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///=======================================================================
/// ImageMagick .NET Wrapper
/// is
/// Copyright (C) 20Price ApS 2007, www.20prices.com
/// Free to use for non-commercial purposes
///
/// NOTICE:
/// ImageMagick, its logo and it source codes are
/// Copyright 1999-2007 ImageMagick Studio LLC
/// Please refer to http://www.imagemagick.org/script/license.php
/// for details.
///
/// Geometry class
///=======================================================================
#include "stdafx.h"
#include "Geometry.h"
using namespace System;
using namespace System::Runtime::InteropServices;
namespace ImageMagickNET
{
///-------------------------------------------------------------------
/// Constructor
///-------------------------------------------------------------------
Geometry::Geometry ( )
{
geometry = new Magick::Geometry();
}
///-------------------------------------------------------------------
/// Constructor
///-------------------------------------------------------------------
Geometry::Geometry (
unsigned int width,
unsigned int height,
unsigned int xOff,
unsigned int yOff,
bool xNegative,
bool yNegative )
{
geometry = new Magick::Geometry(width, height, xOff, yOff, xNegative, yNegative);
}
///-------------------------------------------------------------------
/// Constructor
///-------------------------------------------------------------------
Geometry::Geometry ( System::String^ pGeometry )
{
std::string geometryStr;
geometry = new Magick::Geometry(
Marshaller::SystemStringToStdString(pGeometry, geometryStr));
}
///-------------------------------------------------------------------
/// Constructor
///-------------------------------------------------------------------
Geometry::Geometry ( Geometry^ pGeometry )
{
geometry = new Magick::Geometry(*(pGeometry->geometry));
}
///-------------------------------------------------------------------
// Width
///-------------------------------------------------------------------
void Geometry::Width ( unsigned int width_ )
{
geometry->width( width_ );
}
unsigned int Geometry::Width ( void )
{
return geometry->width();
}
///-------------------------------------------------------------------
// Height
///-------------------------------------------------------------------
void Geometry::Height ( unsigned int height_ )
{
geometry->height( height_ );
}
unsigned int Geometry::Height ( void )
{
return geometry->height();
}
///-------------------------------------------------------------------
// X offset from origin
///-------------------------------------------------------------------
void Geometry::XOff ( unsigned int xOff_ )
{
geometry->xOff( xOff_ );
}
unsigned int Geometry::XOff ( void )
{
return geometry->xOff();
}
///-------------------------------------------------------------------
// Y offset from origin
///-------------------------------------------------------------------
void Geometry::YOff ( unsigned int yOff_ )
{
geometry->yOff( yOff_ );
}
unsigned int Geometry::YOff ( void )
{
return geometry->yOff();
}
///-------------------------------------------------------------------
// Sign of X offset negative? (X origin at right)
///-------------------------------------------------------------------
void Geometry::XNegative ( bool xNegative_ )
{
geometry->xNegative( xNegative_ );
}
bool Geometry::XNegative ( void )
{
return geometry->xNegative();
}
///-------------------------------------------------------------------
// Sign of Y offset negative? (Y origin at bottom)
///-------------------------------------------------------------------
void Geometry::YNegative ( bool yNegative_ )
{
geometry->yNegative( yNegative_ );
}
bool Geometry::YNegative ( void )
{
return geometry->yNegative();
}
///-------------------------------------------------------------------
// Width and height are expressed as percentages
///-------------------------------------------------------------------
void Geometry::Percent ( bool percent_ )
{
geometry->percent( percent_ );
}
bool Geometry::Percent ( void )
{
return geometry->percent();
}
///-------------------------------------------------------------------
// Resize without preserving aspect ratio (!)
///-------------------------------------------------------------------
void Geometry::Aspect ( bool aspect_ )
{
geometry->aspect( aspect_ );
}
bool Geometry::Aspect ( void )
{
return geometry->aspect();
}
///-------------------------------------------------------------------
// Resize if image is greater than size (>)
///-------------------------------------------------------------------
void Geometry::Greater ( bool greater_ )
{
geometry->greater( greater_ );
}
bool Geometry::Greater ( void )
{
return geometry->greater();
}
///-------------------------------------------------------------------
// Resize if image is less than size (<)
///-------------------------------------------------------------------
void Geometry::Less ( bool less_ )
{
geometry->less( less_ );
}
bool Geometry::Less ( void )
{
return geometry->less();
}
///-------------------------------------------------------------------
// Does object contain valid geometry?
///-------------------------------------------------------------------
void Geometry::IsValid ( bool isValid_ )
{
geometry->isValid( isValid_ );
}
bool Geometry::IsValid ( void )
{
return geometry->isValid();
}
}
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