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WPF Chart Control With Pan, Zoom and More

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10 Dec 2012Public Domain10 min read 386.5K   10.9K   174  
Chart Control for Microsoft .NET 3.0/WPF with pan, zoom, and offline rendering to the clipboard for custom sizes.
//Copyright (c) Microsoft Corporation.  All rights reserved.

#pragma once
#include "DXGIDeviceSubObject.h"

namespace  Microsoft { namespace WindowsAPICodePack { namespace DirectX { namespace DXGI {

using namespace System;

    /// <summary>
    /// An Resource interface allows resource sharing and identifies the memory that a resource resides in.
    /// <para>(Also see DirectX SDK: IDXGIResource)</para>
    /// </summary>
    public ref class DXGIResource :
        public Microsoft::WindowsAPICodePack::DirectX::DXGI::DeviceSubObject
    {
    public: 
        /// <summary>
        /// The priority for evicting the resource from memory
        /// <para>(Also see DirectX SDK: IDXGIResource::GetEvictionPriority)</para>
        /// </summary>
        property ResourcePriority EvictionPriority
        {
            ResourcePriority get();
            void set(ResourcePriority value);
        }

        /// <summary>
        /// Get the handle to a shared resource. 
        /// The returned handle can be used to open the resource using different Direct3D devices.
        /// <para>(Also see DirectX SDK: IDXGIResource::GetSharedHandle)</para>
        /// </summary>
        property IntPtr SharedHandle        
        {
            IntPtr get();
        }

        /// <summary>
        /// Get the expected resource usage.
        /// <para>(Also see DirectX SDK: IDXGIResource::GetUsage)</para>
        /// </summary>
        /// <param name="outUsage">A usage flag (see <see cref="UsageOption"/>)<seealso cref="UsageOption"/>. For Direct3D 10, a surface can be used as a shader input or a render-target output.</param>
        property UsageOption UsageFlags
        {
            UsageOption get();
        }
    internal:
        DXGIResource()
        {
        }
    internal:

        DXGIResource(IDXGIResource* pNativeIDXGIResource)
        {
            Attach(pNativeIDXGIResource);
        }

    };
} } } }

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This article, along with any associated source code and files, is licensed under A Public Domain dedication


Written By
Founder Cheesy Design
Taiwan Taiwan
John graduated from the University of South Australia in 1997 with a Bachelor of Electronic Engineering Degree, and since then he has worked on hardware and software in many fields including Aerospace, Defence, and Medical giving him over 10 of years experience in C++ and C# programming. In 2009 John Started his own contracting company doing business between Taiwan and Australia.

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