//Copyright (c) Microsoft Corporation. All rights reserved.
#pragma once
// This is defined in DX SDK
#ifndef D2DERR_WRONG_RESOURCE_DOMAIN
#define D2DERR_WRONG_RESOURCE_DOMAIN MAKE_D2DHR_ERR(0x015)
#endif
namespace Microsoft { namespace WindowsAPICodePack { namespace DirectX {
/// <summary>
/// Error codes that can be returned by DXGI, Direct3D, Direct2D, DirectWrite or WIC
/// </summary>
public enum class ErrorCode
{
/// <summary>
/// The method succeeded without an error.
/// </summary>
Success = S_OK ,
/// <summary>
/// Alternate success value, indicating a successful but nonstandard completion (the precise meaning depends on context).
/// </summary>
FalseSuccess = S_FALSE,
/// <summary>
/// An invalid parameter was passed to the returning function.
/// </summary>
InvalidArgument = E_INVALIDARG,
/// <summary>
/// Could not allocate sufficient memory to complete the call.
/// </summary>
OutOfMemory = E_OUTOFMEMORY,
/// <summary>
/// Unspecified or generic error.
/// </summary>
Fail = E_FAIL,
/// <summary>
/// Not implemented.
/// </summary>
NotImplemented = E_NOTIMPL,
/// <summary>
/// Aborted.
/// </summary>
Aborted = E_ABORT,
/// <summary>
/// Access Denied.
/// </summary>
AccessDenied = E_ACCESSDENIED,
/// <summary>
/// The application's device failed due to badly formed commands sent by the application. This is an design-time issue that should be investigated and fixed.
/// <para>(Also see DirectX SDK: DXGI_ERROR_DEVICE_HUNG )</para>
/// </summary>
DXGIErrorDeviceHung = DXGI_ERROR_DEVICE_HUNG,
/// <summary>
/// The video card has been physically removed from the system, or a driver upgrade for the video card has occurred. The application should destroy and recreate the device. For help debugging the problem, call Device.GetDeviceRemovedReason().
/// <para>(Also see DirectX SDK: DXGI_ERROR_DEVICE_REMOVED )</para>
/// </summary>
DXGIErrorDeviceRemoved = DXGI_ERROR_DEVICE_REMOVED ,
/// <summary>
/// The device failed due to a badly formed command. This is a run-time issue; The application should destroy and recreate the device.
/// <para>(Also see DirectX SDK: DXGI_ERROR_DEVICE_RESET )</para>
/// </summary>
DXGIErrorDeviceReset = DXGI_ERROR_DEVICE_RESET ,
/// <summary>
/// The driver encountered a problem and was put into the device removed state.
/// <para>(Also see DirectX SDK: DXGI_ERROR_DRIVER_INTERNAL_ERROR )</para>
/// </summary>
DXGIErrorDriverInternalError = DXGI_ERROR_DRIVER_INTERNAL_ERROR ,
/// <summary>
/// The requested functionality is not supported by the device or the driver.
/// <para>(Also see DirectX SDK: DXGI_ERROR_FRAME_STATISTICS_DISJOINT )</para>
/// </summary>
DXGIErrorFrameStatisticsDisjoint = DXGI_ERROR_FRAME_STATISTICS_DISJOINT ,
/// <summary>
/// The requested functionality is not supported by the device or the driver.
/// <para>(Also see DirectX SDK: DXGI_ERROR_GRAPHICS_VIDPN_SOURCE_IN_USE )</para>
/// </summary>
DXGIErrorGraphicsVidpnSourceInUse = DXGI_ERROR_GRAPHICS_VIDPN_SOURCE_IN_USE ,
/// <summary>
/// The application provided invalid parameter data; this must be debugged and fixed before the application is released.
/// <para>(Also see DirectX SDK: DXGI_ERROR_INVALID_CALL )</para>
/// </summary>
DXGIErrorInvalidCcall = DXGI_ERROR_INVALID_CALL ,
/// <summary>
/// The buffer supplied by the application is not big enough to hold the requested data.
/// <para>(Also see DirectX SDK: DXGI_ERROR_MORE_DATA )</para>
/// </summary>
DXGIErrorMoreData = DXGI_ERROR_MORE_DATA ,
/// <summary>
/// The application attempted to acquire exclusive ownership of an output, but failed because some other application (or device within the application) has already acquired ownership.
/// <para>(Also see DirectX SDK: DXGI_ERROR_NONEXCLUSIVE )</para>
/// </summary>
DXGIErrorNonExclusive = DXGI_ERROR_NONEXCLUSIVE ,
/// <summary>
/// The requested functionality is not supported by the device or the driver.
/// <para>(Also see DirectX SDK: DXGI_ERROR_NOT_CURRENTLY_AVAILABLE )</para>
/// </summary>
DXGIErrorNotCurrentlyAvailable = DXGI_ERROR_NOT_CURRENTLY_AVAILABLE ,
/// <summary>
/// When calling DXGIObject.GetPrivateData, the GUID passed in is not recognized as one previously passed to DXGIObject::SetPrivateData or DXGIObject::SetPrivateDataInterface.
/// When calling DXGIFactory::EnumAdapters or Adapter::EnumOutputs, the enumerated ordinal is out of range.
/// <para>(Also see DirectX SDK: DXGI_ERROR_NOT_FOUND )</para>
/// </summary>
DXGIErrorNotFound = DXGI_ERROR_NOT_FOUND ,
/// <summary>
/// The application's remote device has been removed due to session disconnect or network disconnect. The application should call IDXGIFactory1::IsCurrent to find out when the remote device becomes available again.
/// <para>(Also see DirectX SDK: DXGI_ERROR_REMOTE_CLIENT_DISCONNECTED )</para>
/// </summary>
DXGIErrorRemoteClientDisconnected = DXGI_ERROR_REMOTE_CLIENT_DISCONNECTED ,
/// <summary>
/// The application's remote device has failed due to lack of memory or machine error. The application should destroy and recreate resources using less memory.
/// <para>(Also see DirectX SDK: DXGI_ERROR_REMOTE_OUTOFMEMORY )</para>
/// </summary>
DXGIErrorRemoteOutOfMemory = DXGI_ERROR_REMOTE_OUTOFMEMORY ,
/// <summary>
/// The device was busy, and did not schedule the requested task. This error only applies to asynchronous queries in Direct3D 10.
/// <para>(Also see DirectX SDK: DXGI_ERROR_WAS_STILL_DRAWING )</para>
/// </summary>
DXGIErrorWasStillDrawing = DXGI_ERROR_WAS_STILL_DRAWING ,
/// <summary>
/// The requested functionality is not supported by the device or the driver.
/// <para>(Also see DirectX SDK: DXGI_ERROR_UNSUPPORTED )</para>
/// </summary>
DXGIErrorUnsupported = DXGI_ERROR_UNSUPPORTED ,
/// <summary>
/// The file was not found.
/// <para>(Also see DirectX SDK: D3D11_ERROR_FILE_NOT_FOUND )</para>
/// </summary>
Direct3D11ErrorFileNotFound = D3D11_ERROR_FILE_NOT_FOUND,
/// <summary>
/// There are too many unique instances of a particular type of state object.
/// <para>(Also see DirectX SDK: D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS )</para>
/// </summary>
Direct3D11ErrorTooManyUniqueInstances = D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS,
/// <summary>
/// There are too many unique instances of a particular type of state object.
/// <para>(Also see DirectX SDK: D3D10_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS )</para>
/// </summary>
Direct3D10ErrorTooManyUniqueInstances = D3D10_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS,
/// <summary>
/// The file was not found.
/// <para>(Also see DirectX SDK: D3D10_ERROR_FILE_NOT_FOUND )</para>
/// </summary>
Direct3D10ErrorFileNotFound = D3D10_ERROR_FILE_NOT_FOUND,
/// <summary>
/// The number is invalid
/// </summary>
Direct2DErrorBadNumber = D2DERR_BAD_NUMBER,
/// <summary>
/// The display format to render is not supported by the hardware device
/// </summary>
Direct2DErrorDisplayFormatNotSupported = D2DERR_DISPLAY_FORMAT_NOT_SUPPORTED,
/// <summary>
/// A valid display state could not be determined
/// </summary>
Direct2DErrorDisplayStateInvalid = D2DERR_DISPLAY_STATE_INVALID,
/// <summary>
/// The requested size is larger than the guaranteed supported texture size
/// </summary>
Direct2DErrorExceedsMaxBitmapSize = D2DERR_EXCEEDS_MAX_BITMAP_SIZE,
/// <summary>
/// The brush types are incompatible for the call
/// </summary>
Direct2DErrorIncompatibleBrushTypes = D2DERR_INCOMPATIBLE_BRUSH_TYPES,
/// <summary>
/// The supplied buffer is too small to accommodate the data
/// </summary>
Direct2DErrorInsufficientBuffer = ERROR_INSUFFICIENT_BUFFER,
/// <summary>
/// The application should close this instance of Direct2D and restart it as a new process
/// </summary>
Direct2DErrorInternalError = D2DERR_INTERNAL_ERROR,
/// <summary>
/// A call to this method is invalid
/// </summary>
Direct2DErrorInvalidCall = D2DERR_INVALID_CALL,
/// <summary>
/// The application attempted to reuse a layer resource that has not yet been popped off the stack
/// </summary>
Direct2DErrorLayerAlreadyInUse = D2DERR_LAYER_ALREADY_IN_USE,
/// <summary>
/// The requested DX surface size exceeds the maximum texture size
/// </summary>
Direct2DErrorMaxTextureSizeExceeded = D2DERR_MAX_TEXTURE_SIZE_EXCEEDED,
/// <summary>
/// There is no hardware rendering device available for this operation
/// </summary>
Direct2DErrorNO_HARDWARE_DEVICE = D2DERR_NO_HARDWARE_DEVICE,
/// <summary>
/// The object has not yet been initialized
/// </summary>
Direct2DErrorNotInitialized = D2DERR_NOT_INITIALIZED,
/// <summary>
/// The application attempted to pop a layer off the stack when a clip was at the top, or pop a clip off the stack when a layer was at the top
/// </summary>
Direct2DErrorPopCallDidNotMatchPush = D2DERR_POP_CALL_DID_NOT_MATCH_PUSH,
/// <summary>
/// The application did not pop all clips and layers off the stack, or it attempted to pop too many clips or layers off the stack.
/// </summary>
Direct2DErrorPushPopUnbalanced = D2DERR_PUSH_POP_UNBALANCED,
/// <summary>
/// A presentation error has occurred that may be recoverable. The caller needs to re-create the render target, render the entire frame again, and reattempt presentation
/// </summary>
Direct2DErrorRecreateTarget = D2DERR_RECREATE_TARGET,
/// <summary>
/// The application attempted to copy the contents of a render target before popping all layers and clips off the stack
/// </summary>
Direct2DErrorRenderTargetHasLayerOrCliprect = D2DERR_RENDER_TARGET_HAS_LAYER_OR_CLIPRECT,
/// <summary>
/// The geomery scanner failed to process the data
/// </summary>
Direct2DErrorScannerFailed = D2DERR_SCANNER_FAILED,
/// <summary>
/// Direct2D could not access the screen
/// </summary>
Direct2DErrorScreenAccessDenied = D2DERR_SCREEN_ACCESS_DENIED,
/// <summary>
/// Shader compilation failed
/// </summary>
Direct2DErrorShaderCompileFailed = D2DERR_SHADER_COMPILE_FAILED,
/// <summary>
/// The render target is not compatible with GDI
/// </summary>
Direct2DErrorTargetNotGdiCompatible = D2DERR_TARGET_NOT_GDI_COMPATIBLE,
/// <summary>
/// A text client drawing effect object is of the wrong type
/// </summary>
Direct2DErrorTextEffectIsWrongType = D2DERR_TEXT_EFFECT_IS_WRONG_TYPE,
/// <summary>
/// An application is holding a reference to the IDWriteTextRenderer interface after the corresponding DrawText or DrawTextLayout call has returned
/// </summary>
Direct2DErrorTextRendererNotReleased = D2DERR_TEXT_RENDERER_NOT_RELEASED,
/// <summary>
/// Shader construction failed because it was too complex
/// </summary>
Direct2DErrorTooManyShaderElements = D2DERR_TOO_MANY_SHADER_ELEMENTS,
/// <summary>
/// The requested operation is not supported
/// </summary>
Direct2DErroUnsupportedOperation = D2DERR_UNSUPPORTED_OPERATION,
/// <summary>
/// The requested Direct2D version is not supported
/// </summary>
Direct2DErrorUnsupportedVersion = D2DERR_UNSUPPORTED_VERSION,
/// <summary>
/// An unknown Win32 failure occurred
/// </summary>
Direct2DErrorWin32Error = D2DERR_WIN32_ERROR,
/// <summary>
/// Objects used together were not all created from the same factory instance
/// </summary>
Direct2DErrorWrongFactory = D2DERR_WRONG_FACTORY,
/// <summary>
/// The resource used was created by a render target in a different resource domain
/// </summary>
Direct2DErrorWrongResourceDomain = D2DERR_WRONG_RESOURCE_DOMAIN,
/// <summary>
/// The object was not in the correct state to process the method
/// </summary>
Direct2DErrorWrongState = D2DERR_WRONG_STATE,
/// <summary>
/// The supplied vector is zero
/// </summary>
Direct2DErrorZeroVector = D2DERR_ZERO_VECTOR,
/// <summary>
/// Already locked.
/// </summary>
WICErrorAlreadyLocked = WINCODEC_ERR_ALREADYLOCKED ,
/// <summary>
/// Bad header.
/// </summary>
WICErrorBadHeader = WINCODEC_ERR_BADHEADER ,
/// <summary>
/// Bad image.
/// </summary>
WICErrorBadImage = WINCODEC_ERR_BADIMAGE ,
/// <summary>
/// Bad meta data header.
/// </summary>
WICErrorBadMetaDataHeader = WINCODEC_ERR_BADMETADATAHEADER ,
/// <summary>
/// Bad stream data.
/// </summary>
WICErrorBadStreamData = WINCODEC_ERR_BADSTREAMDATA ,
/// <summary>
/// Codec no Thumbnail.
/// </summary>
WICErrorCodecNoThumbnail = WINCODEC_ERR_CODECNOTHUMBNAIL ,
/// <summary>
/// Codec present.
/// </summary>
WICErrorCodecPresent = WINCODEC_ERR_CODECPRESENT ,
/// <summary>
/// codectoomanyscanlines.
/// </summary>
WICErrorCodecTooManyScanLines = WINCODEC_ERR_CODECTOOMANYSCANLINES ,
/// <summary>
/// Component Initialize Failure.
/// </summary>
WICErrorComponentInitializeFailure = WINCODEC_ERR_COMPONENTINITIALIZEFAILURE ,
/// <summary>
/// ComponentNotFound.
/// </summary>
WICErrorComponentNotFound = WINCODEC_ERR_COMPONENTNOTFOUND ,
/// <summary>
/// Duplicate meta data present.
/// </summary>
WICErrorDuplicateMetaDataPresent = WINCODEC_ERR_DUPLICATEMETADATAPRESENT ,
/// <summary>
/// Frame missing.
/// </summary>
WICErrorFrameMissing = WINCODEC_ERR_FRAMEMISSING ,
/// <summary>
/// Generic Error.
/// </summary>
WICErrorGeneric = WINCODEC_ERR_GENERIC_ERROR ,
/// <summary>
/// Image size out of range.
/// </summary>
WICErrorImageSizeOutOfRange = WINCODEC_ERR_IMAGESIZEOUTOFRANGE ,
/// <summary>
/// Insufficient buffer.
/// </summary>
WICErrorInsufficientBuffer = WINCODEC_ERR_INSUFFICIENTBUFFER ,
/// <summary>
/// Internal error.
/// </summary>
WICErrorInternal = WINCODEC_ERR_INTERNALERROR ,
/// <summary>
/// invalidquerycharacter.
/// </summary>
WICErrorinvalidquerycharacter = WINCODEC_ERR_INVALIDQUERYCHARACTER ,
/// <summary>
/// Invalid query request.
/// </summary>
WICErrorInvalidQueryRequest = WINCODEC_ERR_INVALIDQUERYREQUEST ,
/// <summary>
/// Invalid registration.
/// </summary>
WICErrorInvalidRegistration = WINCODEC_ERR_INVALIDREGISTRATION ,
/// <summary>
/// Not initialized.
/// </summary>
WICErrorNotInitialized = WINCODEC_ERR_NOTINITIALIZED ,
/// <summary>
/// Palette unavailable.
/// </summary>
WICErrorPaletteUnavailable = WINCODEC_ERR_PALETTEUNAVAILABLE ,
/// <summary>
/// Property not found.
/// </summary>
WICErrorPropertyNotFound = WINCODEC_ERR_PROPERTYNOTFOUND ,
/// <summary>
/// Property not supported.
/// </summary>
WICErrorPropertyNotSupported = WINCODEC_ERR_PROPERTYNOTSUPPORTED ,
/// <summary>
/// Property size.
/// </summary>
WICErrorPropertySize = WINCODEC_ERR_PROPERTYSIZE ,
/// <summary>
/// Property unexpected type.
/// </summary>
WICErrorPropertyUnexpectedType = WINCODEC_ERR_PROPERTYUNEXPECTEDTYPE ,
/// <summary>
/// Request only valid at meta data root.
/// </summary>
WICErrorRequestOnlyValidAtMetaDataRoot = WINCODEC_ERR_REQUESTONLYVALIDATMETADATAROOT ,
/// <summary>
/// Source rectangle does not match dimensions.
/// </summary>
WICErrorSourceRectDoesNotMatchDimensions = WINCODEC_ERR_SOURCERECTDOESNOTMATCHDIMENSIONS ,
/// <summary>
/// Stream write.
/// </summary>
WICErrorStreamWrite = WINCODEC_ERR_STREAMWRITE ,
/// <summary>
/// Stream read.
/// </summary>
WICErrorStreamRead = WINCODEC_ERR_STREAMREAD ,
/// <summary>
/// Stream not available.
/// </summary>
WICErrorStreamNotAvailable = WINCODEC_ERR_STREAMNOTAVAILABLE ,
/// <summary>
/// Too much meta data.
/// </summary>
WICErrorTooMuchMetaData = WINCODEC_ERR_TOOMUCHMETADATA ,
/// <summary>
/// Unknown image format.
/// </summary>
WICErrorUnknownImageFormat = WINCODEC_ERR_UNKNOWNIMAGEFORMAT ,
/// <summary>
/// Unexpected meta data type.
/// </summary>
WICErrorUnexpectedMetaDataType = WINCODEC_ERR_UNEXPECTEDMETADATATYPE ,
/// <summary>
/// Unexpected size.
/// </summary>
WICErrorUnexpectedSize = WINCODEC_ERR_UNEXPECTEDSIZE ,
/// <summary>
/// Onsupported operation.
/// </summary>
WICErroruUsupportedOperation = WINCODEC_ERR_UNSUPPORTEDOPERATION ,
/// <summary>
/// Unsupported Pixel Format.
/// </summary>
WICErrorUnsupportedPixelFormat = WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT ,
/// <summary>
/// Unsupported Version.
/// </summary>
WICErrorUnsupportedVersion = WINCODEC_ERR_UNSUPPORTEDVERSION ,
/// <summary>
/// Value Out Of Range.
/// </summary>
WICErrorValueOutOfRange = WINCODEC_ERR_VALUEOUTOFRANGE ,
/// <summary>
/// Value Overflow.
/// </summary>
WICErrorValueOverflow = WINCODEC_ERR_VALUEOVERFLOW ,
/// <summary>
/// Wrong state.
/// </summary>
WICErrorWrongState = WINCODEC_ERR_WRONGSTATE ,
};
/// <summary>
/// Defines a set of predefined colors.
/// </summary>
public enum class Colors
{
AliceBlue = 0xF0F8FF,
AntiqueWhite = 0xFAEBD7,
Aqua = 0x00FFFF,
Aquamarine = 0x7FFFD4,
Azure = 0xF0FFFF,
Beige = 0xF5F5DC,
Bisque = 0xFFE4C4,
Black = 0x000000,
BlanchedAlmond = 0xFFEBCD,
Blue = 0x0000FF,
BlueViolet = 0x8A2BE2,
Brown = 0xA52A2A,
BurlyWood = 0xDEB887,
CadetBlue = 0x5F9EA0,
Chartreuse = 0x7FFF00,
Chocolate = 0xD2691E,
Coral = 0xFF7F50,
CornflowerBlue = 0x6495ED,
Cornsilk = 0xFFF8DC,
Crimson = 0xDC143C,
Cyan = 0x00FFFF,
DarkBlue = 0x00008B,
DarkCyan = 0x008B8B,
DarkGoldenrod = 0xB8860B,
DarkGray = 0xA9A9A9,
DarkGreen = 0x006400,
DarkKhaki = 0xBDB76B,
DarkMagenta = 0x8B008B,
DarkOliveGreen = 0x556B2F,
DarkOrange = 0xFF8C00,
DarkOrchid = 0x9932CC,
DarkRed = 0x8B0000,
DarkSalmon = 0xE9967A,
DarkSeaGreen = 0x8FBC8F,
DarkSlateBlue = 0x483D8B,
DarkSlateGray = 0x2F4F4F,
DarkTurquoise = 0x00CED1,
DarkViolet = 0x9400D3,
DeepPink = 0xFF1493,
DeepSkyBlue = 0x00BFFF,
DimGray = 0x696969,
DodgerBlue = 0x1E90FF,
Firebrick = 0xB22222,
FloralWhite = 0xFFFAF0,
ForestGreen = 0x228B22,
Fuchsia = 0xFF00FF,
Gainsboro = 0xDCDCDC,
GhostWhite = 0xF8F8FF,
Gold = 0xFFD700,
Goldenrod = 0xDAA520,
Gray = 0x808080,
Green = 0x008000,
GreenYellow = 0xADFF2F,
Honeydew = 0xF0FFF0,
HotPink = 0xFF69B4,
IndianRed = 0xCD5C5C,
Indigo = 0x4B0082,
Ivory = 0xFFFFF0,
Khaki = 0xF0E68C,
Lavender = 0xE6E6FA,
LavenderBlush = 0xFFF0F5,
LawnGreen = 0x7CFC00,
LemonChiffon = 0xFFFACD,
LightBlue = 0xADD8E6,
LightCoral = 0xF08080,
LightCyan = 0xE0FFFF,
LightGoldenrodYellow = 0xFAFAD2,
LightGreen = 0x90EE90,
LightGray = 0xD3D3D3,
LightPink = 0xFFB6C1,
LightSalmon = 0xFFA07A,
LightSeaGreen = 0x20B2AA,
LightSkyBlue = 0x87CEFA,
LightSlateGray = 0x778899,
LightSteelBlue = 0xB0C4DE,
LightYellow = 0xFFFFE0,
Lime = 0x00FF00,
LimeGreen = 0x32CD32,
Linen = 0xFAF0E6,
Magenta = 0xFF00FF,
Maroon = 0x800000,
MediumAquamarine = 0x66CDAA,
MediumBlue = 0x0000CD,
MediumOrchid = 0xBA55D3,
MediumPurple = 0x9370DB,
MediumSeaGreen = 0x3CB371,
MediumSlateBlue = 0x7B68EE,
MediumSpringGreen = 0x00FA9A,
MediumTurquoise = 0x48D1CC,
MediumVioletRed = 0xC71585,
MidnightBlue = 0x191970,
MintCream = 0xF5FFFA,
MistyRose = 0xFFE4E1,
Moccasin = 0xFFE4B5,
NavajoWhite = 0xFFDEAD,
Navy = 0x000080,
OldLace = 0xFDF5E6,
Olive = 0x808000,
OliveDrab = 0x6B8E23,
Orange = 0xFFA500,
OrangeRed = 0xFF4500,
Orchid = 0xDA70D6,
PaleGoldenrod = 0xEEE8AA,
PaleGreen = 0x98FB98,
PaleTurquoise = 0xAFEEEE,
PaleVioletRed = 0xDB7093,
PapayaWhip = 0xFFEFD5,
PeachPuff = 0xFFDAB9,
Peru = 0xCD853F,
Pink = 0xFFC0CB,
Plum = 0xDDA0DD,
PowderBlue = 0xB0E0E6,
Purple = 0x800080,
Red = 0xFF0000,
RosyBrown = 0xBC8F8F,
RoyalBlue = 0x4169E1,
SaddleBrown = 0x8B4513,
Salmon = 0xFA8072,
SandyBrown = 0xF4A460,
SeaGreen = 0x2E8B57,
SeaShell = 0xFFF5EE,
Sienna = 0xA0522D,
Silver = 0xC0C0C0,
SkyBlue = 0x87CEEB,
SlateBlue = 0x6A5ACD,
SlateGray = 0x708090,
Snow = 0xFFFAFA,
SpringGreen = 0x00FF7F,
SteelBlue = 0x4682B4,
Tan = 0xD2B48C,
Teal = 0x008080,
Thistle = 0xD8BFD8,
Tomato = 0xFF6347,
Turquoise = 0x40E0D0,
Violet = 0xEE82EE,
Wheat = 0xF5DEB3,
White = 0xFFFFFF,
WhiteSmoke = 0xF5F5F5,
Yellow = 0xFFFF00,
YellowGreen = 0x9ACD32,
};
} } }