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Universal Framework for Science and Engineering - Part 7: Virtual Reality at Once

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19 Nov 2010CPOL25 min read 187.4K   14.4K   212  
An article on framework applications to virtual reality
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.Serialization;

using CategoryTheory;

using DiagramUI;

using BaseTypes;

using FormulaEditor;

using DataPerformer.Interfaces;

namespace DataPerformer
{
    /// <summary>
    /// Object which assemblies variables to vector
    /// </summary>
    [Serializable()]
    public class VectorAssembly : CategoryObject, ISerializable, IDataConsumer, IMeasure, IPostSetArrow, IMeasurements
    {

        #region Fields

        /// <summary>
        /// Associated object
        /// </summary>
        protected object obj;

        /// <summary>
        /// Names of scalar variables
        /// </summary>
        protected string[] names;

        /// <summary>
        /// Scalar measures
        /// </summary>
        protected IMeasure[] measures;

        /// <summary>
        /// External measurements
        /// </summary>
        protected IList<IMeasurements> measurements = new List<IMeasurements>();

        /// <summary>
        /// Return type
        /// </summary>
        protected ArrayReturnType type;

        /// <summary>
        /// The "is updated" sign
        /// </summary>
        protected bool isUpdated;

        /// <summary>
        /// Array values
        /// </summary>
        protected double[] val;

        /// <summary>
        /// Parameter
        /// </summary>
        protected Func<object> parameter;

        const Double a = 0;


        #endregion

        #region Ctor

        /// <summary>
        /// Default constructor
        /// </summary>
        public VectorAssembly()
        {
            parameter = GetValue;
        }

        /// <summary>
        /// Deserialization constructor
        /// </summary>
        /// <param name="info">Serialization info</param>
        /// <param name="context">Streaming context</param>
        protected VectorAssembly(SerializationInfo info, StreamingContext context)
            : this()
        {
            try
            {
                names = info.GetValue("Names", typeof(string[])) as string[];
            }
            catch (Exception ex)
            {
                ex.Log();
            }
        }

        #endregion

        #region ISerializable Members

        void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
        {
            if (names == null)
            {
                return;
            }
            info.AddValue("Names", names, typeof(string[]));
        }

        #endregion

        #region IPostSetArrow Members

        void IPostSetArrow.PostSetArrow()
        {
            Post();
        }

        #endregion

        #region IDataConsumer Members

        void IDataConsumer.Add(IMeasurements measurements)
        {
            this.measurements.Add(measurements);
        }

        void IDataConsumer.Remove(IMeasurements measurements)
        {
            this.measurements.Remove(measurements); ;
        }

        void IDataConsumer.UpdateChildrenData()
        {
            foreach (IMeasurements m in measurements)
            {
                m.UpdateMeasurements();
            }
        }

        int IDataConsumer.Count
        {
            get { return measurements.Count; }
        }

        IMeasurements IDataConsumer.this[int n]
        {
            get { return measurements[n]; }
        }

        void IDataConsumer.Reset()
        {
            this.FullReset();
        }

        #endregion

        #region IMeasure Members

        Func<object> IMeasure.Parameter
        {
            get { return parameter; }
        }

        string IMeasure.Name
        {
            get { return "Vector"; }
        }

        object IMeasure.Type
        {
            get { return type; }
        }

        #endregion

        #region IMeasurements Members

        int IMeasurements.Count
        {
            get { return 1; }
        }

        IMeasure IMeasurements.this[int n]
        {
            get { return this; }
        }

        void IMeasurements.UpdateMeasurements()
        {
            if (isUpdated)
            {
                return;
            }
            try
            {
                IDataConsumer c = this;
                c.UpdateChildrenData();
                for (int i = 0; i < val.Length; i++)
                {
                    val[i] = (double)measures[i].Parameter();
                }
            }
            catch (Exception e)
            {
                e.Log();
                this.Throw(e);
            }
            isUpdated = true;
        }

        bool IMeasurements.IsUpdated
        {
            get
            {
                return isUpdated;
            }
            set
            {
                isUpdated = value;
            }
        }

        #endregion

        #region Specific Members

        /// <summary>
        /// Names of scalar variables
        /// </summary>
        public string[] Names
        {
            get
            {
                return names;
            }
            set
            {
                names = value;
                Post();
            }
        }

        /// <summary>
        /// Gets value
        /// </summary>
        /// <returns></returns>
        protected object GetValue()
        {
            return val;
        }


        private void Post()
        {
            if (names == null)
            {
                return;
            }
            measures = new IMeasure[names.Length];
            for (int i = 0; i < names.GetLength(0); i++)
            {
                measures[i] = this.FindMeasure(names[i], false);
            }
            val = new double[measures.Length];
            type = new ArrayReturnType(a, new int[] { measures.Length }, false);
        }

        #endregion

    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Architect
Russian Federation Russian Federation
Ph. D. Petr Ivankov worked as scientific researcher at Russian Mission Control Centre since 1978 up to 2000. Now he is engaged by Aviation training simulators http://dinamika-avia.com/ . His additional interests are:

1) Noncommutative geometry

http://front.math.ucdavis.edu/author/P.Ivankov

2) Literary work (Russian only)

http://zhurnal.lib.ru/editors/3/3d_m/

3) Scientific articles
http://arxiv.org/find/all/1/au:+Ivankov_Petr/0/1/0/all/0/1

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