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Push Framework - A C++ toolkit for high performance server development

, 23 May 2012 Apache
Write asynchronous, multithreaded servers in a few lines of code. Monitor realtime activity with a deploy-only dashboard.
ChatApplication.zip
ChatAPI
ChatClient
res
.svn
entries
prop-base
ChatClient.ico.svn-base
props
text-base
ChatClient.ico.svn-base
ChatClient.rc2.svn-base
tmp
prop-base
props
text-base
ChatClient.ico
ChatPackets
ChatProtocol
ChatServer
ChatServer.vcproj.INTERNAL.Ahmed.Charfeddine.user
output
ChatServer.ini
TCPSocket
TCPSocket.zip
XMLProtocol
XMLProtocol.zip
ChatRobots.zip
ChatRobots
ChatRobots.ini
ProtoBufExample.zip
ProtoBufExampleClient
ProtoBufExampleProtocol
requests.pb.cc
responses.pb.cc
ProtoBufExampleServer
PushFramework_Essentials.zip
include
PushFramework.dll
PushFramework.lib
PushFramework_Sources.zip
private
QoS.zip
QoSExampleClient
QoSExampleProtocol
QoSExampleServer
/********************************************************************
	File :			ServerImpl.h
	Creation date :	2010/6/27
		
	License :			Copyright 2010 Ahmed Charfeddine, http://www.pushframework.com

				   Licensed under the Apache License, Version 2.0 (the "License");
				   you may not use this file except in compliance with the License.
				   You may obtain a copy of the License at
				
					   http://www.apache.org/licenses/LICENSE-2.0
				
				   Unless required by applicable law or agreed to in writing, software
				   distributed under the License is distributed on an "AS IS" BASIS,
				   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
				   See the License for the specific language governing permissions and
				   limitations under the License.
	
	
*********************************************************************/
#ifndef ServerImpl__INCLUDED
#define ServerImpl__INCLUDED

#pragma once




namespace PushFramework{

class Protocol;
class OutgoingPacket;
class ClientFactory;
class Service;
class BroadcastManager;
class MonitorProtocol;
class Demultiplexor;
class Dispatcher;
class ServerStats;
class ChannelFactory;
class IOCPQueue;
class BroadcastManagerImpl;
class ClientFactoryImpl;
class Acceptor;
class MonitorAcceptor;
class Server;
struct Version;
struct ListenerOptions;

class ServerImpl
{
public:
	ServerImpl(Server* pFacade);
	~ServerImpl(void);

	void setServeInfos(const char* serverInfos);
	std::string getServerInfos();
	void setProtocol(Protocol* pProtocol);
	void setClientFactory(ClientFactory* pClientFactory);


	bool createListener( int port, ListenerOptions* pOptions /*= NULL*/ );

	void enableRemoteMonitor(short sPort, const char* password);
	void enableProfiling(unsigned int samplingRate);
	void disableProfiling();
	bool getProfilingStatus();

	void setMaxConnections(int nMaxConnections);


	void setLoginExpiryDuration( unsigned int uLoginExpireDuration );

	void setWorkerCount(int workerCount);
	void registerService(unsigned int serviceId, Service* pService, const char* serviceName);
	void start(bool startInSeparateThread);
	void stop();
	void pause();
	void resume();
	ClientFactory* getClientFactory();
	BroadcastManager* getBroadcastManager();
	BroadcastManagerImpl* getBroadcastManagerImpl();
	
	Dispatcher* getDispatcher();
	ServerStats* getStats();
	ChannelFactory* getChannelFactory();
	IOCPQueue* getIOCPQueue();

	unsigned int getSamplingRate();
	std::string getMonitorPassword();

	int getWorkerCount();


	Server* getFacade();
	void getVersion(Version& ver);
private:
	Server* pFacade;

	std::string serverInfos;

	// User defined
	Protocol* pProtocol;
	ClientFactory* pClientFactory;
	short listeningPort;
	int workerCount;

	// Remote monitoring
	bool isMonitorEnabled;
	bool isProfilingEnabled;
	short monitorPort;
	unsigned int samplingRate;
	std::string password;

	//Internal data
	BroadcastManager* pBroadcastManager;
	Demultiplexor* pDemux;
	Dispatcher* pDispatcher;
	ServerStats* pStats;
	ChannelFactory* pChannelFactory;
	IOCPQueue* pIOCPQueue;

	MonitorAcceptor* pMonitorAcceptor;

	HANDLE			m_hEventTimer;	// Used for sleeping during interval period.
	HANDLE			m_hEventAbort;// set by stop function.
	unsigned int uGCPeriod;
	void eternal_loop();
	//In case of an asynchronous start :
	HANDLE hThread;
	static unsigned __stdcall threadProc(LPVOID WorkContext);

	//listeners with their options :
	typedef std::map<int, Acceptor*> listenersMapT;
	listenersMapT listenersMap;
	//
	bool startListeners();
	void stopListeners();
	void assignDefaultProtocol();
public:
	void EncodeOnAllProtocols(OutgoingPacket& outgoingPacket);


};

}
#endif // ServerImpl__INCLUDED

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License

This article, along with any associated source code and files, is licensed under The Apache License, Version 2.0

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About the Author

Ahmed Charfeddine
Technical Lead
Tunisia Tunisia
Services:
http://www.pushframework.com/?page_id=890
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Web04 | 2.8.150327.1 | Last Updated 23 May 2012
Article Copyright 2011 by Ahmed Charfeddine
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