Click here to Skip to main content
Click here to Skip to main content
Add your own
alternative version

An easy way to add a Ribbon Panel Office 2007 style

, 18 Apr 2007 CPOL
GNU code of RibbonPanel, free software for personal and nonlucrative use, for rest please contact me
demo.zip
TabStripControlLibrary.dll
diagram.png
Example.exe
source.zip
Source
TabStripApp
archive
bin
Release
diagram.png
Example.exe
TabStripApp.pdb
TabStripApp.vshost.exe
TabStripControlLibrary.dll
TabStripControlLibrary.pdb
Properties
Settings.settings
Resources
advanced-directory.png
B_click.png
B_click1.png
B_click11.png
B_on.png
B_on1.png
B_on11.png
config-users.png
gnome-dev-harddisk-1394.png
gnome-dev-removable-usb.png
gnome-finance.png
gnome-netstatus-rx.png
gnome-searchtool-animation.png
gnome-starthere.png
logviewer.png
mozilla-thunderbird.png
pan.png
stock_contact.png
stock_mail-compose.png
stock_mail-druid.png
stock_mail-flag-for-followup-done.png
stock_mail-receive.png
stock_mail-receive1.png
stock_mail-send.png
stock_new-spreadsheet.png
stock_outbox.png
stock_weather-storm.png
Thumbs.db
xsane.png
TabStripControlLibrary
bin
Release
TabStripControlLibrary.dll
TabStripControlLibrary.pdb
Properties
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing.Drawing2D;
using System.Drawing;
using System.Windows.Forms;

namespace RibbonStyle
{
    public class TabPanel : System.Windows.Forms.Panel
    {
        public TabPanel()
        {
            timer1.Interval = 1;
            timer1.Tick += new EventHandler(timer1_Tick);
            this.SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.DoubleBuffer, true);
            this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
        }

        int X0;
        int XF;
        int Y0;
        int YF;
        int T = 8;
        int i_Zero = 180;
        int i_Sweep = 90;
        int X; int Y;
        GraphicsPath path;
        int D = -1;
        int R0 = 215;
        int G0 = 227;
        int B0 = 242;
        Color _BaseColor = Color.FromArgb(215, 227, 242);
        Color _BaseColorOn = Color.FromArgb(215, 227, 242);
        int i_mode = 0; //0 Entering, 1 Leaving
        int i_factor = 1;
        int i_fR = 1; int i_fG = 1; int i_fB = 1;
        int i_Op = 255;

        string S_TXT = "";

        public Color BaseColor
        {
            get
            {
                return _BaseColor;
            }
            set
            {
                _BaseColor = value;
                R0 = _BaseColor.R;
                B0 = _BaseColor.B;
                G0 = _BaseColor.G;
            }
        }

        public Color BaseColorOn
        {
            get
            {
                return _BaseColorOn;
            }
            set
            {
                _BaseColorOn = value;
                R0 = _BaseColor.R;
                B0 = _BaseColor.B;
                G0 = _BaseColor.G;
            }
        }

        public string Caption
        {
            get
            {
                return S_TXT;
            }
            set
            {
                S_TXT = value;
                this.Refresh();
            }
        }

        public int Speed
        {
            get
            {
                return i_factor;
            }
            set
            {
                i_factor = value;
            }
        }

        public int Opacity
        {
            get
            {
                return i_Op;
            }
            set
            {
                if (value < 256 | value > -1)
                { i_Op = value; }
            }

        }


        protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)
        {


            X0 = 0; XF = this.Width + X0 - 3;
            Y0 = 0; YF = this.Height + Y0 - 3;

            Point P0 = new Point(X0, Y0);
            Point PF = new Point(X0, Y0 + YF);

            Pen b1 = new Pen(Color.FromArgb(i_Op, R0 - 18, G0 - 17, B0 - 19));
            Pen b2 = new Pen(Color.FromArgb(i_Op, R0 - 39, G0 - 24, B0 - 3));
            Pen b3 = new Pen(Color.FromArgb(i_Op, R0 + 11, G0 + 9, B0 + 3));
            Pen b4 = new Pen(Color.FromArgb(i_Op, R0 - 8, G0 - 4, B0 - 2));
            Pen b5 = new Pen(Color.FromArgb(i_Op, R0, G0, B0));
            Pen b6 = new Pen(Color.FromArgb(i_Op, R0 - 16, G0 - 11, B0 - 5));
            Pen b8 = new Pen(Color.FromArgb(i_Op, R0 + 1, G0 + +5, B0 + 3));
            Pen b7 = new Pen(Color.FromArgb(i_Op, R0 - 22, G0 - 10, B0));

            T = 1;
            DrawArc3(0, 20);
            e.Graphics.PageUnit = GraphicsUnit.Pixel;
            Brush B4 = b4.Brush;
            e.Graphics.SmoothingMode = SmoothingMode.None;
            X = X0; Y = Y0; i_Zero = 180; D = 0;

            e.Graphics.FillPath(b5.Brush, path);
            LinearGradientBrush brocha = new LinearGradientBrush(P0, PF, b6.Color, b8.Color);
            DrawArc2(15, YF - 20);
            e.Graphics.FillPath(brocha, path);
            DrawArc2(YF - 16, 12);
            Pen bdown = new Pen(Color.FromArgb(i_Op, R0 - 22, G0 - 11, B0));
            e.Graphics.FillPath(bdown.Brush, path);

            T = 6;
            DrawArc();
            DrawArc();
            e.Graphics.DrawPath(b2, path);
            DrawArc();
            e.Graphics.DrawPath(b3, path);



            Point P_EX = Cursor.Position;
            P_EX = this.PointToClient(P_EX);

            int ix = 10 + this.Width / 2 - S_TXT.Length * (int)this.Font.Size / 2;
            PointF P_TXT = new PointF(ix, this.Height - 20);
            Pen pen = new Pen(this.ForeColor);
            e.Graphics.DrawString(S_TXT, this.Font, pen.Brush, P_TXT);

            base.OnPaint(e);


        }


        protected override void OnMouseEnter(EventArgs e)
        {
            Point P_EX = Cursor.Position;
            P_EX = this.PointToClient(P_EX);
            if (P_EX.X > 0 | P_EX.X < this.Width | P_EX.Y > 0 | P_EX.Y < this.Height)
            {
                i_mode = 0;
                timer1.Start();
            }
            base.OnMouseEnter(e);
        }

        protected override void OnMouseLeave(EventArgs e)
        {
            Point P_EX = Cursor.Position;
            P_EX = this.PointToClient(P_EX);
            if (P_EX.X < 0 | P_EX.X >= this.Width | P_EX.Y < 0 | P_EX.Y >= this.Height)
            {
                i_mode = 1;
                timer1.Start();
            }
            base.OnMouseLeave(e);
        }

        public void DrawArc()
        {
            X = X0; Y = Y0; i_Zero = 180; D++;
            path = new GraphicsPath();
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; X += XF - 6;
            path.AddArc(X - D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y += YF - 6;
            path.AddArc(X - D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; X -= XF - 6;
            path.AddArc(X + D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y -= YF - 6;
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep);
        }

        public void DrawArc2(int OF_Y, int SW_Y)
        {
            X = X0 + 4; Y = Y0 + OF_Y; i_Zero = 180;
            path = new GraphicsPath();
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; X += XF - 8;
            path.AddArc(X - D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y += SW_Y;
            path.AddArc(X - D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; X -= XF - 8;
            path.AddArc(X + D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y -= SW_Y;
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep);
        }

        public void DrawArc3(int OF_Y, int SW_Y)
        {
            X = X0; Y = Y0 + OF_Y; i_Zero = 180;
            path = new GraphicsPath();
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; X += XF;
            path.AddArc(X - D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y += SW_Y;
            path.AddArc(X - D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; X -= XF;
            path.AddArc(X + D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y -= SW_Y;
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep);
        }

        private Timer timer1 = new Timer();

        void timer1_Tick(object sender, EventArgs e)
        {
            #region Entering
            if (i_mode == 0)
            {
                if (System.Math.Abs(_BaseColorOn.R - R0) > i_factor)
                { i_fR = i_factor; }
                else { i_fR = 1; }
                if (System.Math.Abs(_BaseColorOn.G - G0) > i_factor)
                { i_fG = i_factor; }
                else { i_fG = 1; }
                if (System.Math.Abs(_BaseColorOn.B - B0) > i_factor)
                { i_fB = i_factor; }
                else { i_fB = 1; }

                if (_BaseColorOn.R < R0)
                {
                    R0 -= i_fR;
                }
                else if (_BaseColorOn.R > R0)
                {
                    R0 += i_fR;
                }

                if (_BaseColorOn.G < G0)
                {
                    G0 -= i_fG;
                }
                else if (_BaseColorOn.G > G0)
                {
                    G0 += i_fG;
                }

                if (_BaseColorOn.B < B0)
                {
                    B0 -= i_fB;
                }
                else if (_BaseColorOn.B > B0)
                {
                    B0 += i_fB;
                }

                if (_BaseColorOn == Color.FromArgb(R0, G0, B0))
                {
                    timer1.Stop();
                }
                else
                {
                    this.Refresh();
                }
            }
            #endregion

            #region Leaving
            if (i_mode == 1)
            {
                if (System.Math.Abs(_BaseColor.R - R0) < i_factor)
                { i_fR = 1; }
                else { i_fR = i_factor; }
                if (System.Math.Abs(_BaseColor.G - G0) < i_factor)
                { i_fG = 1; }
                else { i_fG = i_factor; }
                if (System.Math.Abs(_BaseColor.B - B0) < i_factor)
                { i_fB = 1; }
                else { i_fB = i_factor; }

                if (_BaseColor.R < R0)
                {
                    R0 -= i_fR;
                }
                else if (_BaseColor.R > R0)
                {
                    R0 += i_fR;
                }
                if (_BaseColor.G < G0)
                {
                    G0 -= i_fG;
                }
                else if (_BaseColor.G > G0)
                {
                    G0 += i_fG;
                }
                if (_BaseColor.B < B0)
                {
                    B0 -= i_fB;
                }
                else if (_BaseColor.B > B0)
                {
                    B0 += i_fB;
                }

                if (_BaseColor == Color.FromArgb(R0, G0, B0))
                {
                    timer1.Stop();
                }
                else
                {
                    this.Refresh();
                }

            }
            #endregion

        }

        protected override void OnResize(EventArgs eventargs)
        {
            this.Refresh();
            base.OnResize(eventargs);
        }


    }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

Share

About the Author

Juan Pablo G.C.
Software Developer Expediteapps
Spain Spain
I'm Electronic Engineer, I did my end degree project at Astrophysical Institute and Tech Institute. I'm HP Procurve AIS and ASE ,Microsoft 3.5 MCTS
I live in Canary Islands ,developing customized solutions
 
I'm developing with WPF4, SL4 MVVM, MVC3 Razor and WP7 projects, more info at my websites. Improving with Android and IOS.
 
Web:
Expediteapps


Take a look to my blog Juan Pablo G.C.
Mareinsula

| Advertise | Privacy | Terms of Use | Mobile
Web02 | 2.8.150129.1 | Last Updated 18 Apr 2007
Article Copyright 2007 by Juan Pablo G.C.
Everything else Copyright © CodeProject, 1999-2015
Layout: fixed | fluid