Click here to Skip to main content
15,885,366 members
Articles / Programming Languages / C#

How to Marshal a C++ Class

Rate me:
Please Sign up or sign in to vote.
4.97/5 (77 votes)
15 Mar 20075 min read 394.1K   7.3K   169  
An article on how to marshal a C++ class
#ifndef __ExampleUnmanagedDLL_h__
#define __ExampleUnmanagedDLL_h__

// The following ifdef block is the standard way of creating macros which make exporting 
// from a DLL simpler. All files within this DLL are compiled with the EXAMPLEUNMANAGEDDLL_EXPORTS
// symbol defined on the command line. this symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see 
// EXAMPLEUNMANAGEDDLL_API functions as being imported from a DLL, whereas this DLL sees symbols
// defined with this macro as being exported.
#ifdef EXAMPLEUNMANAGEDDLL_EXPORTS
	#define EXAMPLEUNMANAGEDDLL_API __declspec(dllexport)
#else
	#define EXAMPLEUNMANAGEDDLL_API __declspec(dllimport)
#endif


class EXAMPLEUNMANAGEDDLL_API CUnmanagedTestClass
{
public:
	CUnmanagedTestClass();
	virtual ~CUnmanagedTestClass();
	void PassInt(int nValue);
	void PassString(char* pchValue);
	char* ReturnString();
};

#endif	// __ExampleUnmanagedDLL_h__

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here


Written By
Software Developer
United States United States
In a nutshell, my forte is Windows, Macintosh, and cross-platform development, and my interests are in UI, image processing, and MIDI application development.

Comments and Discussions