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Push Framework - A C++ toolkit for high performance server development

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4.96/5 (86 votes)
23 May 2012Apache15 min read 260K   26.9K   316  
Write asynchronous, multithreaded servers in a few lines of code. Monitor realtime activity with a deploy-only dashboard.
#pragma once
#define UWM_MESSAGE_MSG _T("UWM_MESSAGE-{72A92340-60F9-11d5-A02F-006067718D04}")
extern UINT UWM_MESSAGE;


class CMyChatAPI : public ChatAPI
{
public:
	CMyChatAPI(void);
	~CMyChatAPI(void);
private:
	virtual void onConnected(bool bResult);
	virtual void onConnectionClosed(bool bPeerClose);
	virtual void PostQueuedConnectionStatusEvent(ConnectionStatusEvent* pEvent);
	virtual void PostQueuedDataReceivedEvent(ReceivedDataEvent* pEvent);


	virtual void OnDirectChat(std::string sender, std::string msg);
	virtual void OnJoinRoom(std::string roomName);
	virtual void OnParticipantIn(std::string pseudo);
	virtual void OnParticipantOut(std::string pseudo);
	virtual void OnRoomChat(std::string sender, std::string msg, std::string room);
	virtual void OnRooms(std::vector<std::string>& roomsList);
	virtual void OnLoginResponse(bool bAccepted, std::string msg);
};

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License

This article, along with any associated source code and files, is licensed under The Apache License, Version 2.0


Written By
Technical Lead
Tunisia Tunisia
Services:
http://www.pushframework.com/?page_id=890

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