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////////////////////////////////////////////////////////////////////////////////
// //
// NDK 2.0 - Network Development Kit //
// //
// Authors: Sebastien Lachance //
// //
// E-mail: netblitz@rocler.qc.ca //
// //
// -------------------------------------------------------------------------- //
// //
// Permission to use, copy, modify, and distribute this software for any //
// purpose and without fee is hereby granted. This is no guarantee about the //
// use of this software. For any comments, bugs or thanks, please email us. //
// //
// -------------------------------------------------------------------------- //
// //
// Targeted Platform: Any Windows version //
// //
// Last modification: January 2002 //
// //
// History: //
// //
// 1- First release of this file. //
// 2- The class is renamed and some optimizations are applied. Hungarian //
// notation is used. //
// //
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// Includes //
////////////////////////////////////////////////////////////////////////////////
#pragma once
#include <afxsock.h>
////////////////////////////////////////////////////////////////////////////////
// Forward declarations //
////////////////////////////////////////////////////////////////////////////////
class CNDKClient;
////////////////////////////////////////////////////////////////////////////////
// //
// CNDKClientSocket (concrete class) //
// //
// -------------------------------------------------------------------------- //
// //
// This class is based on CSocket. It overrides the method OnReceive to //
// notify CNDKClient when data is received. //
// //
////////////////////////////////////////////////////////////////////////////////
class CNDKClientSocket : public CSocket
{
public:
////////////////////////////////////////////////////////////////////////////
// Constructors / Destructor //
////////////////////////////////////////////////////////////////////////////
// Constructor.
CNDKClientSocket(CNDKClient* pClient);
// Destructor.
virtual ~CNDKClientSocket();
////////////////////////////////////////////////////////////////////////////
// Overrides from CSocket //
////////////////////////////////////////////////////////////////////////////
//{{AFX_VIRTUAL(CNDKClientSocket)
public:
virtual void OnReceive(int nErrorCode);
//}}AFX_VIRTUAL
//{{AFX_MSG(CNDKClientSocket)
//}}AFX_MSG
private:
CNDKClient* m_pClient;
};
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My name is Sébastien Lachance.
I love C# developing Windows Phone and Windows 8 applications.
When I’m not in front of a computer, my hobbies include playing bridge, poker and other card games, biking, reading technology news.