In this article, you will learn to design your dialog the way you want it to look in the resource editor, and then define how the controls will behave when the dialog is resized using one single macro for each control.
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__7F1DD9CE_09BC_4D6F_B0FB_59D3A49A3F07__INCLUDED_)
#define AFX_STDAFX_H__7F1DD9CE_09BC_4D6F_B0FB_59D3A49A3F07__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdisp.h> // MFC Automation classes
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include "easysize.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__7F1DD9CE_09BC_4D6F_B0FB_59D3A49A3F07__INCLUDED_)
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