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A C++ implementation of Douglas-Peucker Line Approximation Algorithm

, 3 Mar 2003
DP Line approximation algorithm is a well-known method to approximate 2D lines. It is quite fast, O(nlog_2(n)) for a n-points line and can drastically compress a data curve. Here, a fully OOP implementation is given.
// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__7F8C7A69_D02A_405A_B7F4_B059197C2CD3__INCLUDED_)
#define AFX_STDAFX_H__7F8C7A69_D02A_405A_B7F4_B059197C2CD3__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afx.h>
#include <afxwin.h>

// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__7F8C7A69_D02A_405A_B7F4_B059197C2CD3__INCLUDED_)

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About the Author

Jonathan de Halleux
Engineer
United States United States
Jonathan de Halleux is Civil Engineer in Applied Mathematics. He finished his PhD in 2004 in the rainy country of Belgium. After 2 years in the Common Language Runtime (i.e. .net), he is now working at Microsoft Research on Pex (http://research.microsoft.com/pex).

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