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Getting Around InvokeRequired Without Copy and Paste

, 17 Aug 2007
Instead of copying and pasting the same if(InvokeRequired) logic in every multithreaded function, use attributes to make code cleaner, its centralize logic and make it self documenting.
threadsafeui.zip
ThreadSafeUI
AOPAttributes.suo
Castle.Core.dll
Castle.DynamicProxy2.dll
TeamAgile.SimpleInterception
AOP
bin
Debug
Castle.Core.dll
Castle.DynamicProxy2.dll
Osherove.SimpleInterception.dll
Properties
TeamAgile.SimpleInterception.csproj.user
TeamAgile.ThreadSafeUI
Properties
TeamAgile.ThreadSafeUI.csproj.user
Test
bin
Debug
Castle.Core.dll
Castle.DynamicProxy2.dll
nunit.framework.dll
Osherove.SimpleInterception.dll
Test.dll
Properties
ThreadSafeUI
bin
Debug
Castle.Core.dll
Castle.DynamicProxy2.dll
Osherove.SimpleInterception.dll
ThreadSafeUI.exe
ThreadSafeUI.vshost.exe
Properties
Settings.settings
using System;
using System.Collections.Generic;
using System.Text;
using Osherove.SimpleInterception;

namespace ThreadSafeUI
{
    [AttributeUsage(AttributeTargets.Method)]
    public class CustomLoggingAttribute:AOPAttributeBase
    {
        protected override void InvokeBefore(AOPInvocation invocation)
        {
            Console.WriteLine("before method {0}...", invocation.Method.Name);
        }

        protected override void InvokeAfter(AOPInvocation invocation)
        {
            Console.WriteLine("after method {0}...", invocation.Method.Name);
        }
    }
}

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About the Author

Paul B.

United States United States
I've been a software developer since 1996 and have enjoyed C# since 2003. I have a Bachelor's degree in Computer Science and for some reason, a Master's degree in Business Administration. I currently do software development contracting/consulting.

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