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How To: (Almost) Everything In WMI via C# - Part 3: Hardware

, 3 Apr 2007
An Extensible Framework for enumerating WMI Class Properties
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("WMI_General")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WMI_General")]
[assembly: AssemblyCopyright("Copyright ©  2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("1e327124-e197-4b97-b183-39185c96299b")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

thund3rstruck
Software Developer
United States United States
I'm a typical 30 year old generation X guy that likes video games, NFL football, and comic style art. I have an insatiable passion for programming and doing what ever it takes to become a better programmer.

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