- sdimultisplit_part1.zip
- SDIMultiSplit
- CodeProject Article
- add_gridcontrol_01.png
- app1_stage_01.png
- app1_stage_01b.png
- code_notes_msgmap_01.png
- code_notes_msgmap_02.png
- CPArticle_Part_01.html
- create_app1_01.png
- create_app1_02.png
- create_app1_03.png
- create_app1_04.png
- create_app1_05.png
- create_app1_06.png
- create_app1_07.png
- create_app1_08.png
- create_app1_09.png
- create_app1_10.png
- create_solution_01.png
- create_solution_02.png
- create_solution_03.png
- MFCGridControl_2-25
- release
- SDIMultiApp1.exe
- SDIMultiApp1
- SDIMultiSplit.sln
- SDIMultiSplit.suo
|
#if !defined(AFX_GRIDCELLCOMBO_H__ECD42822_16DF_11D1_992F_895E185F9C72__INCLUDED_)
#define AFX_GRIDCELLCOMBO_H__ECD42822_16DF_11D1_992F_895E185F9C72__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
/////////////////////////////////////////////////////////////////////////////
// GridCellCombo.h : header file
//
// MFC Grid Control - Grid combo cell class header file
//
// Written by Chris Maunder <cmaunder@mail.com>
// Copyright (c) 1998-2002. All Rights Reserved.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is
// not sold for profit without the authors written consent, and
// providing that this notice and the authors name and all copyright
// notices remains intact.
//
// An email letting me know how you are using it would be nice as well.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability for any damage/loss of business that
// this product may cause.
//
// For use with CGridCtrl v2.10
//
//////////////////////////////////////////////////////////////////////
#include "GridCell.h"
class CGridCellCombo : public CGridCell
{
friend class CGridCtrl;
DECLARE_DYNCREATE(CGridCellCombo)
public:
CGridCellCombo();
// editing cells
public:
virtual BOOL Edit(int nRow, int nCol, CRect rect, CPoint point, UINT nID, UINT nChar);
virtual CWnd* GetEditWnd() const;
virtual void EndEdit();
// Operations
public:
virtual CSize GetCellExtent(CDC* pDC);
// CGridCellCombo specific calls
public:
void SetOptions(const CStringArray& ar);
void SetStyle(DWORD dwStyle) { m_dwStyle = dwStyle; }
DWORD GetStyle() { return m_dwStyle; }
protected:
virtual BOOL Draw(CDC* pDC, int nRow, int nCol, CRect rect, BOOL bEraseBkgnd = TRUE);
CStringArray m_Strings;
DWORD m_dwStyle;
};
/////////////////////////////////////////////////////////////////////////////
// CComboEdit window
#define IDC_COMBOEDIT 1001
class CComboEdit : public CEdit
{
// Construction
public:
CComboEdit();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CComboEdit)
virtual BOOL PreTranslateMessage(MSG* pMsg);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CComboEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CComboEdit)
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
// CInPlaceList window
class CInPlaceList : public CComboBox
{
friend class CComboEdit;
// Construction
public:
CInPlaceList(CWnd* pParent, // parent
CRect& rect, // dimensions & location
DWORD dwStyle, // window/combobox style
UINT nID, // control ID
int nRow, int nColumn, // row and column
COLORREF crFore, COLORREF crBack, // Foreground, background colour
CStringArray& Items, // Items in list
CString sInitText, // initial selection
UINT nFirstChar); // first character to pass to control
// Attributes
public:
CComboEdit m_edit; // subclassed edit control
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CInPlaceList)
protected:
virtual void PostNcDestroy();
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CInPlaceList();
void EndEdit();
protected:
int GetCorrectDropWidth();
// Generated message map functions
protected:
//{{AFX_MSG(CInPlaceList)
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnDropdown();
afx_msg UINT OnGetDlgCode();
afx_msg HBRUSH CtlColor(CDC* pDC, UINT nCtlColor);
//}}AFX_MSG
//afx_msg void OnSelendOK();
DECLARE_MESSAGE_MAP()
private:
int m_nNumLines;
CString m_sInitText;
int m_nRow;
int m_nCol;
UINT m_nLastChar;
BOOL m_bExitOnArrows;
COLORREF m_crForeClr, m_crBackClr;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GRIDCELLCOMBO_H__ECD42822_16DF_11D1_992F_895E185F9C72__INCLUDED_)
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
I've been paid as a programmer since 1982 with experience in Pascal, and C++ (both self-taught), and began writing Windows programs in 1991 using Visual C++ and MFC. In the 2nd half of 2007, I started writing C# Windows Forms and ASP.Net applications, and have since done WPF, Silverlight, WCF, web services, and Windows services.
My weakest point is that my moments of clarity are too brief to hold a meaningful conversation that requires more than 30 seconds to complete. Thankfully, grunts of agreement are all that is required to conduct most discussions without committing to any particular belief system.