotifyPropertyChangedInternal = true;

        }

        protected override void Paint(Graphics g)
        {           
            foreach (PaintStroke stroke in ((ScriptedItem)Item).Strokes)
                stroke.Paint(g, this);
        }

    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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