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EnvMan 1.3 - Windows Environment Variables Manager

, 1 Feb 2008 GPL3
Environment Variables Manager (EnvMan) is a tool written in C# .Net intended to handle the administration of Windows Shell Environment Variables. It is designed to replace Control Panel System Environment Manager and easily manage long variable values.
EnvMan
EnvMan.exe
EnvManager.dll
EnvMan.exe
EnvManager.dll
doc
EnvMan
Options.ico
Properties
Resources
ShutDown.PNG
EnvManager
Properties
res
Cancel.gif
delete.png
Edit.png
FolderExplore.png
MoveBottom.png
MoveDown.png
MoveTop.png
MoveUp.png
new.gif
Save.png
ValType
ValTypeFile.png
ValTypeFolder.png
ValTypeNull.png
ValTypeNumber.png
ValTypeString.png
EnvManSetup
EnvManSetup.vdproj
license.rtf
EnvMan-source
doc
EnvMan
Options.ico
Properties
Resources
ShutDown.PNG
EnvManager
Properties
res
Cancel.gif
delete.png
Edit.png
FolderExplore.png
MoveBottom.png
MoveDown.png
MoveTop.png
MoveUp.png
new.gif
Save.png
ValType
ValTypeFile.png
ValTypeFolder.png
ValTypeNull.png
ValTypeNumber.png
ValTypeString.png
EnvManSetup
EnvManSetup.vdproj
license.rtf
EnvMan.suo
EnvMan.Tests
EnvMan.Tests.nunit
EnvManagerGUITest
Properties
EnvManagerTest
Handlers
ImportExport
Properties
EnvManHelp
Help
en
images
EnvMan
EnvManager
Diagrams
EnvManager.cd
FrmEditCommandPattern.cd
ImportExport.cd
Handlers
ImportExport
Properties
res
Cancel.gif
delete.png
Edit.png
Export.png
FolderExplore.png
Import.png
MoveBottom.png
MoveDown.png
MoveTop.png
MoveUp.png
new.gif
Redo.png
Save.png
Undo.png
ValType
ValTypeError.png
ValTypeErrorAdd.png
ValTypeFile.png
ValTypeFileAdd.png
ValTypeFolder.png
ValTypeFolderAdd.png
ValTypeNull.png
ValTypeNumber.png
ValTypeNumberAdd.png
ValTypeString.png
ValTypeStringAdd.png
Options.ico
Properties
Resources
Donate.png
EnvMan.png
EnvManAbout.png
Language.png
News.png
SendFeedback.png
ShutDown.PNG
Updates.png
Website.png
EnvMan.exe
EnvManager.dll
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.42
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace EnvMan.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EnvMan.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap Donate {
            get {
                object obj = ResourceManager.GetObject("Donate", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap EnvMan {
            get {
                object obj = ResourceManager.GetObject("EnvMan", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap EnvManAbout {
            get {
                object obj = ResourceManager.GetObject("EnvManAbout", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Language {
            get {
                object obj = ResourceManager.GetObject("Language", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap News {
            get {
                object obj = ResourceManager.GetObject("News", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap SendFeedback {
            get {
                object obj = ResourceManager.GetObject("SendFeedback", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ShutDown {
            get {
                object obj = ResourceManager.GetObject("ShutDown", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Updates {
            get {
                object obj = ResourceManager.GetObject("Updates", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Website {
            get {
                object obj = ResourceManager.GetObject("Website", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}

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This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)

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About the Author

Vladislav Setchin
Software Developer (Senior)
Australia Australia
I have never shared my work online before. Now time has come. I recently started a Software Development Toolbox project. Anyone is welcome to view and add your share to it.

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