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Controlling console applications

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4 Feb 2002Ms-PL2 min read 173.3K   3.1K   65  
Run console applications and controll/use their input/output streams
// Spawn.h : main header file for the SPAWN application
//

#if !defined(AFX_SPAWN_H__4435FF8D_E191_43CB_9E70_8F1A59151EA9__INCLUDED_)
#define AFX_SPAWN_H__4435FF8D_E191_43CB_9E70_8F1A59151EA9__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CSpawnApp:
// See Spawn.cpp for the implementation of this class
//

class CSpawnApp : public CWinApp
{
public:
	CSpawnApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSpawnApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CSpawnApp)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SPAWN_H__4435FF8D_E191_43CB_9E70_8F1A59151EA9__INCLUDED_)

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License

This article, along with any associated source code and files, is licensed under The Microsoft Public License (Ms-PL)


Written By
Software Developer (Senior)
Portugal Portugal
Software Smith, Blacksmith, Repeat Founder, Austrian, Asgardian.

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