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Testing, tracing and debugging in Project Hoshimi

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11 May 20076 min read 29.5K   136   11  
Learn how to trace and debug your Project Hoshimi program with Visual Studio
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CSTut2")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("c2i")]
[assembly: AssemblyProduct("CSTut2")]
[assembly: AssemblyCopyright("Copyright © c2i 2006")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("6345e3bc-1680-46a1-a3c4-78a5a53dd8cf")]

// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Revision and Build Numbers 
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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Written By
Web Developer
France France
Flavien Charlon (RaptorXP) is a French Microsoft Student Partner. He is a student in final year in Ecole Centrale de Lyon.

He won the worldwide first place in Project Hoshimi invitational of Imagine Cup 2006.

Visit Flavien Charlon's blog: Code is poetry.

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