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A Guided Tour of WPF – Part 1 (XAML)

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19 Apr 2007CPOL7 min read 867.2K   36.8K   796  
A guided tour of the Windows Presentation Foundation, one feature at a time.
<!-- This resource dictionary contains a DataTemplate for the RaceHorse class. -->
<ResourceDictionary
  xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  xmlns:local="clr-namespace:WpfHorseRace" 
  >
  <!-- Import the resource dictionary which contains the Style applied to Border of each horse's "pit". -->
  <ResourceDictionary.MergedDictionaries>
    <ResourceDictionary Source="RacePitBorderStyle.xaml" />
  </ResourceDictionary.MergedDictionaries>

  <DataTemplate DataType="{x:Type local:RaceHorse}">
    <DataTemplate.Resources>
      <LinearGradientBrush x:Key="RaceInProgressBrush" StartPoint="0,0.5" EndPoint="1,0.5">
        <GradientStop Color="#1100CC22" Offset="0" />
        <GradientStop Color="#8800CC22" Offset="0.97" />
        <GradientStop Color="#AA10FF18" Offset="0.999" />
        <GradientStop Color="#44FFFFFF" Offset="1" />
      </LinearGradientBrush>

      <LinearGradientBrush x:Key="FinishedBrush" StartPoint="0.5,0" EndPoint="0.5,1">
        <GradientStop Color="#44FF0000" Offset="0.1" />
        <GradientStop Color="#11FF0000" Offset="0.9" />
      </LinearGradientBrush>

      <LinearGradientBrush x:Key="WinnerBrush" StartPoint="0.5,0" EndPoint="0.5,1">
        <GradientStop Color="Gold" Offset="0.1" />
        <GradientStop Color="#FFFFFF88" Offset="0.9" />
      </LinearGradientBrush>

      <local:RaceHorseProgressIndicatorWidthConverter x:Key="WidthConv" />
    </DataTemplate.Resources>

    <Border x:Name="racePit" Style="{StaticResource RacePitBorderStyle}">
      <Grid Width="{Binding ElementName=racePit, Path=ActualWidth}">        
        <StackPanel Orientation="Horizontal">
          <!-- This Rectangle "follows" a horse as it runs the race. -->
          <Rectangle x:Name="progressIndicator"
            Fill="{StaticResource RaceInProgressBrush}"
            HorizontalAlignment="Left" 
            RadiusX="8" 
            RadiusY="8"
            Margin="1"
            >
            <!-- The width of the progress indicator is calculated by an instance
                 of the RaceHorseProgressIndicatorWidthConverter class. -->
            <Rectangle.Width>
              <MultiBinding Converter="{StaticResource WidthConv}">
                <Binding Path="PercentComplete" />
                <Binding ElementName="racePit" Path="ActualWidth" />
              </MultiBinding>
            </Rectangle.Width>
          </Rectangle>

          <!-- Displays the picture of a race horse. -->
          <Image Source="RaceHorse.gif" Height="60" Width="80"/>
        </StackPanel>

        <TextBlock x:Name="horseName" Text="{Binding Name}"  Margin="6,0" VerticalAlignment="Center" Foreground="White" />
      </Grid>
      
      <!-- Make the race pit display a tooltip which shows how much of the race the horse has completed. -->
      <Border.ToolTip>
        <ToolTip>
          <Grid>
            <TextBlock>
              <TextBlock Text="{Binding PercentComplete}" Margin="0,0,-2,0" />
              <Run>% finished</Run>
            </TextBlock>
          </Grid>
        </ToolTip>
      </Border.ToolTip>
    </Border>

    <DataTemplate.Triggers>
      <!-- This MultiDataTrigger affects losers of the race. -->
      <MultiDataTrigger>
        <MultiDataTrigger.Conditions>
          <Condition Binding="{Binding IsFinished}" Value="True" />
          <Condition Binding="{Binding IsWinner}" Value="False" />          
        </MultiDataTrigger.Conditions>
        <!-- Apply the "finished the race" brush to the horse's progress indicator. -->
        <Setter TargetName="progressIndicator" Property="Fill" Value="{StaticResource FinishedBrush}" />

        <!-- Fade the race pit in and out if the horse lost the race. -->
        <MultiDataTrigger.EnterActions>
          <BeginStoryboard>
            <Storyboard>
              <DoubleAnimation Storyboard.TargetName="racePit" Storyboard.TargetProperty="Opacity" To="0.6" Duration="0:0:0.75" />
            </Storyboard>
          </BeginStoryboard>
        </MultiDataTrigger.EnterActions>
        <MultiDataTrigger.ExitActions>
          <BeginStoryboard>
            <Storyboard>
              <DoubleAnimation Storyboard.TargetName="racePit" Storyboard.TargetProperty="Opacity" To="1" Duration="0:0:0.25" />
            </Storyboard>
          </BeginStoryboard>
        </MultiDataTrigger.ExitActions>
      </MultiDataTrigger>            

      <!-- Set special values for the winner of the race. -->
      <DataTrigger Binding="{Binding IsWinner}" Value="True">
        <Setter TargetName="progressIndicator" Property="Fill" Value="{StaticResource WinnerBrush}" />
        <Setter TargetName="horseName" Property="Foreground" Value="Black" />
        <Setter TargetName="horseName" Property="FontWeight" Value="Bold" />
        <Setter TargetName="horseName" Property="HorizontalAlignment" Value="Center" />
      </DataTrigger>
    </DataTemplate.Triggers>
  </DataTemplate>
</ResourceDictionary>

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Written By
Software Developer (Senior)
United States United States
Josh creates software, for iOS and Windows.

He works at Black Pixel as a Senior Developer.

Read his iOS Programming for .NET Developers[^] book to learn how to write iPhone and iPad apps by leveraging your existing .NET skills.

Use his Master WPF[^] app on your iPhone to sharpen your WPF skills on the go.

Check out his Advanced MVVM[^] book.

Visit his WPF blog[^] or stop by his iOS blog[^].

See his website Josh Smith Digital[^].

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