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A Simple C# Global Low Level Keyboard Hook

, 30 May 2007
A simple description and sample of creating a global low level keyboard hook in C#
key preview
key preview
key preview
key preview.exe
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key preview.suo
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.1302
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>

namespace key_preview.Properties {

	/// <summary>
	///   A strongly-typed resource class, for looking up localized strings, etc.
	/// </summary>
	// This class was auto-generated by the StronglyTypedResourceBuilder
	// class via a tool like ResGen or Visual Studio.
	// To add or remove a member, edit your .ResX file then rerun ResGen
	// with the /str option, or rebuild your VS project.
	[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "")]
	internal class Resources {

		private static global::System.Resources.ResourceManager resourceMan;

		private static global::System.Globalization.CultureInfo resourceCulture;

		[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
		internal Resources() {

		/// <summary>
		///   Returns the cached ResourceManager instance used by this class.
		/// </summary>
		internal static global::System.Resources.ResourceManager ResourceManager {
			get {
				if ((resourceMan == null)) {
					global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("key_preview.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = temp;
				return resourceMan;

		/// <summary>
		///   Overrides the current thread's CurrentUICulture property for all
		///   resource lookups using this strongly typed resource class.
		/// </summary>
		internal static global::System.Globalization.CultureInfo Culture {
			get {
				return resourceCulture;
			set {
				resourceCulture = value;

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Software Developer
United States United States
I currently work as a Software Engineer for a company in North Carolina, mainly working with C#.

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