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25 Aug 2007CPOL13 min read 3.2M   91.4K   476  
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// ==========================================================================
// 							Class Implementation : COXThreadEngine
// ==========================================================================

// Source file : OXThreadEngine.cpp

// This software along with its related components, documentation and files ("The Libraries")
// is � 1994-2007 The Code Project (1612916 Ontario Limited) and use of The Libraries is
// governed by a software license agreement ("Agreement").  Copies of the Agreement are
// available at The Code Project (www.codeproject.com), as part of the package you downloaded
// to obtain this file, or directly from our office.  For a copy of the license governing
// this software, you may contact us at legalaffairs@codeproject.com, or by calling 416-849-8900.                      
                          
// //////////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include "OXThreadEngine.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

// timeout value (in msec) for the thread termination (see 'COXThreadEngine::Terminate()')
#define OXTE_TERMINATION_TIMEOUT 10000

/////////////////////////////////////////////////////////////////////////////
// COXEngineCmd
//

// Definition of static members ---------------------------------------------

DWORD COXEngineCmd::m_dwGlobalIndex = 0;


// Data members -------------------------------------------------------------
// protected:

	// COXDoneNotifier*	m_pDoneNotifier;
	// --- For optional notification after execution

	// HANDLE m_hFinishedEvent;
	// --- Used for synchronisation of synchrone commands

	// LONG	m_nRef;
	// --- Used for reference counting

// private:

	// static DWORD	m_dwGlobalIndex;
	// --- Internal cyclic counter

// Implementation of macros -------------------------------------------------
IMPLEMENT_DYNAMIC(COXEngineCmd, CObject)

// Member functions ---------------------------------------------------------

// public:

COXEngineCmd::COXEngineCmd(BOOL bSynchrone /*= TRUE*/, COXDoneNotifier* pDoneNotifier /*= NULL*/) : 
	m_hFinishedEvent(NULL),
	m_dwIndex(++m_dwGlobalIndex),
	m_pDoneNotifier(pDoneNotifier),
	m_nRef(2+(pDoneNotifier!=NULL?1:0))	// One release has to be done after PostCommand();
										// Another one will be done by the engine after the 
										// execution
										// In case of notification a release has 
{										// to be done after notification
	if (bSynchrone)	// 
		m_hFinishedEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
}

COXEngineCmd::~COXEngineCmd()
{
	if (m_hFinishedEvent)
		CloseHandle(m_hFinishedEvent);
}

void COXEngineCmd::Release()
{
	if (InterlockedDecrement(&m_nRef) == 0)
		delete this;
}

BOOL COXEngineCmd::IsSynchrone() const
{
	return (m_hFinishedEvent!=NULL);
}


/////////////////////////////////////////////////////////////////////////////
// COXThreadEngine::COXEngineCmdList

// Data members -------------------------------------------------------------

// protected:

	// HANDLE m_hMutex;
	// --- mutex for lock functionality

// Member functions ---------------------------------------------------------

// public:

COXThreadEngine::COXEngineCmdList::COXEngineCmdList() :
	m_hMutex(NULL)
// --- In : none
// --- Out : none
// --- Returns : none
// --- Effect : constructs the command list and creates the internal mutex
{
	m_hMutex = CreateMutex(NULL, FALSE, NULL);
}

COXThreadEngine::COXEngineCmdList::~COXEngineCmdList()
// --- In : none
// --- Out : none
// --- Returns : none
// --- Effect : destructs the command list and closes the mutex handle
{
	if (m_hMutex)
		CloseHandle(m_hMutex);
}

void COXThreadEngine::COXEngineCmdList::Lock()
// --- In : none
// --- Out : none
// --- Returns : none
// --- Effect : locks the list exclusively
{
	WaitForSingleObject(m_hMutex, INFINITE);
}

void COXThreadEngine::COXEngineCmdList::Unlock()
// --- In : none
// --- Out : none
// --- Returns : none
// --- Effect : unlocks the list
{
	VERIFY(ReleaseMutex(m_hMutex));
}


/////////////////////////////////////////////////////////////////////////////
// COXThreadEngineBase

// Data members -------------------------------------------------------------

// protected:

	// BOOL m_bEndThread;
	// --- Thread shall terminate during next thread event
	
	// BOOL	m_bInitialized;
	// --- If successfully initialised

	// CWinThread* m_pThread;
	// --- Thread pointer of the engines thread

	// HANDLE m_hCreatedEvent;
	// --- Event for initialisation synchronisation

	// HANDLE m_hEndEvent;
	// --- Event for termination synchronisation

	// HANDLE m_hThreadEvent;
	// --- event when a new command is posted
	
	// COXEngineCmdList m_cmdList;
	// --- the command queue of the engine



// Member functions ---------------------------------------------------------

// public:



COXThreadEngine::COXThreadEngine() :
	m_hCreatedEvent(NULL),
	m_bInitialized(FALSE),
	m_bEndThread(FALSE),
	m_hEndEvent(NULL),
	m_hThreadEvent(NULL),
	m_pThread(NULL),
	m_nTerinationTimeout(OXTE_TERMINATION_TIMEOUT)
{
	m_hCreatedEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
	m_hEndEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
	m_hThreadEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
}

COXThreadEngine::~COXThreadEngine()
{
	if (m_hEndEvent)
		CloseHandle(m_hEndEvent);
	if (m_hCreatedEvent)
		CloseHandle(m_hCreatedEvent);
	if (m_hThreadEvent)
		CloseHandle(m_hThreadEvent);
}

BOOL COXThreadEngine::Initialize()
{
	DWORD	dwWaitResult;

	if (IsInitialized())
	{
		TRACE0("COXThreadEngine::Initialize() -> Already initialized !!");
		ASSERT(FALSE);
		return FALSE;
	}
	m_pThread = AfxBeginThread((AFX_THREADPROC)StartThread, this);
	if (m_pThread)
	{
		while (TRUE)
		{
			dwWaitResult = ::WaitForSingleObject(&m_hCreatedEvent,INFINITE);
			//dwWaitResult = MsgWaitForMultipleObjects(1, &m_hCreatedEvent, FALSE, INFINITE, QS_ALLINPUT);
			if (dwWaitResult == (WAIT_OBJECT_0 + 1))
				// You must avoid a WM_QUIT to be send during initialization
				VERIFY(AfxGetThread()->PumpMessage());
			else
				return TRUE;
		}
	}
	return FALSE;
}

BOOL COXThreadEngine::IsInitialized()
{
	return m_bInitialized;
}

void COXThreadEngine::Terminate()
{
	DWORD	dwWaitResult;
	BOOL	bEnd = FALSE;
	BOOL	bPostQuit = FALSE;

	if (m_pThread==NULL)
		return;

	m_bEndThread = TRUE;
	SetEvent(m_hThreadEvent);

	while (!bEnd)
	{
		dwWaitResult = MsgWaitForMultipleObjects(1, &m_hEndEvent, FALSE, m_nTerinationTimeout, QS_ALLINPUT);

		if (dwWaitResult == (WAIT_OBJECT_0 + 1))
		{
			MSG msg;
			// making sure there is a msg in the queue
			// we don't want PumpMessage() to hang
			if (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE))
				bPostQuit = (!AfxGetThread()->PumpMessage()) || bPostQuit;
		}
		else
		{
			if (m_pThread && (dwWaitResult != WAIT_OBJECT_0))
				TerminateThread(m_pThread->m_hThread, 0);
			bEnd = TRUE;
		}
    }
	if (bPostQuit)
	{
		AfxPostQuitMessage(0);
		Sleep(200); // Give the terminating thread the time to terminate
	}
	m_bEndThread = FALSE;
	m_bInitialized = FALSE;
}

void COXThreadEngine::PostCommand(COXEngineCmd* pCmd, BOOL bASAP /*= FALSE*/)
{
	m_cmdList.Lock();
	if (bASAP)
		m_cmdList.AddHead(pCmd);
	else
		m_cmdList.AddTail(pCmd);
	m_cmdList.Unlock();
	SetEvent(m_hThreadEvent);
	if (pCmd->m_hFinishedEvent)
		WaitForSingleObject(pCmd->m_hFinishedEvent, INFINITE);
}

// protected:

UINT COXThreadEngine::StartThread( LPVOID pParam )
// --- In : pParam: the engine itself (it needs to be past on as a parameter
//					because this is a static functions)
// --- Out : none
// --- Returns : always zero (indicates that the thread terminated normally)
// --- Effect : calls the Run() functions which implements a message loop
{
	((COXThreadEngine*) pParam)->Run();
	return 0;
}

void COXThreadEngine::Run()
// --- In : none
// --- Out : none
// --- Returns : none
// --- Effect : implements a loop which ends if Terminate() is called;
//				this loop reacts on every command that is added to the engines queue
{
    MSG     msg;
	HRESULT	hr;

    hr = CoInitialize(NULL);
	if (hr==S_OK)
		m_bInitialized = OnThreadCreation();
	SetEvent(m_hCreatedEvent);
    if (m_bInitialized)
    {
		DWORD dwWaitResult;

		while (!m_bEndThread)
		{
			dwWaitResult = MsgWaitForMultipleObjects(1, &m_hThreadEvent, FALSE, INFINITE, QS_ALLINPUT);
			if (dwWaitResult == (WAIT_OBJECT_0 + 1))
			{
				while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
					DispatchMessage(&msg);
			}
			else if (!m_bEndThread)
				OnThreadEvent();
    	}
		OnThreadDestruction();
		m_pThread = NULL;
		CoUninitialize();
		SetEvent(m_hEndEvent);
	}
	m_pThread = NULL;
}

BOOL COXThreadEngine::OnThreadCreation()
// --- In : none
// --- Out : none
// --- Returns : if initialisation of the engine will be successful or not
// --- Effect : is called by the engine when the thread is started 
//				overload this function if you need to do some specific
//				initialisation
{
	return TRUE;
}

void COXThreadEngine::OnThreadDestruction()
// --- In : none
// --- Out : none
// --- Returns : none
// --- Effect : is called by the engine when the thread is terminated;
//				overload this function if you need to do some specific
//				uninitialisation;
//				dont forget to call this base function on the
//				end of your overloaded version
{
	COXEngineCmd* pCmd;
	while (m_cmdList.GetCount())
	{
		pCmd = m_cmdList.RemoveHead();
		pCmd->Release(); // the one that will not be done by OnThreadEvent()
		if (pCmd->m_pDoneNotifier)
			pCmd->Release(); // the one that will not be done by the notifier
	}
}

void COXThreadEngine::OnThreadEvent()
// --- In : none
// --- Out : none
// --- Returns : none
// --- Effect : if a thread event occurs, this function is called to execute all
//				the commands in the engine queue (from head to tail)
{
	COXEngineCmd*		pCmd;
	COXDoneNotifier*	pDoneNotifier;
	HANDLE				hFinishedEvent;

	m_cmdList.Lock();
	while (!m_bEndThread && m_cmdList.GetCount())
	{
		pCmd = m_cmdList.RemoveHead();
		m_cmdList.Unlock();
		hFinishedEvent = pCmd->m_hFinishedEvent;
		pDoneNotifier = pCmd->m_pDoneNotifier;
		OnExecuteCmd(pCmd);

		if (pDoneNotifier)
			pDoneNotifier->DoneCommand(pCmd);
		if (hFinishedEvent)
			SetEvent(hFinishedEvent);
		pCmd->Release();
		m_cmdList.Lock();
	}
	m_cmdList.Unlock();
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer
Canada Canada
In January 2005, David Cunningham and Chris Maunder created TheUltimateToolbox.com, a new group dedicated to the continued development, support and growth of Dundas Software’s award winning line of MFC, C++ and ActiveX control products.

Ultimate Grid for MFC, Ultimate Toolbox for MFC, and Ultimate TCP/IP have been stalwarts of C++/MFC development for a decade. Thousands of developers have used these products to speed their time to market, improve the quality of their finished products, and enhance the reliability and flexibility of their software.
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