Click here to Skip to main content
Click here to Skip to main content
 
Add your own
alternative version

An Analysis of the Windows PE Checksum Algorithm

, 7 Mar 2008
An Analysis Demonstrating the PE Checksum is an Additive Checksum based on RFC 1071
crc32.zip
crc32source.zip
CRC32
CRC32
CRC32.suo
notepadaltered.zip
notepadoriginal.zip
pechecksum.zip
pechecksumsource.zip
PE Checksum
PEChecksum
res
Sample.ico
PEChecksum.suo
Sample.suo
// Sample.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "PEChecksum.h"
#include "PEChecksumDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CPEChecksumApp

BEGIN_MESSAGE_MAP(CPEChecksumApp, CWinApp)
	ON_COMMAND(ID_HELP, &CWinApp::OnHelp)
END_MESSAGE_MAP()


// CPEChecksumApp construction

CPEChecksumApp::CPEChecksumApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}


// The one and only CPEChecksumApp object

CPEChecksumApp theApp;


// CPEChecksumApp initialization

BOOL CPEChecksumApp::InitInstance()
{
	// InitCommonControlsEx() is required on Windows XP if an application
	// manifest specifies use of ComCtl32.dll version 6 or later to enable
	// visual styles.  Otherwise, any window creation will fail.
	INITCOMMONCONTROLSEX InitCtrls;
	InitCtrls.dwSize = sizeof(InitCtrls);
	// Set this to include all the common control classes you want to use
	// in your application.
	InitCtrls.dwICC = ICC_WIN95_CLASSES;
	InitCommonControlsEx(&InitCtrls);

	CWinApp::InitInstance();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	// of your final executable, you should remove from the following
	// the specific initialization routines you do not need
	// Change the registry key under which our settings are stored
	// TODO: You should modify this string to be something appropriate
	// such as the name of your company or organization
	SetRegistryKey(_T("Local AppWizard-Generated Applications"));

	CPEChecksum dlg;
	m_pMainWnd = &dlg;
	INT_PTR nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

Jeffrey Walton
Systems / Hardware Administrator
United States United States
No Biography provided

| Advertise | Privacy | Mobile
Web04 | 2.8.140709.1 | Last Updated 8 Mar 2008
Article Copyright 2007 by Jeffrey Walton
Everything else Copyright © CodeProject, 1999-2014
Terms of Service
Layout: fixed | fluid