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EnvMan 1.3 - Windows Environment Variables Manager

, 1 Feb 2008
Environment Variables Manager (EnvMan) is a tool written in C# .Net intended to handle the administration of Windows Shell Environment Variables. It is designed to replace Control Panel System Environment Manager and easily manage long variable values.
envman-1101.zip
EnvMan
EnvMan.exe
EnvManager.dll
envman-1102.zip
EnvMan.exe
EnvManager.dll
envman-source-1101.zip
doc
EnvMan
Options.ico
Properties
Settings.settings
Resources
ShutDown.PNG
EnvManager
Properties
EnvManagerSettings.settings
Settings.settings
res
Cancel.gif
delete.png
Edit.png
FolderExplore.png
MoveBottom.png
MoveDown.png
MoveTop.png
MoveUp.png
new.gif
Save.png
ValType
ValTypeFile.png
ValTypeFolder.png
ValTypeNull.png
ValTypeNumber.png
ValTypeString.png
EnvManSetup
EnvManSetup.vdproj
license.rtf
envman-source-1102.zip
EnvMan-source
doc
EnvMan
Options.ico
Properties
Settings.settings
Resources
ShutDown.PNG
EnvManager
Properties
EnvManagerSettings.settings
Settings.settings
res
Cancel.gif
delete.png
Edit.png
FolderExplore.png
MoveBottom.png
MoveDown.png
MoveTop.png
MoveUp.png
new.gif
Save.png
ValType
ValTypeFile.png
ValTypeFolder.png
ValTypeNull.png
ValTypeNumber.png
ValTypeString.png
EnvManSetup
EnvManSetup.vdproj
license.rtf
envman-source.zip
EnvMan.suo
EnvMan.Tests
EnvMan.Tests.nunit
EnvManagerGUITest
Properties
EnvManagerTest
Handlers
ImportExport
Properties
EnvManHelp
Help
en
images
EnvMan
EnvManager
Diagrams
EnvManager.cd
FrmEditCommandPattern.cd
ImportExport.cd
Handlers
ImportExport
Properties
EnvManagerSettings.settings
FrmEditEnvVarSettings.settings
res
Cancel.gif
delete.png
Edit.png
Export.png
FolderExplore.png
Import.png
MoveBottom.png
MoveDown.png
MoveTop.png
MoveUp.png
new.gif
Redo.png
Save.png
Undo.png
ValType
ValTypeError.png
ValTypeErrorAdd.png
ValTypeFile.png
ValTypeFileAdd.png
ValTypeFolder.png
ValTypeFolderAdd.png
ValTypeNull.png
ValTypeNumber.png
ValTypeNumberAdd.png
ValTypeString.png
ValTypeStringAdd.png
Options.ico
Properties
FrmMainSettings.settings
Resources
Donate.png
EnvMan.png
EnvManAbout.png
Language.png
News.png
SendFeedback.png
ShutDown.PNG
Updates.png
Website.png
envman.zip
EnvMan.exe
EnvManager.dll
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.42
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace EnvManager.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("EnvManager.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap Cancel {
            get {
                object obj = ResourceManager.GetObject("Cancel", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap delete {
            get {
                object obj = ResourceManager.GetObject("delete", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Edit {
            get {
                object obj = ResourceManager.GetObject("Edit", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap FolderExplore {
            get {
                object obj = ResourceManager.GetObject("FolderExplore", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap MoveBottom {
            get {
                object obj = ResourceManager.GetObject("MoveBottom", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap MoveDown {
            get {
                object obj = ResourceManager.GetObject("MoveDown", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap MoveTop {
            get {
                object obj = ResourceManager.GetObject("MoveTop", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap MoveUp {
            get {
                object obj = ResourceManager.GetObject("MoveUp", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap NewRecord {
            get {
                object obj = ResourceManager.GetObject("NewRecord", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Save {
            get {
                object obj = ResourceManager.GetObject("Save", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Create New Variable.
        /// </summary>
        internal static string ToolTipCreateNewVariable {
            get {
                return ResourceManager.GetString("ToolTipCreateNewVariable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Delete Variable.
        /// </summary>
        internal static string ToolTipDeleteVariable {
            get {
                return ResourceManager.GetString("ToolTipDeleteVariable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Edit Variable.
        /// </summary>
        internal static string ToolTipEditVariable {
            get {
                return ResourceManager.GetString("ToolTipEditVariable", resourceCulture);
            }
        }
        
        internal static System.Drawing.Bitmap ValTypeFile {
            get {
                object obj = ResourceManager.GetObject("ValTypeFile", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ValTypeFolder {
            get {
                object obj = ResourceManager.GetObject("ValTypeFolder", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ValTypeNull {
            get {
                object obj = ResourceManager.GetObject("ValTypeNull", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ValTypeNumber {
            get {
                object obj = ResourceManager.GetObject("ValTypeNumber", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ValTypeString {
            get {
                object obj = ResourceManager.GetObject("ValTypeString", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}

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Vladislav Setchin
Software Developer (Senior)
Australia Australia
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