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Simple Ray Tracing in C# Part VI (Vertex Normal Interpolation)

, 15 Jul 2016 GPL3
An approach to interpolate vertex normals on triangles
CGTests
bin
Debug
beach.bmp
building.jpg
chess.bmp
chess2.bmp
cube.obj
cube2.obj
objs
chess.bmp
cube.obj
teapot.obj
teapot2.obj
oneshot.bmp
oneshot1.bmp
rttest.exe
rttest.pdb
rttest.vshost.exe
rttest.vshost.exe.manifest
ssGeometry.jpg
teapot.obj
worldmap1.bmp
WorldMapNASA.jpg
Release
rttest.exe
rttest.pdb
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andalmeida
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