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An easy way to add a Ribbon Panel Office 2007 style

, 18 Apr 2007 CPOL
GNU code of RibbonPanel, free software for personal and nonlucrative use, for rest please contact me
demo.zip
TabStripControlLibrary.dll
diagram.png
Example.exe
source.zip
Source
TabStripApp
archive
bin
Release
diagram.png
Example.exe
TabStripApp.pdb
TabStripApp.vshost.exe
TabStripControlLibrary.dll
TabStripControlLibrary.pdb
Properties
Settings.settings
Resources
advanced-directory.png
B_click.png
B_click1.png
B_click11.png
B_on.png
B_on1.png
B_on11.png
config-users.png
gnome-dev-harddisk-1394.png
gnome-dev-removable-usb.png
gnome-finance.png
gnome-netstatus-rx.png
gnome-searchtool-animation.png
gnome-starthere.png
logviewer.png
mozilla-thunderbird.png
pan.png
stock_contact.png
stock_mail-compose.png
stock_mail-druid.png
stock_mail-flag-for-followup-done.png
stock_mail-receive.png
stock_mail-receive1.png
stock_mail-send.png
stock_new-spreadsheet.png
stock_outbox.png
stock_weather-storm.png
Thumbs.db
xsane.png
TabStripControlLibrary
bin
Release
TabStripControlLibrary.dll
TabStripControlLibrary.pdb
Properties
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing.Drawing2D;
using System.Drawing;
using System.Windows.Forms;

namespace RibbonStyle
{
    public class RibbonPanel : System.Windows.Forms.Panel
    {

        public RibbonPanel()
        {
            this.Padding = new Padding(0, 3, 0, 0);
            timer1.Interval = 1;
            timer1.Tick += new EventHandler(timer1_Tick);
            this.SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.DoubleBuffer, true);
            this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
        }

        int X0;
        int XF;
        int Y0;
        int YF;
        int T = 3;
        int i_Zero = 180;
        int i_Sweep = 90;
        int X; int Y;
        GraphicsPath path;
        int D = -1;
        int R0 = 215;
        int G0 = 227;
        int B0 = 242;
        Color _BaseColor = Color.FromArgb(215, 227, 242);
        Color _BaseColorOn = Color.FromArgb(215, 227, 242);
        int i_mode = 0; //0 Entering, 1 Leaving
        int i_factor = 8;
        int i_fR = 1; int i_fG = 1; int i_fB = 1;
        int i_Op = 255;

        string S_TXT = "";

        public Color BaseColor
        {
            get
            {
                return _BaseColor;
            }
            set
            {
                _BaseColor = value;
                R0 = _BaseColor.R;
                B0 = _BaseColor.B;
                G0 = _BaseColor.G;
            }
        }

        public Color BaseColorOn
        {
            get
            {
                return _BaseColorOn;
            }
            set
            {
                _BaseColorOn = value;
                R0 = _BaseColor.R;
                B0 = _BaseColor.B;
                G0 = _BaseColor.G;
            }
        }

        public string Caption
        {
            get
            {
                return S_TXT;
            }
            set
            {
                S_TXT = value;
                this.Refresh();
            }
        }

        public int Speed
        {
            get
            {
                return i_factor;
            }
            set
            {
                i_factor = value;
            }
        }

        public int Opacity
        {
            get
            {
                return i_Op;
            }
            set
            {
                if (value < 256 | value > -1)
                { i_Op = value; }
            }

        }


        protected override void OnPaint(System.Windows.Forms.PaintEventArgs e)
        {
            X0 = 0; XF = this.Width + X0 - 3;
            Y0 = 0; YF = this.Height + Y0 - 3;
            T = 6;
            Point P0 = new Point(X0, Y0 - 1);
            Point PF = new Point(X0, Y0 + YF + 8);
            Pen b1 = new Pen(Color.FromArgb(i_Op, R0 - 18, G0 - 17, B0 - 19));
            Pen b2 = Pens.Black;
            try
            {
                //For Light Colors
                b2 = new Pen(Color.FromArgb(i_Op, R0 - 74, G0 - 49, B0 - 15));
            }
            catch
            {
                //For Dark Colors
                b2 = new Pen(Color.FromArgb(i_Op, R0 - 22, G0 - 11, B0));
            }
            Pen b22 = new Pen(Color.FromArgb(i_Op, R0 + 23, G0 + 21, B0 + 13));
            Pen b3 = new Pen(Color.FromArgb(i_Op, R0 + 14, G0 + 9, B0 + 3));
            Pen b4 = new Pen(Color.FromArgb(i_Op, R0 - 8, G0 - 4, B0 - 2));
            Pen b5 = new Pen(Color.FromArgb(i_Op, R0+4, G0+3, B0+3));
            Pen b6 = new Pen(Color.FromArgb(i_Op, R0 - 16, G0 - 11, B0 - 5));
            Pen b8 = new Pen(Color.FromArgb(i_Op, R0 + 12, G0 + 17, B0 + 13));
            Pen b7 = new Pen(Color.FromArgb(i_Op, R0 - 22, G0 - 10, B0));

            e.Graphics.PageUnit = GraphicsUnit.Pixel;
            Brush B4 = b4.Brush;
            e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
            X = X0; Y = Y0; i_Zero = 180; D = 0;

            DrawArc();
            e.Graphics.FillPath(b5.Brush, path);
            Rectangle rect = e.ClipRectangle;
            //LinearGradientBrush brocha = new LinearGradientBrush(rect, b6.Color, b8.Color,LinearGradientMode.Vertical);
            LinearGradientBrush brocha = new LinearGradientBrush(P0, PF, b6.Color, b8.Color);
            DrawArc2(17, YF + 7);
            e.Graphics.FillPath(brocha, path);
            D--;
            DrawFHalfArc();
            e.Graphics.DrawPath(b2, path);
            DrawSHalfArc();
            e.Graphics.DrawPath(b22, path);

            if (activestate)
            {
                e.Graphics.DrawLine(b5,new Point(activex0+1,0),new Point(activexf-9,0));
            }

            base.OnPaint(e);
        }


        protected override void OnMouseEnter(EventArgs e)
        {
            Point P_EX = Cursor.Position;
            P_EX = this.PointToClient(P_EX);
            if (P_EX.X > 0 | P_EX.X < this.Width | P_EX.Y > 0 | P_EX.Y < this.Height)
            {
                i_mode = 0;
                timer1.Start();
            }
            base.OnMouseEnter(e);
        }

        protected override void OnMouseLeave(EventArgs e)
        {
            Point P_EX = Cursor.Position;
            P_EX = this.PointToClient(P_EX);
            if (P_EX.X < 0 | P_EX.X >= this.Width | P_EX.Y < 0 | P_EX.Y >= this.Height)
            {
                i_mode = 1;
                timer1.Start();
            }
            base.OnMouseLeave(e);
        }

        public void DrawArc()
        {
            X = X0 - 2; Y = Y0 - 1; i_Zero = 180; D++;
            path = new GraphicsPath();
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; X += XF;
            path.AddArc(X - D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y += YF;
            path.AddArc(X - D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; X -= XF;
            path.AddArc(X + D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y -= YF;
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep);
        }

        public void DrawFHalfArc()
        {
            X = X0 - 2; Y = Y0 - 1; i_Zero = 180; D++;
            path = new GraphicsPath();
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; X += XF - 1;
            path.AddArc(X - D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y += YF;
            path.AddArc(X - D, Y - D, T, T, i_Zero, i_Sweep);

        }

        public void DrawSHalfArc()
        {
            X = X0 - 3; Y = Y0 - 1; i_Zero = 180; D++;
            path = new GraphicsPath();
            i_Zero += 90; X += XF;
            path.AddArc(X - D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y += YF - 1;
            path.AddArc(X - D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; X -= XF - 1;
            path.AddArc(X + D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y -= YF - 1;
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep);

        }

        protected override void OnResize(EventArgs eventargs)
        {
            this.Refresh();
            base.OnResize(eventargs);
        }

        public void DrawArc2(int OF_Y, int SW_Y)
        {
            X = X0 - 1; Y = Y0 + OF_Y; i_Zero = 180;
            path = new GraphicsPath();
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; X += XF - 1;
            path.AddArc(X - D, Y + D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y += SW_Y - 20;
            path.AddArc(X - D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; X -= XF - 1;
            path.AddArc(X + D, Y - D, T, T, i_Zero, i_Sweep); i_Zero += 90; Y -= SW_Y - 20;
            path.AddArc(X + D, Y + D, T, T, i_Zero, i_Sweep);
        }

        private Timer timer1 = new Timer();

        void timer1_Tick(object sender, EventArgs e)
        {
            #region Entering
            if (i_mode == 0)
            {
                if (System.Math.Abs(_BaseColorOn.R - R0) > i_factor)
                { i_fR = i_factor; }
                else { i_fR = 1; }
                if (System.Math.Abs(_BaseColorOn.G - G0) > i_factor)
                { i_fG = i_factor; }
                else { i_fG = 1; }
                if (System.Math.Abs(_BaseColorOn.B - B0) > i_factor)
                { i_fB = i_factor; }
                else { i_fB = 1; }

                if (_BaseColorOn.R < R0)
                {
                    R0 -= i_fR;
                }
                else if (_BaseColorOn.R > R0)
                {
                    R0 += i_fR;
                }

                if (_BaseColorOn.G < G0)
                {
                    G0 -= i_fG;
                }
                else if (_BaseColorOn.G > G0)
                {
                    G0 += i_fG;
                }

                if (_BaseColorOn.B < B0)
                {
                    B0 -= i_fB;
                }
                else if (_BaseColorOn.B > B0)
                {
                    B0 += i_fB;
                }

                if (_BaseColorOn == Color.FromArgb(R0, G0, B0))
                {
                    timer1.Stop();
                }
                else
                {
                    this.Refresh();
                }
            }
            #endregion

            #region Leaving
            if (i_mode == 1)
            {
                if (System.Math.Abs(_BaseColor.R - R0) < i_factor)
                { i_fR = 1; }
                else { i_fR = i_factor; }
                if (System.Math.Abs(_BaseColor.G - G0) < i_factor)
                { i_fG = 1; }
                else { i_fG = i_factor; }
                if (System.Math.Abs(_BaseColor.B - B0) < i_factor)
                { i_fB = 1; }
                else { i_fB = i_factor; }

                if (_BaseColor.R < R0)
                {
                    R0 -= i_fR;
                }
                else if (_BaseColor.R > R0)
                {
                    R0 += i_fR;
                }
                if (_BaseColor.G < G0)
                {
                    G0 -= i_fG;
                }
                else if (_BaseColor.G > G0)
                {
                    G0 += i_fG;
                }
                if (_BaseColor.B < B0)
                {
                    B0 -= i_fB;
                }
                else if (_BaseColor.B > B0)
                {
                    B0 += i_fB;
                }

                if (_BaseColor == Color.FromArgb(R0, G0, B0))
                {
                    timer1.Stop();
                }
                else
                {
                    this.Refresh();
                }

            }
            #endregion

        }

        private int activex0 = 0;
        private int activexf = 0;
        private bool activestate = false;
        public void LinePos(int x0,int xf,bool state)
        {
            activex0 = x0; activexf = xf; activestate = state;
            this.Refresh();
        }
    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Juan Pablo G.C.
Software Developer Expediteapps
Spain Spain
I'm Electronic Engineer, I did my end degree project at Astrophysical Institute and Tech Institute. I'm HP Procurve AIS and ASE ,Microsoft 3.5 MCTS
I live in Canary Islands ,developing customized solutions
 
I'm developing with WPF4, SL4 MVVM, MVC3 Razor and WP7 projects, more info at my websites. Improving with Android and IOS.
 
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Take a look to my blog Juan Pablo G.C.
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