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using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
namespace ShapeLib
{
[Serializable]
public abstract class Shape
{
protected Rectangle bound;
protected Color color;
public Rectangle Bound
{
get { return bound; }
}
public Shape(Color color, Rectangle bound)
{
this.bound = bound;
this.color = color;
}
public abstract void Paint(Graphics g);
}
[Serializable]
public class EllipseShape : Shape
{
public EllipseShape(Color color, Rectangle bound)
: base(color, bound)
{
}
public override void Paint(Graphics g)
{
g.FillEllipse(new SolidBrush(color), bound);
}
}
[Serializable]
public class TriangleShape : Shape
{
public TriangleShape(Color color, Rectangle bound)
: base(color, bound)
{
}
public override void Paint(Graphics g)
{
g.FillPolygon(new SolidBrush(color), new Point[] {
new Point((bound.Left + bound.Right) / 2, bound.Top),
new Point(bound.Left, bound.Bottom),
new Point(bound.Right, bound.Bottom) });
}
}
[Serializable]
public class RectangleShape : Shape
{
public RectangleShape(Color color, Rectangle rect)
: base(color, rect)
{
}
public override void Paint(Graphics g)
{
g.FillRectangle(new SolidBrush(color), bound);
}
}
}
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This guy loves computer programming, software design and development. He is interested and specialized in C family languages, especially C#, Java, Objective-C and D Programming Language. Ruby and Python are starting to interest him as well.