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Personal Finance Application

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10 Jan 2007CPOL4 min read 88K   7.9K   69  
Utility to keep track of personal finances
/*
** 2004 May 22
**
** The author disclaims copyright to this source code.  In place of
** a legal notice, here is a blessing:
**
**    May you do good and not evil.
**    May you find forgiveness for yourself and forgive others.
**    May you share freely, never taking more than you give.
**
******************************************************************************
**
** This file contains code that is specific to windows.
*/
#include "sqliteInt.h"
#include "os.h"
#if OS_WIN               /* This file is used for windows only */

#include <winbase.h>

#ifdef __CYGWIN__
# include <sys/cygwin.h>
#endif

/*
** Macros used to determine whether or not to use threads.
*/
#if defined(THREADSAFE) && THREADSAFE
# define SQLITE_W32_THREADS 1
#endif

/*
** Include code that is common to all os_*.c files
*/
#include "os_common.h"

/*
** Determine if we are dealing with WindowsCE - which has a much
** reduced API.
*/
#if defined(_WIN32_WCE)
# define OS_WINCE 1
#else
# define OS_WINCE 0
#endif

/*
** WinCE lacks native support for file locking so we have to fake it
** with some code of our own.
*/
#if OS_WINCE
typedef struct winceLock {
  int nReaders;       /* Number of reader locks obtained */
  BOOL bPending;      /* Indicates a pending lock has been obtained */
  BOOL bReserved;     /* Indicates a reserved lock has been obtained */
  BOOL bExclusive;    /* Indicates an exclusive lock has been obtained */
} winceLock;
#endif

/*
** The winFile structure is a subclass of OsFile specific to the win32
** portability layer.
*/
typedef struct winFile winFile;
struct winFile {
  IoMethod const *pMethod;/* Must be first */
  HANDLE h;               /* Handle for accessing the file */
  unsigned char locktype; /* Type of lock currently held on this file */
  short sharedLockByte;   /* Randomly chosen byte used as a shared lock */
#if OS_WINCE
  WCHAR *zDeleteOnClose;  /* Name of file to delete when closing */
  HANDLE hMutex;          /* Mutex used to control access to shared lock */  
  HANDLE hShared;         /* Shared memory segment used for locking */
  winceLock local;        /* Locks obtained by this instance of winFile */
  winceLock *shared;      /* Global shared lock memory for the file  */
#endif
};


/*
** Do not include any of the File I/O interface procedures if the
** SQLITE_OMIT_DISKIO macro is defined (indicating that there database
** will be in-memory only)
*/
#ifndef SQLITE_OMIT_DISKIO

/*
** The following variable is (normally) set once and never changes
** thereafter.  It records whether the operating system is Win95
** or WinNT.
**
** 0:   Operating system unknown.
** 1:   Operating system is Win95.
** 2:   Operating system is WinNT.
**
** In order to facilitate testing on a WinNT system, the test fixture
** can manually set this value to 1 to emulate Win98 behavior.
*/
int sqlite3_os_type = 0;

/*
** Return true (non-zero) if we are running under WinNT, Win2K, WinXP,
** or WinCE.  Return false (zero) for Win95, Win98, or WinME.
**
** Here is an interesting observation:  Win95, Win98, and WinME lack
** the LockFileEx() API.  But we can still statically link against that
** API as long as we don't call it win running Win95/98/ME.  A call to
** this routine is used to determine if the host is Win95/98/ME or
** WinNT/2K/XP so that we will know whether or not we can safely call
** the LockFileEx() API.
*/
#if OS_WINCE
# define isNT()  (1)
#else
  static int isNT(void){
    if( sqlite3_os_type==0 ){
      OSVERSIONINFO sInfo;
      sInfo.dwOSVersionInfoSize = sizeof(sInfo);
      GetVersionEx(&sInfo);
      sqlite3_os_type = sInfo.dwPlatformId==VER_PLATFORM_WIN32_NT ? 2 : 1;
    }
    return sqlite3_os_type==2;
  }
#endif /* OS_WINCE */

/*
** Convert a UTF-8 string to UTF-32.  Space to hold the returned string
** is obtained from sqliteMalloc.
*/
static WCHAR *utf8ToUnicode(const char *zFilename){
  int nChar;
  WCHAR *zWideFilename;

  if( !isNT() ){
    return 0;
  }
  nChar = MultiByteToWideChar(CP_UTF8, 0, zFilename, -1, NULL, 0);
  zWideFilename = sqliteMalloc( nChar*sizeof(zWideFilename[0]) );
  if( zWideFilename==0 ){
    return 0;
  }
  nChar = MultiByteToWideChar(CP_UTF8, 0, zFilename, -1, zWideFilename, nChar);
  if( nChar==0 ){
    sqliteFree(zWideFilename);
    zWideFilename = 0;
  }
  return zWideFilename;
}

/*
** Convert UTF-32 to UTF-8.  Space to hold the returned string is
** obtained from sqliteMalloc().
*/
static char *unicodeToUtf8(const WCHAR *zWideFilename){
  int nByte;
  char *zFilename;

  nByte = WideCharToMultiByte(CP_UTF8, 0, zWideFilename, -1, 0, 0, 0, 0);
  zFilename = sqliteMalloc( nByte );
  if( zFilename==0 ){
    return 0;
  }
  nByte = WideCharToMultiByte(CP_UTF8, 0, zWideFilename, -1, zFilename, nByte,
                              0, 0);
  if( nByte == 0 ){
    sqliteFree(zFilename);
    zFilename = 0;
  }
  return zFilename;
}

#if OS_WINCE
/*************************************************************************
** This section contains code for WinCE only.
*/
/*
** WindowsCE does not have a localtime() function.  So create a
** substitute.
*/
#include <time.h>
struct tm *__cdecl localtime(const time_t *t)
{
  static struct tm y;
  FILETIME uTm, lTm;
  SYSTEMTIME pTm;
  i64 t64;
  t64 = *t;
  t64 = (t64 + 11644473600)*10000000;
  uTm.dwLowDateTime = t64 & 0xFFFFFFFF;
  uTm.dwHighDateTime= t64 >> 32;
  FileTimeToLocalFileTime(&uTm,&lTm);
  FileTimeToSystemTime(&lTm,&pTm);
  y.tm_year = pTm.wYear - 1900;
  y.tm_mon = pTm.wMonth - 1;
  y.tm_wday = pTm.wDayOfWeek;
  y.tm_mday = pTm.wDay;
  y.tm_hour = pTm.wHour;
  y.tm_min = pTm.wMinute;
  y.tm_sec = pTm.wSecond;
  return &y;
}

/* This will never be called, but defined to make the code compile */
#define GetTempPathA(a,b)

#define LockFile(a,b,c,d,e)       winceLockFile(&a, b, c, d, e)
#define UnlockFile(a,b,c,d,e)     winceUnlockFile(&a, b, c, d, e)
#define LockFileEx(a,b,c,d,e,f)   winceLockFileEx(&a, b, c, d, e, f)

#define HANDLE_TO_WINFILE(a) (winFile*)&((char*)a)[-offsetof(winFile,h)]

/*
** Acquire a lock on the handle h
*/
static void winceMutexAcquire(HANDLE h){
   DWORD dwErr;
   do {
     dwErr = WaitForSingleObject(h, INFINITE);
   } while (dwErr != WAIT_OBJECT_0 && dwErr != WAIT_ABANDONED);
}
/*
** Release a lock acquired by winceMutexAcquire()
*/
#define winceMutexRelease(h) ReleaseMutex(h)

/*
** Create the mutex and shared memory used for locking in the file
** descriptor pFile
*/
static BOOL winceCreateLock(const char *zFilename, winFile *pFile){
  WCHAR *zTok;
  WCHAR *zName = utf8ToUnicode(zFilename);
  BOOL bInit = TRUE;

  /* Initialize the local lockdata */
  ZeroMemory(&pFile->local, sizeof(pFile->local));

  /* Replace the backslashes from the filename and lowercase it
  ** to derive a mutex name. */
  zTok = CharLowerW(zName);
  for (;*zTok;zTok++){
    if (*zTok == '\\') *zTok = '_';
  }

  /* Create/open the named mutex */
  pFile->hMutex = CreateMutexW(NULL, FALSE, zName);
  if (!pFile->hMutex){
    sqliteFree(zName);
    return FALSE;
  }

  /* Acquire the mutex before continuing */
  winceMutexAcquire(pFile->hMutex);
  
  /* Since the names of named mutexes, semaphores, file mappings etc are 
  ** case-sensitive, take advantage of that by uppercasing the mutex name
  ** and using that as the shared filemapping name.
  */
  CharUpperW(zName);
  pFile->hShared = CreateFileMappingW(INVALID_HANDLE_VALUE, NULL,
                                       PAGE_READWRITE, 0, sizeof(winceLock),
                                       zName);  

  /* Set a flag that indicates we're the first to create the memory so it 
  ** must be zero-initialized */
  if (GetLastError() == ERROR_ALREADY_EXISTS){
    bInit = FALSE;
  }

  sqliteFree(zName);

  /* If we succeeded in making the shared memory handle, map it. */
  if (pFile->hShared){
    pFile->shared = (winceLock*)MapViewOfFile(pFile->hShared, 
             FILE_MAP_READ|FILE_MAP_WRITE, 0, 0, sizeof(winceLock));
    /* If mapping failed, close the shared memory handle and erase it */
    if (!pFile->shared){
      CloseHandle(pFile->hShared);
      pFile->hShared = NULL;
    }
  }

  /* If shared memory could not be created, then close the mutex and fail */
  if (pFile->hShared == NULL){
    winceMutexRelease(pFile->hMutex);
    CloseHandle(pFile->hMutex);
    pFile->hMutex = NULL;
    return FALSE;
  }
  
  /* Initialize the shared memory if we're supposed to */
  if (bInit) {
    ZeroMemory(pFile->shared, sizeof(winceLock));
  }

  winceMutexRelease(pFile->hMutex);
  return TRUE;
}

/*
** Destroy the part of winFile that deals with wince locks
*/
static void winceDestroyLock(winFile *pFile){
  if (pFile->hMutex){
    /* Acquire the mutex */
    winceMutexAcquire(pFile->hMutex);

    /* The following blocks should probably assert in debug mode, but they
       are to cleanup in case any locks remained open */
    if (pFile->local.nReaders){
      pFile->shared->nReaders --;
    }
    if (pFile->local.bReserved){
      pFile->shared->bReserved = FALSE;
    }
    if (pFile->local.bPending){
      pFile->shared->bPending = FALSE;
    }
    if (pFile->local.bExclusive){
      pFile->shared->bExclusive = FALSE;
    }

    /* De-reference and close our copy of the shared memory handle */
    UnmapViewOfFile(pFile->shared);
    CloseHandle(pFile->hShared);

    /* Done with the mutex */
    winceMutexRelease(pFile->hMutex);    
    CloseHandle(pFile->hMutex);
    pFile->hMutex = NULL;
  }
}

/* 
** An implementation of the LockFile() API of windows for wince
*/
static BOOL winceLockFile(
  HANDLE *phFile,
  DWORD dwFileOffsetLow,
  DWORD dwFileOffsetHigh,
  DWORD nNumberOfBytesToLockLow,
  DWORD nNumberOfBytesToLockHigh
){
  winFile *pFile = HANDLE_TO_WINFILE(phFile);
  BOOL bReturn = FALSE;

  if (!pFile->hMutex) return TRUE;
  winceMutexAcquire(pFile->hMutex);

  /* Wanting an exclusive lock? */
  if (dwFileOffsetLow == SHARED_FIRST
       && nNumberOfBytesToLockLow == SHARED_SIZE){
    if (pFile->shared->nReaders == 0 && pFile->shared->bExclusive == 0){
       pFile->shared->bExclusive = TRUE;
       pFile->local.bExclusive = TRUE;
       bReturn = TRUE;
    }
  }

  /* Want a read-only lock? */
  else if ((dwFileOffsetLow >= SHARED_FIRST &&
            dwFileOffsetLow < SHARED_FIRST + SHARED_SIZE) &&
            nNumberOfBytesToLockLow == 1){
    if (pFile->shared->bExclusive == 0){
      pFile->local.nReaders ++;
      if (pFile->local.nReaders == 1){
        pFile->shared->nReaders ++;
      }
      bReturn = TRUE;
    }
  }

  /* Want a pending lock? */
  else if (dwFileOffsetLow == PENDING_BYTE && nNumberOfBytesToLockLow == 1){
    /* If no pending lock has been acquired, then acquire it */
    if (pFile->shared->bPending == 0) {
      pFile->shared->bPending = TRUE;
      pFile->local.bPending = TRUE;
      bReturn = TRUE;
    }
  }
  /* Want a reserved lock? */
  else if (dwFileOffsetLow == RESERVED_BYTE && nNumberOfBytesToLockLow == 1){
    if (pFile->shared->bReserved == 0) {
      pFile->shared->bReserved = TRUE;
      pFile->local.bReserved = TRUE;
      bReturn = TRUE;
    }
  }

  winceMutexRelease(pFile->hMutex);
  return bReturn;
}

/*
** An implementation of the UnlockFile API of windows for wince
*/
static BOOL winceUnlockFile(
  HANDLE *phFile,
  DWORD dwFileOffsetLow,
  DWORD dwFileOffsetHigh,
  DWORD nNumberOfBytesToUnlockLow,
  DWORD nNumberOfBytesToUnlockHigh
){
  winFile *pFile = HANDLE_TO_WINFILE(phFile);
  BOOL bReturn = FALSE;

  if (!pFile->hMutex) return TRUE;
  winceMutexAcquire(pFile->hMutex);

  /* Releasing a reader lock or an exclusive lock */
  if (dwFileOffsetLow >= SHARED_FIRST &&
       dwFileOffsetLow < SHARED_FIRST + SHARED_SIZE){
    /* Did we have an exclusive lock? */
    if (pFile->local.bExclusive){
      pFile->local.bExclusive = FALSE;
      pFile->shared->bExclusive = FALSE;
      bReturn = TRUE;
    }

    /* Did we just have a reader lock? */
    else if (pFile->local.nReaders){
      pFile->local.nReaders --;
      if (pFile->local.nReaders == 0)
      {
        pFile->shared->nReaders --;
      }
      bReturn = TRUE;
    }
  }

  /* Releasing a pending lock */
  else if (dwFileOffsetLow == PENDING_BYTE && nNumberOfBytesToUnlockLow == 1){
    if (pFile->local.bPending){
      pFile->local.bPending = FALSE;
      pFile->shared->bPending = FALSE;
      bReturn = TRUE;
    }
  }
  /* Releasing a reserved lock */
  else if (dwFileOffsetLow == RESERVED_BYTE && nNumberOfBytesToUnlockLow == 1){
    if (pFile->local.bReserved) {
      pFile->local.bReserved = FALSE;
      pFile->shared->bReserved = FALSE;
      bReturn = TRUE;
    }
  }

  winceMutexRelease(pFile->hMutex);
  return bReturn;
}

/*
** An implementation of the LockFileEx() API of windows for wince
*/
static BOOL winceLockFileEx(
  HANDLE *phFile,
  DWORD dwFlags,
  DWORD dwReserved,
  DWORD nNumberOfBytesToLockLow,
  DWORD nNumberOfBytesToLockHigh,
  LPOVERLAPPED lpOverlapped
){
  /* If the caller wants a shared read lock, forward this call
  ** to winceLockFile */
  if (lpOverlapped->Offset == SHARED_FIRST &&
      dwFlags == 1 &&
      nNumberOfBytesToLockLow == SHARED_SIZE){
    return winceLockFile(phFile, SHARED_FIRST, 0, 1, 0);
  }
  return FALSE;
}
/*
** End of the special code for wince
*****************************************************************************/
#endif /* OS_WINCE */

/*
** Delete the named file.
**
** Note that windows does not allow a file to be deleted if some other
** process has it open.  Sometimes a virus scanner or indexing program
** will open a journal file shortly after it is created in order to do
** whatever it is it does.  While this other process is holding the
** file open, we will be unable to delete it.  To work around this
** problem, we delay 100 milliseconds and try to delete again.  Up
** to MX_DELETION_ATTEMPTs deletion attempts are run before giving
** up and returning an error.
*/
#define MX_DELETION_ATTEMPTS 3
int sqlite3WinDelete(const char *zFilename){
  WCHAR *zWide = utf8ToUnicode(zFilename);
  int cnt = 0;
  int rc;
  if( zWide ){
    do{
      rc = DeleteFileW(zWide);
    }while( rc==0 && cnt++ < MX_DELETION_ATTEMPTS && (Sleep(100), 1) );
    sqliteFree(zWide);
  }else{
#if OS_WINCE
    return SQLITE_NOMEM;
#else
    do{
      rc = DeleteFileA(zFilename);
    }while( rc==0 && cnt++ < MX_DELETION_ATTEMPTS && (Sleep(100), 1) );
#endif
  }
  TRACE2("DELETE \"%s\"\n", zFilename);
  return rc==0 ? SQLITE_OK : SQLITE_IOERR;
}

/*
** Return TRUE if the named file exists.
*/
int sqlite3WinFileExists(const char *zFilename){
  int exists = 0;
  WCHAR *zWide = utf8ToUnicode(zFilename);
  if( zWide ){
    exists = GetFileAttributesW(zWide) != 0xffffffff;
    sqliteFree(zWide);
  }else{
#if OS_WINCE
    return SQLITE_NOMEM;
#else
    exists = GetFileAttributesA(zFilename) != 0xffffffff;
#endif
  }
  return exists;
}

/* Forward declaration */
static int allocateWinFile(winFile *pInit, OsFile **pId);

/*
** Attempt to open a file for both reading and writing.  If that
** fails, try opening it read-only.  If the file does not exist,
** try to create it.
**
** On success, a handle for the open file is written to *id
** and *pReadonly is set to 0 if the file was opened for reading and
** writing or 1 if the file was opened read-only.  The function returns
** SQLITE_OK.
**
** On failure, the function returns SQLITE_CANTOPEN and leaves
** *id and *pReadonly unchanged.
*/
int sqlite3WinOpenReadWrite(
  const char *zFilename,
  OsFile **pId,
  int *pReadonly
){
  winFile f;
  HANDLE h;
  WCHAR *zWide = utf8ToUnicode(zFilename);
  assert( *pId==0 );
  if( zWide ){
    h = CreateFileW(zWide,
       GENERIC_READ | GENERIC_WRITE,
       FILE_SHARE_READ | FILE_SHARE_WRITE,
       NULL,
       OPEN_ALWAYS,
       FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS,
       NULL
    );
    if( h==INVALID_HANDLE_VALUE ){
      h = CreateFileW(zWide,
         GENERIC_READ,
         FILE_SHARE_READ | FILE_SHARE_WRITE,
         NULL,
         OPEN_ALWAYS,
         FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS,
         NULL
      );
      if( h==INVALID_HANDLE_VALUE ){
        sqliteFree(zWide);
        return SQLITE_CANTOPEN;
      }
      *pReadonly = 1;
    }else{
      *pReadonly = 0;
    }
#if OS_WINCE
    if (!winceCreateLock(zFilename, &f)){
      CloseHandle(h);
      sqliteFree(zWide);
      return SQLITE_CANTOPEN;
    }
#endif
    sqliteFree(zWide);
  }else{
#if OS_WINCE
    return SQLITE_NOMEM;
#else
    h = CreateFileA(zFilename,
       GENERIC_READ | GENERIC_WRITE,
       FILE_SHARE_READ | FILE_SHARE_WRITE,
       NULL,
       OPEN_ALWAYS,
       FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS,
       NULL
    );
    if( h==INVALID_HANDLE_VALUE ){
      h = CreateFileA(zFilename,
         GENERIC_READ,
         FILE_SHARE_READ | FILE_SHARE_WRITE,
         NULL,
         OPEN_ALWAYS,
         FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS,
         NULL
      );
      if( h==INVALID_HANDLE_VALUE ){
        return SQLITE_CANTOPEN;
      }
      *pReadonly = 1;
    }else{
      *pReadonly = 0;
    }
#endif /* OS_WINCE */
  }
  f.h = h;
#if OS_WINCE
  f.zDeleteOnClose = 0;
#endif
  TRACE3("OPEN R/W %d \"%s\"\n", h, zFilename);
  return allocateWinFile(&f, pId);
}


/*
** Attempt to open a new file for exclusive access by this process.
** The file will be opened for both reading and writing.  To avoid
** a potential security problem, we do not allow the file to have
** previously existed.  Nor do we allow the file to be a symbolic
** link.
**
** If delFlag is true, then make arrangements to automatically delete
** the file when it is closed.
**
** On success, write the file handle into *id and return SQLITE_OK.
**
** On failure, return SQLITE_CANTOPEN.
**
** Sometimes if we have just deleted a prior journal file, windows
** will fail to open a new one because there is a "pending delete".
** To work around this bug, we pause for 100 milliseconds and attempt
** a second open after the first one fails.  The whole operation only
** fails if both open attempts are unsuccessful.
*/
int sqlite3WinOpenExclusive(const char *zFilename, OsFile **pId, int delFlag){
  winFile f;
  HANDLE h;
  int fileflags;
  WCHAR *zWide = utf8ToUnicode(zFilename);
  assert( *pId == 0 );
  fileflags = FILE_FLAG_RANDOM_ACCESS;
#if !OS_WINCE
  if( delFlag ){
    fileflags |= FILE_ATTRIBUTE_TEMPORARY | FILE_FLAG_DELETE_ON_CLOSE;
  }
#endif
  if( zWide ){
    int cnt = 0;
    do{
      h = CreateFileW(zWide,
         GENERIC_READ | GENERIC_WRITE,
         0,
         NULL,
         CREATE_ALWAYS,
         fileflags,
         NULL
      );
    }while( h==INVALID_HANDLE_VALUE && cnt++ < 2 && (Sleep(100), 1) );
    sqliteFree(zWide);
  }else{
#if OS_WINCE
    return SQLITE_NOMEM;
#else
    int cnt = 0;
    do{
      h = CreateFileA(zFilename,
        GENERIC_READ | GENERIC_WRITE,
        0,
        NULL,
        CREATE_ALWAYS,
        fileflags,
        NULL
      );
    }while( h==INVALID_HANDLE_VALUE && cnt++ < 2 && (Sleep(100), 1) );
#endif /* OS_WINCE */
  }
  if( h==INVALID_HANDLE_VALUE ){
    return SQLITE_CANTOPEN;
  }
  f.h = h;
#if OS_WINCE
  f.zDeleteOnClose = delFlag ? utf8ToUnicode(zFilename) : 0;
  f.hMutex = NULL;
#endif
  TRACE3("OPEN EX %d \"%s\"\n", h, zFilename);
  return allocateWinFile(&f, pId);
}

/*
** Attempt to open a new file for read-only access.
**
** On success, write the file handle into *id and return SQLITE_OK.
**
** On failure, return SQLITE_CANTOPEN.
*/
int sqlite3WinOpenReadOnly(const char *zFilename, OsFile **pId){
  winFile f;
  HANDLE h;
  WCHAR *zWide = utf8ToUnicode(zFilename);
  assert( *pId==0 );
  if( zWide ){
    h = CreateFileW(zWide,
       GENERIC_READ,
       0,
       NULL,
       OPEN_EXISTING,
       FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS,
       NULL
    );
    sqliteFree(zWide);
  }else{
#if OS_WINCE
    return SQLITE_NOMEM;
#else
    h = CreateFileA(zFilename,
       GENERIC_READ,
       0,
       NULL,
       OPEN_EXISTING,
       FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS,
       NULL
    );
#endif
  }
  if( h==INVALID_HANDLE_VALUE ){
    return SQLITE_CANTOPEN;
  }
  f.h = h;
#if OS_WINCE
  f.zDeleteOnClose = 0;
  f.hMutex = NULL;
#endif
  TRACE3("OPEN RO %d \"%s\"\n", h, zFilename);
  return allocateWinFile(&f, pId);
}

/*
** Attempt to open a file descriptor for the directory that contains a
** file.  This file descriptor can be used to fsync() the directory
** in order to make sure the creation of a new file is actually written
** to disk.
**
** This routine is only meaningful for Unix.  It is a no-op under
** windows since windows does not support hard links.
**
** On success, a handle for a previously open file is at *id is
** updated with the new directory file descriptor and SQLITE_OK is
** returned.
**
** On failure, the function returns SQLITE_CANTOPEN and leaves
** *id unchanged.
*/
static int winOpenDirectory(
  OsFile *id,
  const char *zDirname
){
  return SQLITE_OK;
}

/*
** If the following global variable points to a string which is the
** name of a directory, then that directory will be used to store
** temporary files.
*/
char *sqlite3_temp_directory = 0;

/*
** Create a temporary file name in zBuf.  zBuf must be big enough to
** hold at least SQLITE_TEMPNAME_SIZE characters.
*/
int sqlite3WinTempFileName(char *zBuf){
  static char zChars[] =
    "abcdefghijklmnopqrstuvwxyz"
    "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
    "0123456789";
  int i, j;
  char zTempPath[SQLITE_TEMPNAME_SIZE];
  if( sqlite3_temp_directory ){
    strncpy(zTempPath, sqlite3_temp_directory, SQLITE_TEMPNAME_SIZE-30);
    zTempPath[SQLITE_TEMPNAME_SIZE-30] = 0;
  }else if( isNT() ){
    char *zMulti;
    WCHAR zWidePath[SQLITE_TEMPNAME_SIZE];
    GetTempPathW(SQLITE_TEMPNAME_SIZE-30, zWidePath);
    zMulti = unicodeToUtf8(zWidePath);
    if( zMulti ){
      strncpy(zTempPath, zMulti, SQLITE_TEMPNAME_SIZE-30);
      zTempPath[SQLITE_TEMPNAME_SIZE-30] = 0;
      sqliteFree(zMulti);
    }
  }else{
    GetTempPathA(SQLITE_TEMPNAME_SIZE-30, zTempPath);
  }
  for(i=strlen(zTempPath); i>0 && zTempPath[i-1]=='\\'; i--){}
  zTempPath[i] = 0;
  for(;;){
    sprintf(zBuf, "%s\\"TEMP_FILE_PREFIX, zTempPath);
    j = strlen(zBuf);
    sqlite3Randomness(15, &zBuf[j]);
    for(i=0; i<15; i++, j++){
      zBuf[j] = (char)zChars[ ((unsigned char)zBuf[j])%(sizeof(zChars)-1) ];
    }
    zBuf[j] = 0;
    if( !sqlite3OsFileExists(zBuf) ) break;
  }
  TRACE2("TEMP FILENAME: %s\n", zBuf);
  return SQLITE_OK; 
}

/*
** Close a file.
**
** It is reported that an attempt to close a handle might sometimes
** fail.  This is a very unreasonable result, but windows is notorious
** for being unreasonable so I do not doubt that it might happen.  If
** the close fails, we pause for 100 milliseconds and try again.  As
** many as MX_CLOSE_ATTEMPT attempts to close the handle are made before
** giving up and returning an error.
*/
#define MX_CLOSE_ATTEMPT 3
static int winClose(OsFile **pId){
  winFile *pFile;
  int rc = 1;
  if( pId && (pFile = (winFile*)*pId)!=0 ){
    int rc, cnt = 0;
    TRACE2("CLOSE %d\n", pFile->h);
    do{
      rc = CloseHandle(pFile->h);
    }while( rc==0 && cnt++ < MX_CLOSE_ATTEMPT && (Sleep(100), 1) );
#if OS_WINCE
    winceDestroyLock(pFile);
    if( pFile->zDeleteOnClose ){
      DeleteFileW(pFile->zDeleteOnClose);
      sqliteFree(pFile->zDeleteOnClose);
    }
#endif
    OpenCounter(-1);
    sqliteFree(pFile);
    *pId = 0;
  }
  return rc ? SQLITE_OK : SQLITE_IOERR;
}

/*
** Read data from a file into a buffer.  Return SQLITE_OK if all
** bytes were read successfully and SQLITE_IOERR if anything goes
** wrong.
*/
static int winRead(OsFile *id, void *pBuf, int amt){
  DWORD got;
  assert( id!=0 );
  SimulateIOError(SQLITE_IOERR);
  TRACE3("READ %d lock=%d\n", ((winFile*)id)->h, ((winFile*)id)->locktype);
  if( !ReadFile(((winFile*)id)->h, pBuf, amt, &got, 0) ){
    got = 0;
  }
  if( got==(DWORD)amt ){
    return SQLITE_OK;
  }else{
    return SQLITE_IOERR;
  }
}

/*
** Write data from a buffer into a file.  Return SQLITE_OK on success
** or some other error code on failure.
*/
static int winWrite(OsFile *id, const void *pBuf, int amt){
  int rc = 0;
  DWORD wrote;
  assert( id!=0 );
  SimulateIOError(SQLITE_IOERR);
  SimulateDiskfullError;
  TRACE3("WRITE %d lock=%d\n", ((winFile*)id)->h, ((winFile*)id)->locktype);
  assert( amt>0 );
  while( amt>0 && (rc = WriteFile(((winFile*)id)->h, pBuf, amt, &wrote, 0))!=0
         && wrote>0 ){
    amt -= wrote;
    pBuf = &((char*)pBuf)[wrote];
  }
  if( !rc || amt>(int)wrote ){
    return SQLITE_FULL;
  }
  return SQLITE_OK;
}

/*
** Some microsoft compilers lack this definition.
*/
#ifndef INVALID_SET_FILE_POINTER
# define INVALID_SET_FILE_POINTER ((DWORD)-1)
#endif

/*
** Move the read/write pointer in a file.
*/
static int winSeek(OsFile *id, i64 offset){
  LONG upperBits = offset>>32;
  LONG lowerBits = offset & 0xffffffff;
  DWORD rc;
  assert( id!=0 );
#ifdef SQLITE_TEST
  if( offset ) SimulateDiskfullError
#endif
  SEEK(offset/1024 + 1);
  rc = SetFilePointer(((winFile*)id)->h, lowerBits, &upperBits, FILE_BEGIN);
  TRACE3("SEEK %d %lld\n", ((winFile*)id)->h, offset);
  if( rc==INVALID_SET_FILE_POINTER && GetLastError()!=NO_ERROR ){
    return SQLITE_FULL;
  }
  return SQLITE_OK;
}

/*
** Make sure all writes to a particular file are committed to disk.
*/
static int winSync(OsFile *id, int dataOnly){
  assert( id!=0 );
  TRACE3("SYNC %d lock=%d\n", ((winFile*)id)->h, ((winFile*)id)->locktype);
  if( FlushFileBuffers(((winFile*)id)->h) ){
    return SQLITE_OK;
  }else{
    return SQLITE_IOERR;
  }
}

/*
** Sync the directory zDirname. This is a no-op on operating systems other
** than UNIX.
*/
int sqlite3WinSyncDirectory(const char *zDirname){
  SimulateIOError(SQLITE_IOERR);
  return SQLITE_OK;
}

/*
** Truncate an open file to a specified size
*/
static int winTruncate(OsFile *id, i64 nByte){
  LONG upperBits = nByte>>32;
  assert( id!=0 );
  TRACE3("TRUNCATE %d %lld\n", ((winFile*)id)->h, nByte);
  SimulateIOError(SQLITE_IOERR);
  SetFilePointer(((winFile*)id)->h, nByte, &upperBits, FILE_BEGIN);
  SetEndOfFile(((winFile*)id)->h);
  return SQLITE_OK;
}

/*
** Determine the current size of a file in bytes
*/
static int winFileSize(OsFile *id, i64 *pSize){
  DWORD upperBits, lowerBits;
  assert( id!=0 );
  SimulateIOError(SQLITE_IOERR);
  lowerBits = GetFileSize(((winFile*)id)->h, &upperBits);
  *pSize = (((i64)upperBits)<<32) + lowerBits;
  return SQLITE_OK;
}

/*
** LOCKFILE_FAIL_IMMEDIATELY is undefined on some Windows systems.
*/
#ifndef LOCKFILE_FAIL_IMMEDIATELY
# define LOCKFILE_FAIL_IMMEDIATELY 1
#endif

/*
** Acquire a reader lock.
** Different API routines are called depending on whether or not this
** is Win95 or WinNT.
*/
static int getReadLock(winFile *id){
  int res;
  if( isNT() ){
    OVERLAPPED ovlp;
    ovlp.Offset = SHARED_FIRST;
    ovlp.OffsetHigh = 0;
    ovlp.hEvent = 0;
    res = LockFileEx(id->h, LOCKFILE_FAIL_IMMEDIATELY, 0, SHARED_SIZE,0,&ovlp);
  }else{
    int lk;
    sqlite3Randomness(sizeof(lk), &lk);
    id->sharedLockByte = (lk & 0x7fffffff)%(SHARED_SIZE - 1);
    res = LockFile(id->h, SHARED_FIRST+id->sharedLockByte, 0, 1, 0);
  }
  return res;
}

/*
** Undo a readlock
*/
static int unlockReadLock(winFile *pFile){
  int res;
  if( isNT() ){
    res = UnlockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0);
  }else{
    res = UnlockFile(pFile->h, SHARED_FIRST + pFile->sharedLockByte, 0, 1, 0);
  }
  return res;
}

#ifndef SQLITE_OMIT_PAGER_PRAGMAS
/*
** Check that a given pathname is a directory and is writable 
**
*/
int sqlite3WinIsDirWritable(char *zDirname){
  int fileAttr;
  WCHAR *zWide;
  if( zDirname==0 ) return 0;
  if( !isNT() && strlen(zDirname)>MAX_PATH ) return 0;
  zWide = utf8ToUnicode(zDirname);
  if( zWide ){
    fileAttr = GetFileAttributesW(zWide);
    sqliteFree(zWide);
  }else{
#if OS_WINCE
    return 0;
#else
    fileAttr = GetFileAttributesA(zDirname);
#endif
  }
  if( fileAttr == 0xffffffff ) return 0;
  if( (fileAttr & FILE_ATTRIBUTE_DIRECTORY) != FILE_ATTRIBUTE_DIRECTORY ){
    return 0;
  }
  return 1;
}
#endif /* SQLITE_OMIT_PAGER_PRAGMAS */

/*
** Lock the file with the lock specified by parameter locktype - one
** of the following:
**
**     (1) SHARED_LOCK
**     (2) RESERVED_LOCK
**     (3) PENDING_LOCK
**     (4) EXCLUSIVE_LOCK
**
** Sometimes when requesting one lock state, additional lock states
** are inserted in between.  The locking might fail on one of the later
** transitions leaving the lock state different from what it started but
** still short of its goal.  The following chart shows the allowed
** transitions and the inserted intermediate states:
**
**    UNLOCKED -> SHARED
**    SHARED -> RESERVED
**    SHARED -> (PENDING) -> EXCLUSIVE
**    RESERVED -> (PENDING) -> EXCLUSIVE
**    PENDING -> EXCLUSIVE
**
** This routine will only increase a lock.  The winUnlock() routine
** erases all locks at once and returns us immediately to locking level 0.
** It is not possible to lower the locking level one step at a time.  You
** must go straight to locking level 0.
*/
static int winLock(OsFile *id, int locktype){
  int rc = SQLITE_OK;    /* Return code from subroutines */
  int res = 1;           /* Result of a windows lock call */
  int newLocktype;       /* Set id->locktype to this value before exiting */
  int gotPendingLock = 0;/* True if we acquired a PENDING lock this time */
  winFile *pFile = (winFile*)id;

  assert( pFile!=0 );
  TRACE5("LOCK %d %d was %d(%d)\n",
          pFile->h, locktype, pFile->locktype, pFile->sharedLockByte);

  /* If there is already a lock of this type or more restrictive on the
  ** OsFile, do nothing. Don't use the end_lock: exit path, as
  ** sqlite3OsEnterMutex() hasn't been called yet.
  */
  if( pFile->locktype>=locktype ){
    return SQLITE_OK;
  }

  /* Make sure the locking sequence is correct
  */
  assert( pFile->locktype!=NO_LOCK || locktype==SHARED_LOCK );
  assert( locktype!=PENDING_LOCK );
  assert( locktype!=RESERVED_LOCK || pFile->locktype==SHARED_LOCK );

  /* Lock the PENDING_LOCK byte if we need to acquire a PENDING lock or
  ** a SHARED lock.  If we are acquiring a SHARED lock, the acquisition of
  ** the PENDING_LOCK byte is temporary.
  */
  newLocktype = pFile->locktype;
  if( pFile->locktype==NO_LOCK
   || (locktype==EXCLUSIVE_LOCK && pFile->locktype==RESERVED_LOCK)
  ){
    int cnt = 3;
    while( cnt-->0 && (res = LockFile(pFile->h, PENDING_BYTE, 0, 1, 0))==0 ){
      /* Try 3 times to get the pending lock.  The pending lock might be
      ** held by another reader process who will release it momentarily.
      */
      TRACE2("could not get a PENDING lock. cnt=%d\n", cnt);
      Sleep(1);
    }
    gotPendingLock = res;
  }

  /* Acquire a shared lock
  */
  if( locktype==SHARED_LOCK && res ){
    assert( pFile->locktype==NO_LOCK );
    res = getReadLock(pFile);
    if( res ){
      newLocktype = SHARED_LOCK;
    }
  }

  /* Acquire a RESERVED lock
  */
  if( locktype==RESERVED_LOCK && res ){
    assert( pFile->locktype==SHARED_LOCK );
    res = LockFile(pFile->h, RESERVED_BYTE, 0, 1, 0);
    if( res ){
      newLocktype = RESERVED_LOCK;
    }
  }

  /* Acquire a PENDING lock
  */
  if( locktype==EXCLUSIVE_LOCK && res ){
    newLocktype = PENDING_LOCK;
    gotPendingLock = 0;
  }

  /* Acquire an EXCLUSIVE lock
  */
  if( locktype==EXCLUSIVE_LOCK && res ){
    assert( pFile->locktype>=SHARED_LOCK );
    res = unlockReadLock(pFile);
    TRACE2("unreadlock = %d\n", res);
    res = LockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0);
    if( res ){
      newLocktype = EXCLUSIVE_LOCK;
    }else{
      TRACE2("error-code = %d\n", GetLastError());
    }
  }

  /* If we are holding a PENDING lock that ought to be released, then
  ** release it now.
  */
  if( gotPendingLock && locktype==SHARED_LOCK ){
    UnlockFile(pFile->h, PENDING_BYTE, 0, 1, 0);
  }

  /* Update the state of the lock has held in the file descriptor then
  ** return the appropriate result code.
  */
  if( res ){
    rc = SQLITE_OK;
  }else{
    TRACE4("LOCK FAILED %d trying for %d but got %d\n", pFile->h,
           locktype, newLocktype);
    rc = SQLITE_BUSY;
  }
  pFile->locktype = newLocktype;
  return rc;
}

/*
** This routine checks if there is a RESERVED lock held on the specified
** file by this or any other process. If such a lock is held, return
** non-zero, otherwise zero.
*/
static int winCheckReservedLock(OsFile *id){
  int rc;
  winFile *pFile = (winFile*)id;
  assert( pFile!=0 );
  if( pFile->locktype>=RESERVED_LOCK ){
    rc = 1;
    TRACE3("TEST WR-LOCK %d %d (local)\n", pFile->h, rc);
  }else{
    rc = LockFile(pFile->h, RESERVED_BYTE, 0, 1, 0);
    if( rc ){
      UnlockFile(pFile->h, RESERVED_BYTE, 0, 1, 0);
    }
    rc = !rc;
    TRACE3("TEST WR-LOCK %d %d (remote)\n", pFile->h, rc);
  }
  return rc;
}

/*
** Lower the locking level on file descriptor id to locktype.  locktype
** must be either NO_LOCK or SHARED_LOCK.
**
** If the locking level of the file descriptor is already at or below
** the requested locking level, this routine is a no-op.
**
** It is not possible for this routine to fail if the second argument
** is NO_LOCK.  If the second argument is SHARED_LOCK then this routine
** might return SQLITE_IOERR;
*/
static int winUnlock(OsFile *id, int locktype){
  int type;
  int rc = SQLITE_OK;
  winFile *pFile = (winFile*)id;
  assert( pFile!=0 );
  assert( locktype<=SHARED_LOCK );
  TRACE5("UNLOCK %d to %d was %d(%d)\n", pFile->h, locktype,
          pFile->locktype, pFile->sharedLockByte);
  type = pFile->locktype;
  if( type>=EXCLUSIVE_LOCK ){
    UnlockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0);
    if( locktype==SHARED_LOCK && !getReadLock(pFile) ){
      /* This should never happen.  We should always be able to
      ** reacquire the read lock */
      rc = SQLITE_IOERR;
    }
  }
  if( type>=RESERVED_LOCK ){
    UnlockFile(pFile->h, RESERVED_BYTE, 0, 1, 0);
  }
  if( locktype==NO_LOCK && type>=SHARED_LOCK ){
    unlockReadLock(pFile);
  }
  if( type>=PENDING_LOCK ){
    UnlockFile(pFile->h, PENDING_BYTE, 0, 1, 0);
  }
  pFile->locktype = locktype;
  return rc;
}

/*
** Turn a relative pathname into a full pathname.  Return a pointer
** to the full pathname stored in space obtained from sqliteMalloc().
** The calling function is responsible for freeing this space once it
** is no longer needed.
*/
char *sqlite3WinFullPathname(const char *zRelative){
  char *zFull;
#if defined(__CYGWIN__)
  int nByte;
  nByte = strlen(zRelative) + MAX_PATH + 1001;
  zFull = sqliteMalloc( nByte );
  if( zFull==0 ) return 0;
  if( cygwin_conv_to_full_win32_path(zRelative, zFull) ) return 0;
#elif OS_WINCE
  /* WinCE has no concept of a relative pathname, or so I am told. */
  zFull = sqliteStrDup(zRelative);
#else
  char *zNotUsed;
  WCHAR *zWide;
  int nByte;
  zWide = utf8ToUnicode(zRelative);
  if( zWide ){
    WCHAR *zTemp, *zNotUsedW;
    nByte = GetFullPathNameW(zWide, 0, 0, &zNotUsedW) + 1;
    zTemp = sqliteMalloc( nByte*sizeof(zTemp[0]) );
    if( zTemp==0 ) return 0;
    GetFullPathNameW(zWide, nByte, zTemp, &zNotUsedW);
    sqliteFree(zWide);
    zFull = unicodeToUtf8(zTemp);
    sqliteFree(zTemp);
  }else{
    nByte = GetFullPathNameA(zRelative, 0, 0, &zNotUsed) + 1;
    zFull = sqliteMalloc( nByte*sizeof(zFull[0]) );
    if( zFull==0 ) return 0;
    GetFullPathNameA(zRelative, nByte, zFull, &zNotUsed);
  }
#endif
  return zFull;
}

/*
** The fullSync option is meaningless on windows.   This is a no-op.
*/
static void winSetFullSync(OsFile *id, int v){
  return;
}

/*
** Return the underlying file handle for an OsFile
*/
static int winFileHandle(OsFile *id){
  return (int)((winFile*)id)->h;
}

/*
** Return an integer that indices the type of lock currently held
** by this handle.  (Used for testing and analysis only.)
*/
static int winLockState(OsFile *id){
  return ((winFile*)id)->locktype;
}

/*
** This vector defines all the methods that can operate on an OsFile
** for win32.
*/
static const IoMethod sqlite3WinIoMethod = {
  winClose,
  winOpenDirectory,
  winRead,
  winWrite,
  winSeek,
  winTruncate,
  winSync,
  winSetFullSync,
  winFileHandle,
  winFileSize,
  winLock,
  winUnlock,
  winLockState,
  winCheckReservedLock,
};

/*
** Allocate memory for an OsFile.  Initialize the new OsFile
** to the value given in pInit and return a pointer to the new
** OsFile.  If we run out of memory, close the file and return NULL.
*/
static int allocateWinFile(winFile *pInit, OsFile **pId){
  winFile *pNew;
  pNew = sqliteMalloc( sizeof(*pNew) );
  if( pNew==0 ){
    CloseHandle(pInit->h);
#if OS_WINCE
    sqliteFree(pInit->zDeleteOnClose);
#endif
    *pId = 0;
    return SQLITE_NOMEM;
  }else{
    *pNew = *pInit;
    pNew->pMethod = &sqlite3WinIoMethod;
    pNew->locktype = NO_LOCK;
    pNew->sharedLockByte = 0;
    *pId = (OsFile*)pNew;
    OpenCounter(+1);
    return SQLITE_OK;
  }
}


#endif /* SQLITE_OMIT_DISKIO */
/***************************************************************************
** Everything above deals with file I/O.  Everything that follows deals
** with other miscellanous aspects of the operating system interface
****************************************************************************/

/*
** Get information to seed the random number generator.  The seed
** is written into the buffer zBuf[256].  The calling function must
** supply a sufficiently large buffer.
*/
int sqlite3WinRandomSeed(char *zBuf){
  /* We have to initialize zBuf to prevent valgrind from reporting
  ** errors.  The reports issued by valgrind are incorrect - we would
  ** prefer that the randomness be increased by making use of the
  ** uninitialized space in zBuf - but valgrind errors tend to worry
  ** some users.  Rather than argue, it seems easier just to initialize
  ** the whole array and silence valgrind, even if that means less randomness
  ** in the random seed.
  **
  ** When testing, initializing zBuf[] to zero is all we do.  That means
  ** that we always use the same random number sequence.* This makes the
  ** tests repeatable.
  */
  memset(zBuf, 0, 256);
  GetSystemTime((LPSYSTEMTIME)zBuf);
  return SQLITE_OK;
}

/*
** Sleep for a little while.  Return the amount of time slept.
*/
int sqlite3WinSleep(int ms){
  Sleep(ms);
  return ms;
}

/*
** Static variables used for thread synchronization
*/
static int inMutex = 0;
#ifdef SQLITE_W32_THREADS
  static DWORD mutexOwner;
  static CRITICAL_SECTION cs;
#endif

/*
** The following pair of routines implement mutual exclusion for
** multi-threaded processes.  Only a single thread is allowed to
** executed code that is surrounded by EnterMutex() and LeaveMutex().
**
** SQLite uses only a single Mutex.  There is not much critical
** code and what little there is executes quickly and without blocking.
**
** Version 3.3.1 and earlier used a simple mutex.  Beginning with
** version 3.3.2, a recursive mutex is required.
*/
void sqlite3WinEnterMutex(){
#ifdef SQLITE_W32_THREADS
  static int isInit = 0;
  while( !isInit ){
    static long lock = 0;
    if( InterlockedIncrement(&lock)==1 ){
      InitializeCriticalSection(&cs);
      isInit = 1;
    }else{
      Sleep(1);
    }
  }
  EnterCriticalSection(&cs);
  mutexOwner = GetCurrentThreadId();
#endif
  inMutex++;
}
void sqlite3WinLeaveMutex(){
  assert( inMutex );
  inMutex--;
#ifdef SQLITE_W32_THREADS
  assert( mutexOwner==GetCurrentThreadId() );
  LeaveCriticalSection(&cs);
#endif
}

/*
** Return TRUE if the mutex is currently held.
**
** If the thisThreadOnly parameter is true, return true if and only if the
** calling thread holds the mutex.  If the parameter is false, return
** true if any thread holds the mutex.
*/
int sqlite3WinInMutex(int thisThreadOnly){
#ifdef SQLITE_W32_THREADS
  return inMutex>0 && (thisThreadOnly==0 || mutexOwner==GetCurrentThreadId());
#else
  return inMutex>0;
#endif
}


/*
** The following variable, if set to a non-zero value, becomes the result
** returned from sqlite3OsCurrentTime().  This is used for testing.
*/
#ifdef SQLITE_TEST
int sqlite3_current_time = 0;
#endif

/*
** Find the current time (in Universal Coordinated Time).  Write the
** current time and date as a Julian Day number into *prNow and
** return 0.  Return 1 if the time and date cannot be found.
*/
int sqlite3WinCurrentTime(double *prNow){
  FILETIME ft;
  /* FILETIME structure is a 64-bit value representing the number of 
     100-nanosecond intervals since January 1, 1601 (= JD 2305813.5). 
  */
  double now;
#if OS_WINCE
  SYSTEMTIME time;
  GetSystemTime(&time);
  SystemTimeToFileTime(&time,&ft);
#else
  GetSystemTimeAsFileTime( &ft );
#endif
  now = ((double)ft.dwHighDateTime) * 4294967296.0; 
  *prNow = (now + ft.dwLowDateTime)/864000000000.0 + 2305813.5;
#ifdef SQLITE_TEST
  if( sqlite3_current_time ){
    *prNow = sqlite3_current_time/86400.0 + 2440587.5;
  }
#endif
  return 0;
}

/*
** Remember the number of thread-specific-data blocks allocated.
** Use this to verify that we are not leaking thread-specific-data.
** Ticket #1601
*/
#ifdef SQLITE_TEST
int sqlite3_tsd_count = 0;
# define TSD_COUNTER_INCR InterlockedIncrement(&sqlite3_tsd_count)
# define TSD_COUNTER_DECR InterlockedDecrement(&sqlite3_tsd_count)
#else
# define TSD_COUNTER_INCR  /* no-op */
# define TSD_COUNTER_DECR  /* no-op */
#endif



/*
** If called with allocateFlag>1, then return a pointer to thread
** specific data for the current thread.  Allocate and zero the
** thread-specific data if it does not already exist necessary.
**
** If called with allocateFlag==0, then check the current thread
** specific data.  Return it if it exists.  If it does not exist,
** then return NULL.
**
** If called with allocateFlag<0, check to see if the thread specific
** data is allocated and is all zero.  If it is then deallocate it.
** Return a pointer to the thread specific data or NULL if it is
** unallocated or gets deallocated.
*/
ThreadData *sqlite3WinThreadSpecificData(int allocateFlag){
  static int key;
  static int keyInit = 0;
  static const ThreadData zeroData = {0};
  ThreadData *pTsd;

  if( !keyInit ){
    sqlite3OsEnterMutex();
    if( !keyInit ){
      key = TlsAlloc();
      if( key==0xffffffff ){
        sqlite3OsLeaveMutex();
        return 0;
      }
      keyInit = 1;
    }
    sqlite3OsLeaveMutex();
  }
  pTsd = TlsGetValue(key);
  if( allocateFlag>0 ){
    if( !pTsd ){
      pTsd = sqlite3OsMalloc( sizeof(zeroData) );
      if( pTsd ){
        *pTsd = zeroData;
        TlsSetValue(key, pTsd);
        TSD_COUNTER_INCR;
      }
    }
  }else if( pTsd!=0 && allocateFlag<0 
              && memcmp(pTsd, &zeroData, sizeof(ThreadData))==0 ){
    sqlite3OsFree(pTsd);
    TlsSetValue(key, 0);
    TSD_COUNTER_DECR;
    pTsd = 0;
  }
  return pTsd;
}
#endif /* OS_WIN */

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Written By
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Argentina Argentina
System developer from Argentina.

Programmed in VB 5,6,.NET, C#, Java, PL-SQL, Transac-SQL, C, C++ and even some "calculator" language.

Love to build small, useful applications.
Usually building big and complicated apps based on solid, reliable components.

Hobbies: reading, photography, chess, paddle, running.

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