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Controlling The Screen Saver With C#

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8 Jan 2007CPOL5 min read 257K   8.2K   98  
A C# class for monitoring, activating, deactivating, closing, and changing the timeout of the screen saver.
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.42
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace ScreenSaver_Control.Properties
{


	/// <summary>
	///   A strongly-typed resource class, for looking up localized strings, etc.
	/// </summary>
	// This class was auto-generated by the StronglyTypedResourceBuilder
	// class via a tool like ResGen or Visual Studio.
	// To add or remove a member, edit your .ResX file then rerun ResGen
	// with the /str option, or rebuild your VS project.
	[global::System.CodeDom.Compiler.GeneratedCodeAttribute( "System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0" )]
	[global::System.Diagnostics.DebuggerNonUserCodeAttribute( )]
	[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute( )]
	internal class Resources
	{

		private static global::System.Resources.ResourceManager resourceMan;

		private static global::System.Globalization.CultureInfo resourceCulture;

		[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute( "Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode" )]
		internal Resources( )
		{
		}

		/// <summary>
		///   Returns the cached ResourceManager instance used by this class.
		/// </summary>
		[global::System.ComponentModel.EditorBrowsableAttribute( global::System.ComponentModel.EditorBrowsableState.Advanced )]
		internal static global::System.Resources.ResourceManager ResourceManager
		{
			get
			{
				if( ( resourceMan == null ) )
				{
					global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager( "ScreenSaver_Control.Properties.Resources", typeof( Resources ).Assembly );
					resourceMan = temp;
				}
				return resourceMan;
			}
		}

		/// <summary>
		///   Overrides the current thread's CurrentUICulture property for all
		///   resource lookups using this strongly typed resource class.
		/// </summary>
		[global::System.ComponentModel.EditorBrowsableAttribute( global::System.ComponentModel.EditorBrowsableState.Advanced )]
		internal static global::System.Globalization.CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}
	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer
United States United States
Kurt's programming career began in 1978, developing firmware for the Zilog Z80-A microprocessor on a Mostek development workstation. For 23 years, Kurt led the development of Human Machine Interface (HMI) programs used in factory automation, marketed and sold worldwide by CTC and Parker Hannifin as ScreenWare, Interact and InteractX. For the last 4 years, Kurt has been consulting on agile development practices and working as an independent software contractor focusing on graphical and user interface development.

Other passions include spending time with his wife Janice, daughters Erica and Laura, scuba diving, target shooting, guitar, travel, and digital photo imaging and restoration. Currently residing in southwestern Ohio.

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