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Articles / High Performance Computing / Parallel Processing

Use of free SocketPro package for creating super client and server applications

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23 Feb 200211 min read 179.3K   6.3K   59  
A set of socket libraries for writing distributed computing applications over the internet
#if !defined(AFX_DLLDATAX_H__3796D085_EBEC_11D5_8B2A_002078B038BB__INCLUDED_)
#define AFX_DLLDATAX_H__3796D085_EBEC_11D5_8B2A_002078B038BB__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifdef _MERGE_PROXYSTUB

extern "C" 
{
BOOL WINAPI PrxDllMain(HINSTANCE hInstance, DWORD dwReason, 
	LPVOID lpReserved);
STDAPI PrxDllCanUnloadNow(void);
STDAPI PrxDllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv);
STDAPI PrxDllRegisterServer(void);
STDAPI PrxDllUnregisterServer(void);
}

#endif

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLLDATAX_H__3796D085_EBEC_11D5_8B2A_002078B038BB__INCLUDED_)

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Written By
Software Developer (Senior)
United States United States
Yuancai (Charlie) Ye, an experienced C/C++ software engineer, lives in Atlanta, Georgia. He is an expert at continuous inline request/result batching, real-time stream processing, asynchronous data transferring and parallel computation for the best communication throughput and latency. He has been working at SocketPro (https://github.com/udaparts/socketpro) for more than fifteen years.

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